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Allow Guildmasters more control over Guild bank withdrawals beyond simple on and off please.

Contrabardus
Contrabardus
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Not sure where to put this and this seemed like the best place. There doesn't seem to be an area for this sort of thing otherwise.

Guildmasters need a way to limit the amount of withdrawals a members can make from guild banks, even if it's only for new members.

Many Guildmasters are afraid of new players joining and then cleaning out the bank. Giving them a way to limit the number of withdrawals over a set period of time would greatly help with managing guilds.

It would be nice if it was variable. Say limiting members to 1, 5, 10, or 15 withdrawals over 6, 12, 24, or48 hours.

As it is right now, the fear of getting cleaned out by players joining guilds simply to empty the bank is causing guildmasters to restrict access to the banks for most of the guild in some cases.

A crafter like me would be more than happy to dump a few low level items into the guild bank for free use by lower level players, but if they can't access them it does me no good and merely clutters up the available bank space.

It would be much easier to recruit and retain members if a safety net system of restricting withdrawals allowed Guildmasters who are justifiably fearful of getting cleaned out to open the bank up to new members more easily. It would create a much more accessible and friendlier environment.

I'd hate to be a Guildmaster and have to tell players that I don't want to give them access to the bank because I'm fearful they might clear it out and quit the guild. It's not very friendly, even if it is a justifiable concern.

I'm also not saying that the option for unrestricted withdrawals should be absent either. If someone wants to set their guild up that way, it should be available to them, but creating greater control over the bank for the Guildmaster would be better for Guilds on the whole.
  • Nyxx
    Nyxx
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    Not sure if they took out the function or not...but you could try /feedback in game. It was there for beta and pts. Haven't tried it in live yet.

    This is actually a good idea and would be a nice option to have for larger guilds.
    The Psijic Order
  • NeeScrolls
    NeeScrolls
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    Nyxx wrote: »
    Not sure if they took out the function or not...but you could try /feedback in game. It was there for beta and pts. Haven't tried it in live yet.

    This is actually a good idea and would be a nice option to have for larger guilds.

    QFE , regardless of guild 'size' ... And yes the /feedback command does still work (and tbh , due to all the Launch weekend madness , is probably a much better place to post solid suggestions like this so they don't get lost/buried) .

    Really hoping that once we all get passed this initial few weeks, Zenimax will have time/energy to devote to some major game improvements.
  • Contrabardus
    Contrabardus
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    I did use the /feedback command for this. However, putting it on the forums like this allows other users to comment and support the idea, perhaps improving the chances of it happening.
  • Nazon_Katts
    Nazon_Katts
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    I think they are aware of the, how do I put it, very basic guild and trade functionality and since there's quite a few around at ZOS who should know a thing or two about MMOs, I believe we can rest assured this will be addressed.

    How long that is going to take, is a totally different matter, however. Though I'd rather have them getting what they got now bug free, before expanding it.

    But of course I'd loved to see something similar to what was suggested here make it's way into the game.
    "You've probably figured that out by now. Let's hope so. Or we're in real trouble... and out come the intestines. And I skip rope with them!"
  • Fenbrae
    Fenbrae
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    I would love to see some more guild bank control in the game.
    My guild actually sells everything that has a bit of worth on the guild shop, because they are scared it will get nicked when they place it in the guild bank.
    It makes us look very greedy towards newer members.
    Currently playing:
    Swims-In-Sap - CP200+ - Argonian Templar

    I like my healing like i like my characters: generic
  • MorHawk
    MorHawk
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    Agreed, and during the recent AMA, they committed to inmproved guild functionality. We can but wait and see if they make good on that.
    Observant wrote: »
    I can count to potato.
    another topic that cant see past its own farts.
    WWJLHD?
  • Jujujitsu
    Jujujitsu
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    Agreed. We need more control over guild functions. More guild ranks. More control over the bank. Bank tabs with separate permissions would be nice. We need to keep pushing this topic so they understand how important it really is.

    I had a member clear out part of our bank this morning. Now I can take care of that one person but what does that say to my other members? They put items in there with good faith that they would be used by members that "needed" them. Not by someone who has joined 5 guilds and takes from one and sells on the other.

    So now there is the moral dilemma, do I let all my full members have access to the bank and spend my game time policing it? Or do I lock them out and have them message me to retrieve items all day. With 450+ members this would be an insane time sink.

    I will be using the in game function when I get off the forums and suggest that everyone does it.
  • Ziyi
    Ziyi
    Soul Shriven
    Couldn't agree more. Our guild bank is currently closed for business, with the exception of a few members who we've gotten to know. We simply reiterate, multiple times a day when people ask (and now other guildies have begun to pass it along), that if ONE person out of our 150 is a bad egg, they can completely empty the guild bank if they so chose. If we have "new to MMO players", then we'll go in depth if need be, but so far most are quite understanding of the huge problem that creates. And frankly, if someone leaves our guild because they can't access the guild bank, that is a huge red flag and someone we don't really want anyway. We have the guild store open, people freely trade items using chat, and we've directed them to different trading/merchant guilds that members have joined.

    If we don't get some improvement with this soon, we may set up "banking hours" during different points of the day, where officers will make themselves available to give out items from the guild bank to those who'd like them. But considering how aggravating that whole idea is, we'd really rather not.
  • Sakiri
    Sakiri
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    My guild has always restricted the bank to officer only, but this is a good idea.

    EQ2 and WoW both have *excellent* bank systems for guilds that could be looked at. In fact, Id like to see a copy of WoW's rank/permissions system entirety.

    I can add/remove ranks, rename them, restrict bank acess by rank and tab, and no members withiut authenticators can touch it. Cant even be promoted to a withdraw rank without one and if you take it off, it auto demotes you.
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