Sounds like what they have in mind for the new PvP mode they're working on, supposedly like a three way Cyro keep siege battleground with full build options.I also do not think we need 900 people in Cyrodil I would rather have more customization and a solid 360! Currently, vengeance is too limited for me. Feels like im in a loadout FPS game, not MMORPG PVP game.
There's about the same room for theorycrafting in Vengeance and GH. In Vengeance you only have a few real options. In GH you only have a few real options (but endless worthless garbage setups that give players the illusion of choice, wasting their time and resources on solved puzzles).
All the more reason to not do GH. Nothing like being stalled into a slideshow when the ball groups show up. No thanks.
ZOS is who's decided not to listen to the years of player suggestions to limit heal stacking to create the situation you're complaining about. They could just fix that one thing in Cyrodiil and see where things stand after that.
ZOS could balance and fix most of the issues with Grey Host if they just tried.
FTFY.Greyhost has become the perfect example of ... no meaningful balancing.
Vengeance is their attempt at meaningful balancing. Even if you don't like how they're doing it, still way more of a meaningful attempt than say, jamming in yet another 5pc proc set as a bandaid "fix" for one of the many problems caused by some other 5pc proc set.
robertlabrie wrote: »Xylena, the community seems to disagree. Greyhost remains popular. Several mandatory tests haven't forced everyone to like Vengeance. Telling us we're wrong isn't convincing anyone. I opened this thread advocating for both modes as a choice and I'm hoping ZOS sees the need to do so.
ToddIngram wrote: »robertlabrie wrote: »Xylena, the community seems to disagree. Greyhost remains popular. Several mandatory tests haven't forced everyone to like Vengeance. Telling us we're wrong isn't convincing anyone. I opened this thread advocating for both modes as a choice and I'm hoping ZOS sees the need to do so.
Last two nights prime time PC NA have seen all three factions pop locked in Grey Host, and all three factions one bar in vengeance. This is happening when vengeance is giving double XP and a 50 crystal transmute box daily, and more people are still playing Grey Host.
ToddIngram wrote: »robertlabrie wrote: »Xylena, the community seems to disagree. Greyhost remains popular. Several mandatory tests haven't forced everyone to like Vengeance. Telling us we're wrong isn't convincing anyone. I opened this thread advocating for both modes as a choice and I'm hoping ZOS sees the need to do so.
Last two nights prime time PC NA have seen all three factions pop locked in Grey Host, and all three factions one bar in vengeance. This is happening when vengeance is giving double XP and a 50 crystal transmute box daily, and more people are still playing Grey Host.
On PS5 N.A. I have seen no bars in Vengeance since GH returned


Major_Toughness wrote: »The same thing happens every day on PC EU at prime time.
Vengeance with basically no population, and GH with 50+ queues on all alliances.
Maybe you're one of those gamer gods who can dominate with an off meta build, but an average player in jank armor is just a target. The specifics of their build don't matter. Their human decisions don't matter. They have neither skill nor math on their side. They just die.Take care to not make assumptions about the average player's armor in Grey Host.