What harm would it be if the form remains until you die or choose to cancel it yourself.
Erickson9610 wrote: »What harm would it be if the form remains until you die or choose to cancel it yourself.
I would rather keep my form even when dying. This isn't like other werewolf media where the werewolf changes back into their human form when killed. It would be frustrating to lose Werewolf form when being killed because that disrupts the experience when playing.
Lycanthrope1997 wrote: »We are gonna have to wait and see what they reveal on pts or livestreams
Werewolf used to be really strong in pvp. If they made it permanent they cant make it too powerful and other people would complain about that i guess
Erickson9610 wrote: »What harm would it be if the form remains until you die or choose to cancel it yourself.
I would rather keep my form even when dying. This isn't like other werewolf media where the werewolf changes back into their human form when killed. It would be frustrating to lose Werewolf form when being killed because that disrupts the experience when playing.
I think it makes more sense that you lose the form when you die, gathering 100 ultimate to take form again happens within a reasonable time and effort. But I am glad to see we agree that the form should be more "permanent".
Erickson9610 wrote: »Erickson9610 wrote: »What harm would it be if the form remains until you die or choose to cancel it yourself.
I would rather keep my form even when dying. This isn't like other werewolf media where the werewolf changes back into their human form when killed. It would be frustrating to lose Werewolf form when being killed because that disrupts the experience when playing.
I think it makes more sense that you lose the form when you die, gathering 100 ultimate to take form again happens within a reasonable time and effort. But I am glad to see we agree that the form should be more "permanent".
It's not only lore breaking, it's frustrating from a player experience perspective.
You can see dead werewolves still in their werewolf form all over ESO and also TES V: Skyrim. There are animations made for that which would go unused if they were forced into human form.
Further, Werewolf groups (especially in PvP, but also in PvE) need the opportunity to resurrect one another. The groups fall apart (via Call of the Pack) when there are fewer transformed werewolves to help sustain the timer.
I never said I agreed with the idea of a more "permanent" form. Werewolf just asks that you keep playing by the roleplay fantasy and you'll sustain it for however long you like. Don't force us out of form when we die, because a big part of the Werewolf playstyle is being in Werewolf form for hours on end, and there will be deaths every now and again which shouldn't disrupt that experience.
Werewolf used to be really strong in pvp. If they made it permanent they cant make it too powerful and other people would complain about that i guess
Yes this is my concern. If they make it too easy to upkeep in combat, then it will have to be weak. I'm already sad about the DK nerfs that will likely come due to PvP. I'm having fun with it in PVE, but as we know, that never mattered. And werewolf has suffered this in the past.
Werewolf in general is going to be very hard to balance. A playstyle that only has one bar, it has to be objectively weaker or people will whine and complain, that's why Oakensoul got nerfed too. So I don't expect us to be competitive in power, and if we are, then it will be nerfed later, and I just have to hope that werewolf doesn't end up in a worse place than it is in 49.
Transformation is the entire point of lycanthrophy.
It’s supposed to be chaotic, and random, and you’re supposed to fall out of it. The fact that we have any control over the curse in ESO is already a huge overstep.
Werewolf used to be really strong in pvp. If they made it permanent they cant make it too powerful and other people would complain about that i guess
Yes this is my concern. If they make it too easy to upkeep in combat, then it will have to be weak. I'm already sad about the DK nerfs that will likely come due to PvP. I'm having fun with it in PVE, but as we know, that never mattered. And werewolf has suffered this in the past.
Werewolf in general is going to be very hard to balance. A playstyle that only has one bar, it has to be objectively weaker or people will whine and complain, that's why Oakensoul got nerfed too. So I don't expect us to be competitive in power, and if we are, then it will be nerfed later, and I just have to hope that werewolf doesn't end up in a worse place than it is in 49.
Why would it have to be weak? Can't it be somewhat on the same power level as 2 bar builds, you will still miss many skills, passives etc. that those people can have so it balances it out even if werewolf was a little bit stronger in raw power and permanent form. And I have said/asked about this many times: Why they have to keep scaling PVE/PVP at the same time on items/skills/passives?? It would take a lot of work first but after that everything would become much easier if PVP and PVE would always be separated because they are inherently different worlds. No need to balance struggle after that at least not so much.
Transformation is the entire point of lycanthrophy.
It’s supposed to be chaotic, and random, and you’re supposed to fall out of it. The fact that we have any control over the curse in ESO is already a huge overstep.
Honestly, if they are going to make WW be as well done as the new DK rework, I am extremely excited.