DiceKnight wrote: »Very disappointed in mine. Brings me nothing but trash for 3 skill points. Want to respec out of him, buuuut it's going to take a chunk out of the horse fund.
I made this regarding my experience with him:
I don't think they should give recipes..If they did why wouldn't the Blacksmith/Clothier/Wood worker bring the Racial books..
LonePirate wrote: »I don't think they should give recipes..If they did why wouldn't the Blacksmith/Clothier/Wood worker bring the Racial books..
It sounds like you are making the case for the other hirelings to deliver a Racial Motif book. I think they should deliver a motif book once a week. Given how there are considerably more recipes than motif books, recipes should be delivered every 3 or 4 days. All hirelings would be much more valuable then.
LonePirate wrote: »I don't think they should give recipes..If they did why wouldn't the Blacksmith/Clothier/Wood worker bring the Racial books..
It sounds like you are making the case for the other hirelings to deliver a Racial Motif book. I think they should deliver a motif book once a week. Given how there are considerably more recipes than motif books, recipes should be delivered every 3 or 4 days. All hirelings would be much more valuable then.
Nope what I'm pointing out is if you say x gives an item that you normally have to hunt about for or buy then why shouldn't another. its about picking the middle of an idea and seeing that you can't over balance one.
If they did it I can say within minutes of someone posting it you'd have non provisioners posting they should get x as well.
The problem with the provisioning hireling is they usually give you materials you don't need.
That's not the case with other hirelings such as blacksmithing or woodworking, since the materials are more universal and used more broadly. So I think that justifies giving this particular hireling the added benefit of being able to find recipes.
Depends I often get Racial stones for Races I don't know so I could say the same, with Enchanting I'm forever getting ones I have plenty of. the thing about prov over others is it has a larger pool of resources.
Its the thing about random, its Random.
effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
Catches_the_Sun wrote: »effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
Evidently you missed the post from April 25th where Zenimax confirmed that hirelings 2 & 3 are the only way to get oats & tomatoes. At the time I made this thread, that information was not known. I think it's generally accepted now that Provisioner hirelings are not only "not useless", but are necessary and work well.
Catches_the_Sun wrote: »effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
Evidently you missed the post from April 25th where Zenimax confirmed that hirelings 2 & 3 are the only way to get oats & tomatoes. At the time I made this thread, that information was not known. I think it's generally accepted now that Provisioner hirelings are not only "not useless", but are necessary and work well.
They have been useless to me so far though. None of the recipes I use require oats and tomatoes. So I really do think they need to be buffed some. And adding a chance to give a rare recipe would be a great way to do it. At least in my opinion. It would sway me to keep points into it.
So even with such information confirmed: I still think your thread is valid and makes a good point.
Catches_the_Sun wrote: »effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
Evidently you missed the post from April 25th where Zenimax confirmed that hirelings 2 & 3 are the only way to get oats & tomatoes. At the time I made this thread, that information was not known. I think it's generally accepted now that Provisioner hirelings are not only "not useless", but are necessary and work well.
They have been useless to me so far though. None of the recipes I use require oats and tomatoes. So I really do think they need to be buffed some. And adding a chance to give a rare recipe would be a great way to do it. At least in my opinion. It would sway me to keep points into it.
So even with such information confirmed: I still think your thread is valid and makes a good point.
You're missing the point. Just because you can't use those oats and tomatoes yet, does not mean they are worthless. You could easily sell them to another player for a tidy profit. A novice enchanter can't use Kuta, but does that mean an enchanter hireling that brings a Kuta is a complete waste? "Give me Ta instead enchanting hireling. Why do you waste my time with such things?"
Even if you didn't want to sell them, you could easily save them until you find said recipe.
Recipes are rare for a reason and shouldn't just come in the mail for free.
It seems pretty obvious that something is out of whack when a provisioning recipe is worth more than an ENTIRE SET of V12 epic gear, lol. So yeah, 100% agree with you. Shouldn't be free, but shouldn't be insane either. I'm old school, I can wait for things and work for things in games, months if need be. I don't need it now. But I do need a SHOT at getting it someday, more than a snowballs chance in hell.Catches_the_Sun wrote: »Catches_the_Sun wrote: »effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
Evidently you missed the post from April 25th where Zenimax confirmed that hirelings 2 & 3 are the only way to get oats & tomatoes. At the time I made this thread, that information was not known. I think it's generally accepted now that Provisioner hirelings are not only "not useless", but are necessary and work well.
