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Solo Difficulty Level

Firestar1992
Firestar1992
✭✭
So, in the field of Education, we are taught about this guy named Vygotsky, who came up with this theory called the "zone of proximal development." This is the idea that in order to encourage learning, we should push students just slightly beyond what they are comfortable with. If we keep them in their comfort zone, they never learn anything new. If we push them too far before they're ready, they will quit. The way they learn fastest is to set their goal just beyond what they think they can reach.
Obviously, the ESO developers have never studied Vygotsky. I am now level 15, nearly 16. There is still one level 8 fighter's guild quest that is impossible to beat for my class. (Nightblade.) And now I have a main quest with an enemy labeled level 16. This SHOULD, according to Vygotsky, be within the zone of proximal development. Although it is tough, a level 15 should be able to beat it. This idea is encouraged by the fact that I was given the quest in the first place. However, no matter what I do, I still end up getting ruthlessly murdered each and every time I try it.
Devs, on the next update, please adjust the difficulty settings for these quests, or else give a warning that they are at a higher level than what you may be prepared for.
  • Memnock
    Memnock
    ✭✭✭
    Without any specifics , i don't think anyone here would be able to help you with some tips or tricks on how to beat your NPC nemesis :)

    All i can say at this point , without more details on your enemy , is that all the quests i cam across were relatively easy , once you actually pay attention to the body language of the NPCs , all of their big attacks are prompted in some way , the most basic example would be the archer NPCs that you meet around the world and the werewolves that you come across Glenumbra. When they prepare to do their big hitters , they wind up a bit , pause from hitting you for a second or 2 , and some of them radiate some sort of tiny light rays ( sorry , i don't know how to call it other than that ) from their bodies for a short moment. The game also notifies you from time to time to dodge , block and interrupt attacks.

    It is normal for Boss grade NPCs do be more difficult to defeat that the average packs that you meet in the world and can plow through without any difficulty. As i said in another thread , i did not die to boss mobs related to quests if i paid attention to their body language :) This game is not designed to face tank everything you come across , you got , light attacks , heavy attacks , no cooldowns on skills , which means that you can cancel a cast or a wind up , if you see the mob charging you with a special attack and so on , also use your environment :), you can kite mobs and packs around pillars until you regen a bit or get some resources back.
    It helps if you think of the combat system as if is from a 3rd person action game , lots of movement , parries , dodges , stuff like that , no face tanking :D
  • Memnock
    Memnock
    ✭✭✭
    Almost forgot , if you class does not have the necesarry CC you are looking for , take a look at weapons , use esohead.com to see the morphs of the skills as well , for example , Destructive Clench from the Fire destruction staff , is a knock-back and at the end of the knock-back , it also stuns the mob for a few seconds
  • Firestar1992
    Firestar1992
    ✭✭
    The main one I'm having a problem with right now is the fighter's guild quest where you have to kill Doshia. I can manage to get her into her serpent form, but then the Feasts start to appear. I try to kill them and get my health back, but most of them reach her and heal her as well, leaving us at best in a stalemate. I don't know; is there a way to stop the Feasts from appearing? Otherwise, she still seems pretty unbeatable to a solo player.
  • NeKryXe
    NeKryXe
    ✭✭✭✭✭
    i'm having the same problem, i'm on level 15 and i can't kill doshia and the funny thing is that she also can't kill me, so, every time i try it i always have to give up after a lot of time without any of us being killed.

    now i've there, waiting for hours for another player to come, but no one appears. this is really weird, most of the time on this mmo i feel that i'm playing a single player game.
  • NeKryXe
    NeKryXe
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    i joined one group to kill doshia and we all were separated right after entering stonefeng cavern. does this means that the caverns are single player only?
  • Lanatireb17_ESO
    Lanatireb17_ESO
    ✭✭✭
    If you think THAT fight is difficult you will probably smash your screen on some of the later bossmobs. Yes, i had problems with her too. Just try to focus on the bubbles, try to block as much as possible and throw whatever damage you have at her. Thats all there is for a strategy.

