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Feedback on difficulty scaling
So finally there is a challenge however I do have a major problem with one thing is that people that aren't on higher difficulties can interrupt fights that people on higher difficulties are on and since I know that there are what, layered instances that we make it so that people in certain difficulties are put in certain ones. If you have a friend in a different difficulty they have to join a party who ever has a higher difficulty should be prioritized. That means who ever is in a lower difficulty will be moved up temporarily to a higher one. There will be a notification before switching if they would like to move to that difficulty. if someone is in normal and trying to join someone thats in a higher one, if so they will fast travel to the wayshrine nearest as usual and will temporarily get it. If they leave party or group they will be automatically transferred over to their regular difficulty. This way people who want a challenge doesn't get an easy ticket because someone on a lower difficulty has taken out the mob.
Also cyro and IC can also have new campaigns that will only be available if the player has chosen said difficulty prior.
The rewards are kinda lackluster in a way as well, maybe amp up the xp and gold gained as well as resources obtained till level 50 or champ 150?
I am dark strife. Khajiit since arena... ya know when they were humans... with face paint... still khajiit only all games...