They have been useless to me so far though. None of the recipes I use require oats and tomatoes. So I really do think they need to be buffed some. And adding a chance to give a rare recipe would be a great way to do it. At least in my opinion. It would sway me to keep points into it.
So even with such information confirmed: I still think your thread is valid and makes a good point.
You're missing the point. Just because you can't use those oats and tomatoes yet, does not mean they are worthless. You could easily sell them to another player for a tidy profit. A novice enchanter can't use Kuta, but does that mean an enchanter hireling that brings a Kuta is a complete waste? "Give me Ta instead enchanting hireling. Why do you waste my time with such things?"
Even if you didn't want to sell them, you could easily save them until you find said recipe.
Recipes are rare for a reason and shouldn't just come in the mail for free.
You had me until that last sentence. Do you have any idea just how rare VR5 purple recipes are? I posted a few days ago that people were openly offering 300k gold for them...without finding sellers. That was just a few days ago & since then it has continued to escalate. Yesterday a buyer was offering 1 million gold + 100k finder's fee to the player that found him a seller. This is not "daedra motif" rare, as those are common as rain. This is not even V12 epic set gear rare. These are the rarest items in the game right now. Can you think of another item that people are offering 1 million gold for?
Now I do agree that Consummate Honey Brittle shouldn't arrive in the mail for free, but a recipe of some kind...it's not out of the question.
Catches_the_Sun wrote: »effinshiddy wrote: »um, i absolutely disagree with "other hirelings only give stuff you use" theory here for one simple reason: i throw out dozens and dozens and dozens of flint, corrundrum, nickle, bone, etc etc etc week after week after week...
you wanna talk about useless, that's as useless as anything. yes *some* of the presents are wonderful, but its not all bread and roses.
no these shouldn't give recipes. absolutely not. that's welfare gaming. a sound MMO should NOT be based on handouts and caving to the gimme-gimme demands.
should these hirelings give you 5 or 10 of whatever they bring? absolutely. i get multiple damn bosmer bones from blacksmith, i should get multiple tomatoes.
theory time:
this is absolutely semi-speculative honestly ...what i think broke with these was when provisioning got a major overhaul early in beta. from what many people have discussed in regards to fishing (more so than I've seen talked about by provisioners, this convo happens with fishermen), at some point fishing was a major component and the recipes were vastly different to accommodate. (not something i saw, just something my fishing friends talk about a LOT.) when fishing was turned away from provisioning and made into simple achievements, i would assume something with that vast array of viable components for various rarities of ingredients/recipes would have changed wildly.
i would further assume that since fishing is mostly boring for most people, that the hireling probably went fishing for you and was supposed to bring rare fish back for rare recipes.
anyway, the point...yeah its "broken" in that it is not efficient or as helpful as some hirelings, but it should NOT be overcorrected (like the repeated ups and downs of motifs...)
Evidently you missed the post from April 25th where Zenimax confirmed that hirelings 2 & 3 are the only way to get oats & tomatoes. At the time I made this thread, that information was not known. I think it's generally accepted now that Provisioner hirelings are not only "not useless", but are necessary and work well.
They have been useless to me so far though. None of the recipes I use require oats and tomatoes. So I really do think they need to be buffed some. And adding a chance to give a rare recipe would be a great way to do it. At least in my opinion. It would sway me to keep points into it.
So even with such information confirmed: I still think your thread is valid and makes a good point.
You're missing the point. Just because you can't use those oats and tomatoes yet, does not mean they are worthless. You could easily sell them to another player for a tidy profit. A novice enchanter can't use Kuta, but does that mean an enchanter hireling that brings a Kuta is a complete waste? "Give me Ta instead enchanting hireling. Why do you waste my time with such things?"
Even if you didn't want to sell them, you could easily save them until you find said recipe.
Recipes are rare for a reason and shouldn't just come in the mail for free.
I don't think they should give recipes..If they did why wouldn't the Blacksmith/Clothier/Wood worker bring the Racial books..