    I do agree though, the single player difficulty level is much too high.
    Not to spoil anything, but i am currently level 41 and in a level 40 bossmob fight that i died 47 times in without even getting the boss to 50% health.

    There wasnt a single boss mob in the guild quest line or the main quest line where i didnt at least die 10 times or more.

    I am at a point where i just have given up. I will level up to 50 and ignore the main and guild quests for now.

    Whenever you can, learn selfhealing skills, block whenever you can, and keep running and jumping.
  • Sihnfahl
    Sihnfahl
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    NeKryXe wrote: »
    now i've there, waiting for hours for another player to come, but no one appears. this is really weird, most of the time on this mmo i feel that i'm playing a single player game.
    Solo quest, you'll never get help. This is one you have to do on your own.

    That being said, use ESOHEAD and show us your specs?
  • NeKryXe
    NeKryXe
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    Sihnfahl wrote: »
    NeKryXe wrote: »
    now i've there, waiting for hours for another player to come, but no one appears. this is really weird, most of the time on this mmo i feel that i'm playing a single player game.
    Solo quest, you'll never get help. This is one you have to do on your own.

    That being said, use ESOHEAD and show us your specs?

    i used the site now for the first time - is this what you asked? http://www.esohead.com/calculator/skills#ccac9MiLPS8inyV8inTL8w2Bf8w2EW85kL7k68p7uMdBET6MdBvj6zdBEI8T7fzrqLw8y7V68x7o68t7GMsgZ6MsgW6zwS3c8g7TzsXy6MsXg6MsXn6zippo6zipL48e7k68v7c68C7c68D7c68F7c68O7M68P7M6837z68zM7fzgcoS6MgkvQ6zgcmM8zf7MmNbo6zDVRH8zu7NzHfYE6zHfZd8zG7kzHQ3F8zI7ozJIoX6zJIkL8zN7azJZcY8zA7szKpUN6zKTzj6zKTkb6zKTko8zL7RzK4EX6zK4PZ6zK4YW6zK4YK6zK4YF
  • Sihnfahl
    Sihnfahl
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    NeKryXe wrote: »
    i used the site now for the first time - is this what you asked?
    Yes. It looks like you don't have a reliable aoe that'll handle the orbs, since they come in from different directions, so you'll need to rely on the single-target damage.

    Flurrying the orbs?
  • bearcalypse
    bearcalypse
    ✭✭
    Level 15 main questline as a NB strat:
    - Cast Swallow Soul
    - Critical Charge or Ambush
    - Uppercut
    - spam Assasin's Blade while he's down
    - When he gets up, run away and get behind the big rock in the room and keep out of line of sight.
    - When u have sufficient magic & stamina again, repeat from the top.

    You don't have enough CC with your linked spec to pull this off, so u might want to level a bit to get the necessary stuns for this.

    For Doshia, just get a really fast weapon (dual wield works, bow is way too slow for this) and run around her with Swallow Soul on her the whole time while clicking on the orbs with your fast weapon light attack. Once the orbs are down, keep running around her while unloading your DPS on her and still keeping Swallow Soul up. Constantly running around her makes sure u are not in the way of her cone attack.

    Bow really has been horrible for me for these bosses. I failed each time I used a bow spec on either of them. The level 15 boss fight guy deals more damage from range than from melee with his bat-a-rang, so u either need to be in melee range or out of line of sight and as a result Bows do not work well. And you really have a bad NB build.. or the link is messed up, because there is no Swallow Soul in that build that I could see. Contrary to popular opinion, yes people can really mess up their builds in this game and if that link is correct, you did.
    Edited by bearcalypse on April 8, 2014 6:34PM
  • Kryank
    Kryank
    ✭✭✭
    Hi OP,
    I did this at level 8 on my nightblade using a bow as primary, this let me have a ranged light attack and a couple of bow skills that use stamina and then assassination, and siphon skills use magika, I struggled a couple of times but how I did it was to pull her out of the corner archway thing into the room a bit so it is easier to see the orbs (you will notice the animation she does before they appear)then use my bows light attack on them then switch back to her, I never got all of them but it was enough to make it doable, before I switched to orbs I would put a siphon on her to heal me a bit as my attention was off her.

