Look at the discussion about 5 skill slots + ultimate skill. ok, x2 at lv 15..
Now look at how you've progressed your character.. you've got a skill point in 2h axe, 1-2 in dual wield, 1 in restostaff, 1 in sword and shield..
You've put points in light armour, medium armour and heavy armour..
You've got 6 attack skills and 4 buff/heals..
But only 5 slots. Being able to swap stuff around, yeh all good. When your first char is so messed up, you've got 2 choices.. reroll.. or goto the shrine and pray to god for 2500 gold and he gives you 25 skill pts.. great, if you wanted all of them back. Why not pray and then it puts you in your skills page, you can remove pts as you want, add them where you want and it charges you 100g for each point removed!
The current system is stupid. What's going to happen when you've level 30 or 40 or 50 and you find you have 4-5 skill points in unnecessary places? You get them all back, you put them all back in exactly the same places, except for the 4-5 you wanted to move! That's downright moronic.
And whats the cost? 40000 gold.. to move 5 pts..
Maverick827 wrote: »Why do you have to spend your gold on something?NaciremaDiputs wrote: »Ker.Rakb16_ESO wrote: »Thousands of extra skill points won't help you when you want to change a morph. Maybe they'll give us a refund every time they tweak the game balance, but I'm going to guess this was deliberately designed as a huge money sink.
You could be right about the money sink. What else are you going to spend gold on after you have your 42kPony and a fully upgraded backpack/bank?
Gold sinks are what enable gold sellers in the first place.
Making gold worthless is how you stop gold sellers.NaciremaDiputs wrote: »Gold sinks are meant to combat inflation. Since the game has the potential to constantly create more currency with every mob that is slain and every item drop that is vendored, if we didn't have gold sinks, then the amount of currency in circulation would soar and inflation would drive prices for basic goods through the ceiling.
When you factor in all the gold that was created by duping and other similar exploits as well as the ever-present gold sellers, we could actually use a few more gold sinks rather than less.
Removing gold sinks would likely benefit the gold sellers because of the inflation that would occur. Especially after the game has been around for a few months. After 6 months with inflation driving prices up and all the existing players hoarding large sums of gold, we would find ourselves in a game where everyone who has played since launch has millions of gold, basic goods cost tens to hundreds of thousands of gold to buy, and new players start out with zero gold and no choice other than to buy from gold sellers if they ever want to be able to purchase enough Dwarven Oil for a single item upgrade.