So... 60% of the time... it works... every time, right?
Estre needs to spawn 100% of the time.
Unsafe Haven Quest needs to work properly....
So this is what happens in Unsafe Haven
You're supposed to wait for a Ritual to begin right
and then stop the Ritual
Seems easy enough
Except that the Ritualists dont spawn, and when mobs do spawn in this little castle, they take 5 minutes to despawn. Then you've got 50 people standing outside a room yelling "DONT GO IN THE ROOM!" and for five minutes, those 50 people figure out what they need to do to finish the quest. But then at the end of 5 minutes, some noob comes along and walks in the room or kills the mobs before the quest can even begin... and thus the cycle starts over.
I shouldn't have to keep coming back every hour or next day to see if there aren't any people around.
Certain quests need to be programmed for an MMO, not a single player RPG
/2cents
Please patch this crap and quit taking advice from anchor man, man