    Good luck, I hope this helps.
    'I am not entering into a battle of wits with a man who is clearly unarmed'
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    Sneaky Kryank DC NB
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  • Eris
    Eris
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    Thus far, on my level 10 sorcerer, I've not run across any mission that I can't beat. The last guy in the rescue Lyris mission was hard, and I died once, but once I figured out his attack it was pretty easy to avoid.

    My level 7 sword & board imperial handles challenges with even greater gusto. I often think of her swinging her sword saying, ah but I am not left handed!
    Side effects of reading messages on forums can cause nausea, head aches, spontaneous fits of rage, urination due to intense laughter, and sometimes the death of your monitor or other object in throwing range. If you find that you are reading forums more than 24 hours a day, please consult your nearest temporal physicist.
  • NeKryXe
    NeKryXe
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    Bow really has been horrible for me for these bosses. I failed each time I used a bow spec on either of them. The level 15 boss fight guy deals more damage from range than from melee with his bat-a-rang, so u either need to be in melee range or out of line of sight and as a result Bows do not work well. And you really have a bad NB build.. or the link is messed up, because there is no Swallow Soul in that build that I could see. Contrary to popular opinion, yes people can really mess up their builds in this game and if that link is correct, you did.

    i loved the bow on Skyrim but in fact i've been hating the bow in ESO, also lots of times it doesn't even shot the arrow. but i was always expecting to get it better and now i spent all skills on it and it's too late to change weapon.

    what's the Swallow Soul? i didn't find it.
  • bearcalypse
    bearcalypse
    ✭✭
    Swallow Soul is a skillmorph of the first skill (Strife) in the Siphoning specialization of the Nightblade class. It damages the enemy and heals you for part of that damage over time.
    Also if you can handle getting to a respec shrine, u could probably just respec instead of getting a few levels for the skillpoints. Respec shrine locations are here: http://forums.elderscrollsonline.com/discussion/64941/rededication-shrine-how-to-respec-skills-and-attributes
    It's a long horseride but I don't recall ever being in danger of higher level mobs while getting to those towns.
    And yes, I tried bow on both my Nightblade and Templar and finally just gave up on it and decided to respec out of it. It's just horrible compared to the Two Hand, 1 Hand/Shield and Destro Staff weapon lines. Even Dual Wield is very lackluster and Flurry is the only worthwhile skill in the entire line because it does a megaton of damage.
  • NeKryXe
    NeKryXe
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    that's great to know that i can respec. thanks a lot for the help ;)
  • Alyrn_Grey
    Alyrn_Grey
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    I'm assuming your in the Ebonheart Pact as that version of that fighters quest is brutal. Its all in it being a long narrow space which doesn't give you the room to manuever the other two pacts have. That said try a couple of things. First back your view point out of first person for the fight. You need to be able to see around you to target the orbs. Second consider using a ranged weapon in that fight instead of dual blades. Having done it a couple of different ways in that dungeon now I think ranged has an advantage over close physical combat with her. It is possible. So long as you are getting some of the orbs you can keep your health up and all it requires is getting all 4 and you win. But as I said I found it a brutal fight this last time with sword and shield in close.
  • jdkorreckpreub18_ESO
    Doshia is a dps check. You have to be able to burn her fast so that even if you screw up and miss 1 orb you can take her out. I think I did the quest at level 10 ish by the time I got over there on my sorc. If you have good dps she'll only spawn one group of orbs.
  • Ragnar_Lodbrok
    Ragnar_Lodbrok
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    So, in the field of Education, we are taught about this guy named Vygotsky, who came up with this theory called the "zone of proximal development." This is the idea that in order to encourage learning, we should push students just slightly beyond what they are comfortable with. If we keep them in their comfort zone, they never learn anything new. If we push them too far before they're ready, they will quit. The way they learn fastest is to set their goal just beyond what they think they can reach.
    Obviously, the ESO developers have never studied Vygotsky. I am now level 15, nearly 16. There is still one level 8 fighter's guild quest that is impossible to beat for my class. (Nightblade.) And now I have a main quest with an enemy labeled level 16. This SHOULD, according to Vygotsky, be within the zone of proximal development. Although it is tough, a level 15 should be able to beat it. This idea is encouraged by the fact that I was given the quest in the first place. However, no matter what I do, I still end up getting ruthlessly murdered each and every time I try it.
    Devs, on the next update, please adjust the difficulty settings for these quests, or else give a warning that they are at a higher level than what you may be prepared for.
    I finished that quest at level 8 on several characters. It isnt a hard fight if you have the proper skill equipped (no matter the class) Nightblades have plenty of aoe so use it on the spheres.
  • Kronz
    Kronz
    ✭✭✭
    I like the fact the make some of the fights challenging. Whats the fun in being able to just stand there and spam kills and always win? I hope devs don't start nerfin mobs bc people complain there too hard. The game is basically forcing u too learn the mechanics. I have had a few quests I were I needed to try a few time to complete it but I enjoyed the challenge and would hope most people feel the same way.
  • Sharee
    Sharee
    ✭✭✭✭✭
    ✭✭✭✭✭
    I killed Doshia with a level 11 nightblade using a restoration staff.

