wrlifeboil wrote: »ESO had the smoothest early access and regular access launch for an mmo in the last 7 or 8 years I've been playing mmos. No, the launch wasn't perfect. There is more latency today than on Sunday and Monday. There was that ~10 hour shutdown on Wednesday. But overall, both ESO's soft and hard launches went well given it is a brand new game and not an expansion to an existing mmo. Anyone who is complaining about ESO's launch problems hasn't been playing mmos for very long.
pysgod1978b14_ESO wrote: »I've always loved the stories involved in Elder Scrolls. And while vanilla WoW did have some good ones that were oddly enough well written it hid them in with all the rest of the quests which were garbage. It got worse after BC was made, which I quit playing it not long after since it started to go towards the faceroll style of gameplay.
.wrlifeboil wrote: »
I agree ESO and WOW are very different games, but on the PC side, I think there's a lot of overlap in the players. Although I haven't subscribed to WOW in about 6 months or a year - not sure, I think it's a really good, polished game. I know in a lot of online communities, it's cool to hate WOW, but almost everyone played it and liked it at some point.
scarsreminder80 wrote: »pysgod1978b14_ESO wrote: »I've always loved the stories involved in Elder Scrolls. And while vanilla WoW did have some good ones that were oddly enough well written it hid them in with all the rest of the quests which were garbage. It got worse after BC was made, which I quit playing it not long after since it started to go towards the faceroll style of gameplay.
It's a known fact that either just after, or, just before BC released, Blizzard fired its entire story script and program writers division. It impacted a huge number of players when content written by the new team hit the shelves in the latter half of BC and beyond. Most people that are against wow, started in that time frame. That is also why Vanilla WoW is held in the highest regard by everyone who ever played it.
Lets hope Zenimax/Bethesda doesn't do the same mistake.
Actually China banned WoW from the country just before the release of Mists of Pandaria. That is why their subscriptions dropped from 12 million to just over 7 million at the release date of Pandaria. So yes... WoW did have about 5 million subs in China, but not any more. In fact, China has banned WoW on multiple occasions: the most recent stating it was too western culture-heavy and didn't reflect the Chinese cultures at all. (Oddly enough, we get an Asian culture-heavy expansion released soon after)wrlifeboil wrote: »I seriously doubt that ESO will steal away many subscribers from WoW. "Many" is defined as more than 500,000 subscribers or ~7% of current WoW subscribers. More than half of WoW's 7 million subscribers are in China and S. Korea. ESO doesn't have any presence in Asia.