Because it is a risk vs reward system. They are choosing to take the risk.I personally hate RNG in crafting. I think this idiotic system should be replaced by a simple minimum requirement but with a 100% chance:
-1 upgrade component for level 1-9 items
- 2 upgrade components for 10-19
- 3 for 20-29 etc.
Why should some people be rewarded with RNG luck and get their items with half the upgrade components while others fail on 90% and lose everything, just to be forced to start over again.
How does it suffer? It expands your options...why is that a bad thing?I think this is just some pain in the arse excuse to try and be "different" then WOW even if the game play suffers for it.
Which they have. This game is way better than WoW in every way IMO. Except for the lack of an AH. Even WoW's auction house was really not all that great. it was just better than nothing.Same with the lack of a centralized AH. There's no reason to change concepts that work perfectly well in other games unless you're replacing them with something significantly better and innovative.
Why? How is it a pain?And a crappy RNG component in the most important step of crafting is neither new nor innovative - it's just a massive pain in the arse
Anthony45122 wrote: »There is a bug that resets the tannins you are using back down to 1. No matter if it says 1,2,3,4,5. It still might be only 1. Make sure you check the 100% when it shows the warning. What likely happened to you is it dropped back down to one before you noticed, you quickly completed the improvement and it failed because you only had a 20% chance or so. There are a few other threads about this.
Anthony45122 wrote: »There is a bug that resets the tannins you are using back down to 1. No matter if it says 1,2,3,4,5. It still might be only 1. Make sure you check the 100% when it shows the warning. What likely happened to you is it dropped back down to one before you noticed, you quickly completed the improvement and it failed because you only had a 20% chance or so. There are a few other threads about this.
^This
When the warning prompt comes up right before you craft an item, there is a bug that will occasionally reset the improvement materials back down to 1. Unfortunately, your eyes will be fixated on the warning prompt box at this point, so you may not catch it. So, before you click that final button to craft the item, make sure and look to see if it has reset on you.
Anthony45122 wrote: »There is a bug that resets the tannins you are using back down to 1. No matter if it says 1,2,3,4,5. It still might be only 1. Make sure you check the 100% when it shows the warning. What likely happened to you is it dropped back down to one before you noticed, you quickly completed the improvement and it failed because you only had a 20% chance or so. There are a few other threads about this.
^This
When the warning prompt comes up right before you craft an item, there is a bug that will occasionally reset the improvement materials back down to 1. Unfortunately, your eyes will be fixated on the warning prompt box at this point, so you may not catch it. So, before you click that final button to craft the item, make sure and look to see if it has reset on you.
I'll be paying a LOT closer attention from here on out.
MathisBorgen wrote: »WT actual F?? I'm really pissed now. I think you're right Morthur, they see what it is about then send out a standard response. Customer support my a..
dennissomb16_ESO wrote: »Is this actually part of the crafting design? Tonight I was making a friend a nice 3 piece set. During the improvement stage one piece failed even with enough honing stones to be at 100%. A second piece failed when upgrading with dwarven oils also at 100%. So 100% and 2 out of 3 items still failed
This applies to all upgrading items not just tannins, this happened to me with dwaven oils and again with turpen.Anthony45122 wrote: »There is a bug that resets the tannins you are using back down to 1. No matter if it says 1,2,3,4,5. It still might be only 1. Make sure you check the 100% when it shows the warning. What likely happened to you is it dropped back down to one before you noticed, you quickly completed the improvement and it failed because you only had a 20% chance or so. There are a few other threads about this.
Anthony45122 wrote: »There is a bug that resets the tannins you are using back down to 1. No matter if it says 1,2,3,4,5. It still might be only 1. Make sure you check the 100% when it shows the warning. What likely happened to you is it dropped back down to one before you noticed, you quickly completed the improvement and it failed because you only had a 20% chance or so. There are a few other threads about this.
Well to be fair, the chances of them addressing or even fixing it weren't good to begin with, since they didn't even read what the issue was in the tickets... This doesn't bode well.robdotcom2002pub19_ESO wrote: »Over a month and getting a statement from a developer still fails. Really guys?