    Between grand healing and strife, i kept my health up, chipping away at the mob's health, and when bubbles appeared, i popped each quickly with the staff light attack(each bubble only took one hit and they moved slow).

    It was far easier than i expected(back in beta the bubbles took two hits to kill and were moving towards boss about 3x faster)
  • Vorpedagel
    Vorpedagel
    ✭✭✭
    Memnock wrote: »
    Without any specifics , i don't think anyone here would be able to help you with some tips or tricks on how to beat your NPC nemesis :)

    All i can say at this point , without more details on your enemy , is that all the quests i cam across were relatively easy , once you actually pay attention to the body language of the NPCs , all of their big attacks are prompted in some way , the most basic example would be the archer NPCs that you meet around the world and the werewolves that you come across Glenumbra. When they prepare to do their big hitters , they wind up a bit , pause from hitting you for a second or 2 , and some of them radiate some sort of tiny light rays ( sorry , i don't know how to call it other than that ) from their bodies for a short moment. The game also notifies you from time to time to dodge , block and interrupt attacks.

    It is normal for Boss grade NPCs do be more difficult to defeat that the average packs that you meet in the world and can plow through without any difficulty. As i said in another thread , i did not die to boss mobs related to quests if i paid attention to their body language :) This game is not designed to face tank everything you come across , you got , light attacks , heavy attacks , no cooldowns on skills , which means that you can cancel a cast or a wind up , if you see the mob charging you with a special attack and so on , also use your environment :), you can kite mobs and packs around pillars until you regen a bit or get some resources back.
    It helps if you think of the combat system as if is from a 3rd person action game , lots of movement , parries , dodges , stuff like that , no face tanking :D

    I agree with this. If you're still having trouble with a boss one level above you, try grouping (if you can, I know some instanced bosses are solo only) or just coming back to it later when you've honed your skills regarding the game mechanics. If you pay enough attention you will quickly learn the signs of when a boss is going to use a certain move. I don't want to see this game made any easier to be honest.. I swear nobody enjoys a challenge these days. Some people must have spent the whole time playing skyrim on novice...
  • cubansyrusb16_ESO
    cubansyrusb16_ESO
    ✭✭✭
    If this boss is Doshia ... Drag her out of the room onto the path where the last scamps came out, kill the orbs asap not only do these heal her if you miss but if you get them they heal you.

    This fight if it is what I think you are talking about is easy once you master the orb spawns, I have killed her on every class and found dragon knight was the hardest to do it with ... night blade is the easiest.

    Remember these bosses will give you that "lean back, breathe and celebrate feeling" no other MMO has given anyone these in the past .... many many years.
  • KidKablam
    KidKablam
    ✭✭✭
    What is one man's "impossible to beat" is another man's "just right" and a third man's "can't lose." And then to make matters worse there are also women to complicate matters. =)

    I thought Doshia was difficult but a learning experience. It taught me to be more aware when fighting bosses. A skill that's come in handy. If you're an educator like you suggest surely you've seen that there is a problem where some students just aren't ready and others are advanced.

