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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

Class Re-Work

Goregram1
Goregram1
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With layoffs how long till more Re-works? The DK WW spam an unkillable ball groups is boring an frustrating. i might just go play something else till they sort things out an make a public announcement or fix cyro
  • Soarora
    Soarora
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    New roadmap in the coming weeks. Won’t know anything else until then beyond reworks not being cancelled and the combat team wasn’t gutted by layoffs.
    [PC/NA] Dungeoneer (Tank/DPS), Semi-retired Trialist, and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore.
    Current GM of Hard Dungeoneers
    Tanks: Sorcerer - Necromancer - Templar
    DPS: Frost Warden - Stamarc - StamDK - Hybrid NB Healer
    Ex-Healer: Warden - Arcanist
    Dungeons: 34/34 HMs - 28/28 Tris
  • Usureki
    Usureki
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    They have quite the work to do considering how incredibly miserable state ESO PvP balance is in. I'm so bored and fed up coz if you don't play 2 of the 7 class options available in the game, you just sign your second class citizenship papers.
  • LarsS
    LarsS
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    GM for The Daggerfall Authority EU PC
  • thesarahandcompany
    thesarahandcompany
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.
    Sarahandcompany
    She/Her/Hers
  • Militan1404
    Militan1404
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.


    Are you sure judgement brand bypasses battle spirit? I heard it dosent.

    Edit. tryed it now, and seems to only increase slightly 350 in dmg that is not really that good. And no templars damage is still bad even with 3 dmg sets, on a dk, sorc and ww i can do insaine dmg and not even build for it and be extremely tanky at the same time. On a templar tho you could either go full glass canon and do medicore dmg or be extremely tanky and do zero dmg. So stop spreading misinformation that classes are almost equal becouse they are not even close.
    Edited by Militan1404 on July 13, 2026 12:58PM
  • Luneca
    Luneca
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.

    Played DK before the rework and disagree completely that it was "lagging behind." Certainly nowhere near necro, arcanist, and templar.

    Also, keep in mind we are talking about PvP not PvE.

    No one is using the templar passive because pure class templar is inferior to subclassed one in every single way besides pointless damage increases with no sustain. No one cares about huge tooltip numbers without any substance behind them.

    Lastly, if it were so great, where are all the damage templars in PvP? Can't find even one that isn't holding block. If I can even find that.

    Oh and templar will lose minor sorcery soon making it even more garbage.
  • Luneca
    Luneca
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.


    Are you sure judgement brand bypasses battle spirit? I heard it dosent.

    Edit. tryed it now, and seems to only increase slightly 350 in dmg that is not really that good. And no templars damage is still bad even with 3 dmg sets, on a dk, sorc and ww i can do insaine dmg and not even build for it and be extremely tanky at the same time. On a templar tho you could either go full glass canon and do medicore dmg or be extremely tanky and do zero dmg. So stop spreading misinformation that classes are almost equal becouse they are not even close.

    It's in the literal patch notes that it is halved. They must not be talking about PvP ...

    https://forums.elderscrollsonline.com/en/discussion/comment/8485121/#Comment_8485121

    Judgment’s Brand: This passive upgrades rank 2 of Burning Light to increase your damage done with Templar abilities by 1400 (700 against players) for 3.1 seconds after activating.
  • Usureki
    Usureki
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.

    Funny how you do not even mention Arcanist. Your reasoning is quite faulty and completely disregards that OP was talking about PvP. You can list all the good-on-paper details of Class Masteries you think are "great" but it does not change the fact that 5 out of 7 classes are currently totally garbage compared to the top 3. If this three variation satisfies you, then yay for you, you are easy to please. I think it's dog poo and a sad joke that needs some serious attention from the developers.
  • Militan1404
    Militan1404
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    Luneca wrote: »
    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.


    Are you sure judgement brand bypasses battle spirit? I heard it dosent.

    Edit. tryed it now, and seems to only increase slightly 350 in dmg that is not really that good. And no templars damage is still bad even with 3 dmg sets, on a dk, sorc and ww i can do insaine dmg and not even build for it and be extremely tanky at the same time. On a templar tho you could either go full glass canon and do medicore dmg or be extremely tanky and do zero dmg. So stop spreading misinformation that classes are almost equal becouse they are not even close.

    It's in the literal patch notes that it is halved. They must not be talking about PvP ...

    https://forums.elderscrollsonline.com/en/discussion/comment/8485121/#Comment_8485121

    Judgment’s Brand: This passive upgrades rank 2 of Burning Light to increase your damage done with Templar abilities by 1400 (700 against players) for 3.1 seconds after activating.

    I know its halved, but its get halved again from battle spirit that makes it only 350 extra dmg. Yeah tought he ment pvp since he was implaying that judgment brand with draugkin did 1030 extra dmg in battle spirit when in reality it does only 700 extra dmg if i am correct.
  • ItsNotLiving
    ItsNotLiving
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    If warden doesn’t happen in u51 I'm going to have to not play this game anymore. Not waiting until 2043 just to play Templar or Warden.
  • IZZEFlameLash
    IZZEFlameLash
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    If you think only DK and WW are viable right now you aren't paying attention. The gap between classes is arguably less than what it was before the DK rework first started, and let's not forget, DK got reworked first because it's been lagging behind for years.

    Sorc is extremely viable right now. It's Class Mastery passives gave it insane boosts.

    Templar literally got a free flat 700/tick bonus damage passive (which all flat damage bypasses battle spirit and applies to individual ticks) and no one uses it. Each jab tick, sun fire tick, burning light tick, etc. does 700 more damage, 1,030 with draugrkin's grip.

    Warden just got an extra free 1600 weapon/spell damage and 20% crit damage from major brittle.

    The only classes underwhelming I'd argue are maybe Necromancer and Nightblade in terms of class masteries, from a DPS perspective.


    Are you sure judgement brand bypasses battle spirit? I heard it dosent.

    Edit. tryed it now, and seems to only increase slightly 350 in dmg that is not really that good. And no templars damage is still bad even with 3 dmg sets, on a dk, sorc and ww i can do insaine dmg and not even build for it and be extremely tanky at the same time. On a templar tho you could either go full glass canon and do medicore dmg or be extremely tanky and do zero dmg. So stop spreading misinformation that classes are almost equal becouse they are not even close.

    Had been the song and dance for the Templar for years. I am also sort of afraid that the rework will just transform the Templar into mostly healing and tanking. Given their decision to give armor buff for the next proposed combat change.
    Imperials, the one and true masters of all mortal races of Tamriel
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