Firestar1992 wrote: »This is why veteran level is traditionally done in groups, as far as I understand. lol
If you are having problems beating any quest in this game that you are overleveled for, it's a PEBKAC issue, not a game issue.
Everything is perfectly beatable using nothing but quest gear and the skills you're given. If you aren't skilled at the game, practice getting better, not whining on the forums and trying to sound smart by talking philosophy.
Doshia really isn't that hard, but it will surprise you the first time you fight her and you'll probably die. The key is LEARNING from that experience and IMPROVING yourself, not giving up after bashing your head against a wall.
Firestar1992 wrote: »So, in the field of Education, we are taught about this guy named Vygotsky, who came up with this theory called the "zone of proximal development." This is the idea that in order to encourage learning, we should push students just slightly beyond what they are comfortable with. If we keep them in their comfort zone, they never learn anything new. If we push them too far before they're ready, they will quit. The way they learn fastest is to set their goal just beyond what they think they can reach.
Obviously, the ESO developers have never studied Vygotsky. I am now level 15, nearly 16. There is still one level 8 fighter's guild quest that is impossible to beat for my class. (Nightblade.) And now I have a main quest with an enemy labeled level 16. This SHOULD, according to Vygotsky, be within the zone of proximal development. Although it is tough, a level 15 should be able to beat it. This idea is encouraged by the fact that I was given the quest in the first place. However, no matter what I do, I still end up getting ruthlessly murdered each and every time I try it.
Devs, on the next update, please adjust the difficulty settings for these quests, or else give a warning that they are at a higher level than what you may be prepared for.
Firestar1992 wrote: »If you are having problems beating any quest in this game that you are overleveled for, it's a PEBKAC issue, not a game issue.
Everything is perfectly beatable using nothing but quest gear and the skills you're given. If you aren't skilled at the game, practice getting better, not whining on the forums and trying to sound smart by talking philosophy.
Doshia really isn't that hard, but it will surprise you the first time you fight her and you'll probably die. The key is LEARNING from that experience and IMPROVING yourself, not giving up after bashing your head against a wall.
Believe me when I say, I wouldn't have posted this if I hadn't had multiple others who I play with--who are all better gamers than I am--agreed that these quests are much harder than any of us at level 8 could beat. There are at least three or four of us in agreement on this.
7788b14_ESO wrote: »On some characters before I got into crafting weapons and gear, I would die up to 5 times before I worked out the pattern to defeat them. Death is not such a big thing in this game so it's a good way to work on tactics.
Have to love this logic -- I can't beat something, so it's too hard.
Consider changing your approach? Or are you so used to being handed free wins for spelling your name right (ala WoW) that you are completely incapable of problem solving?
LonePirate wrote: »Have to love this logic -- I can't beat something, so it's too hard.
Consider changing your approach? Or are you so used to being handed free wins for spelling your name right (ala WoW) that you are completely incapable of problem solving?
Why are you assuming the player has not tried alternative methods and tactics? That is being a bit presumptuous given the lack of specifics involved here.
Have to love this logic -- I can't beat something, so it's too hard.
Consider changing your approach? Or are you so used to being handed free wins for spelling your name right (ala WoW) that you are completely incapable of problem solving?