    In any case, there are other questlines and you can return to ones that are difficult later.

    At most, I would suggest that rather than nerfing Doshia, they raise the level suggestion to 10.
  • TheFio
    TheFio
    ✭✭✭
    I am a nightblade and I have consistantly had quests 3 to 4 levels above me, yet I am progressing. Yes I had a few issues with doeshia but I got past her. Honestly I think the solo difficulty level is a bit low.
    Fuzzball of the Ashen hand
    ~Daggerfall Covenant~
  • South_of_Heaven
    South_of_Heaven
    ✭✭✭
    So, in the field of Education, we are taught about this guy named Vygotsky, who came up with this theory called the "zone of proximal development." This is the idea that in order to encourage learning, we should push students just slightly beyond what they are comfortable with. If we keep them in their comfort zone, they never learn anything new. If we push them too far before they're ready, they will quit. The way they learn fastest is to set their goal just beyond what they think they can reach.
    Obviously, the ESO developers have never studied Vygotsky. I am now level 15, nearly 16. There is still one level 8 fighter's guild quest that is impossible to beat for my class. (Nightblade.) And now I have a main quest with an enemy labeled level 16. This SHOULD, according to Vygotsky, be within the zone of proximal development. Although it is tough, a level 15 should be able to beat it. This idea is encouraged by the fact that I was given the quest in the first place. However, no matter what I do, I still end up getting ruthlessly murdered each and every time I try it.
    Devs, on the next update, please adjust the difficulty settings for these quests, or else give a warning that they are at a higher level than what you may be prepared for.

    You are telling us that you have studied Vygotsky but you don't seem to understand more basic things, if you are judging by "your zone of proximal development" and not the average.
    Because you are doing something terribly wrong if you are 16 and not able to do a level 8 quest!
  • Pampero
    Pampero
    leveling after veteran 5 like a hell, you need buddy to finish many quest. i think i will take a break few days
  • Magischzwei
    Magischzwei
    ✭✭✭
    I just killed doshia at lv14.
    aoe abilitys make her feasts entirely useless.

    a single timed aoe will destroy her entire cast of feasts and heal you to full. If you manage to do that 2-3x in a row, shes easy, even with lv.6
    Edited by Magischzwei on April 11, 2014 8:45AM
  • Custos91
    Custos91
    ✭✭✭
    The main one I'm having a problem with right now is the fighter's guild quest where you have to kill Doshia. I can manage to get her into her serpent form, but then the Feasts start to appear. I try to kill them and get my health back, but most of them reach her and heal her as well, leaving us at best in a stalemate. I don't know; is there a way to stop the Feasts from appearing? Otherwise, she still seems pretty unbeatable to a solo player.

    kill the bubbles or kite her, you will be fine
    did her on 4 chars 3 of them healer, one a nightblade, i did not do any dmg besdides from weapon attacks, and only on my tank dk she was a little bit of a problem, but did her too, 2 lvl later than with the others, so my dk was lvl 10...

    Edited by Custos91 on April 11, 2014 8:52AM
    Warden Main apparently... 7 Wardens currently, otherwise a healer of every class.
    Mostly active in No CP PVP on EU, blaming the buffbot meta in pve.
    I want to feel like I am saving somebodies life, not like I am carrying amunition for them...
  • Darastix
    Darastix
    ✭✭✭
    I agree, the boss encounters are vastly overpowered, and the fact that needing to have a certain build or having to kite just to win only shows just how overpowered the bosses are. To compound this the stamina cost for dodging is absurd, making stamina based melee combat with bosses suicide. unfortunately many players wont even bother to post here looking for help, they will simply quit.








  • mshumate99
    mshumate99
    Soul Shriven
    It took me a few tries to do, but I was able to kill her by pulling off the alter area and just around the corner. This gave me more room to see the globes. Just smash all the globes(which heal you) and just melee her down. I was lvl 8 I think.
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