AngryPenguin wrote: »
Fellow thieves,
surely I’m not the only one that feels like there’s something wrong with the displayed pickpocket percent chances or with RNG itself. I fail 7 out of 10 times when the chances are above 50% - I don’t feel like that should be normal. It’s also not too uncommon that I fail at 95%, quite often at 75%, feels very irritating alltogether and isn’t really fun when I fail over and over again despite having a Khajiit with Light Fingers at rank 4. Have you experienced something similar?
AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
DenverRalphy wrote: »ESO has a horrid RNG system that seems to be prone to run in streaks on a per-day, per-character basis. Some days one of your characters can't get a decent RNG roll no matter how many times they try. When I'm on one of my Thiefy toons, sometimes I know when to just not even bother when they consistently get caught on the easiest of marks. And astonishingly, it's actually possible to fail a 100% chance. Really rare, but it happens.
That's why I have a few different characters with Thiefy builds. So I can pick and choose which one has the better RNG for the day.
AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
AngryPenguin wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
No. It's a regular occurrence. Even when the game says you've got 100% pickpocket chance it's not actually 100%.
You've made it clear you're not familiar with this system in ESO.
DenverRalphy wrote: »Yes picks fail occasionally fail at 100%. I've had it fail when the mark is 100% even when white, and the mark is alone in a room with no witnesses. The servant up in the tower of Leyawiin castle, and the slave sweeping the walkway in Tel Aruhn.
It's rare. But it does happen.
AngryPenguin wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
No. It's a regular occurrence. Even when the game says you've got 100% pickpocket chance it's not actually 100%.
You've made it clear you're not familiar with this system in ESO.
Hence, confirmation bias.
I'm familiar enough with the system to have every Justice achievement, Larcenist achievement, and have my own addon that tracks NPC location, profession, pickpocket difficulty, current picks left. I have never had a pick fail at 100%.
AngryPenguin wrote: »It's got nothing to do with race.
AngryPenguin wrote: »100% pickpocket chance is not guaranteed 100% success.
AngryPenguin wrote: »If you actually had the experience you claim to have you'd know this like those of us who have those achievements know.

AngryPenguin wrote: »And I don't believe for a second you've written your own add on to do those things.



AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
scrappy1342 wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
not when the base npc (fisherman, workers, other types of lower class peasants...) has a 100% chance and the text is just changing between green and white "100%"
CatoUnchained wrote: »Can confirm. When it says there is 100% (in green) pickpocket chance, it IS NOT 100% chance of success. The pickpocket can still fail even when it says 100% chance, regardless of race.
CatoUnchained wrote: »Can confirm. When it says there is 100% (in green) pickpocket chance, it IS NOT 100% chance of success. The pickpocket can still fail even when it says 100% chance, regardless of race.
When you go for the actual pick, there is a slight delay for the animation. The % disappears off screen, and in the small window the Bonus (Green) can fall off. That can cause a fail on Easy 2nd (if not a Khajiit) and 3rd picks and any picks on all other difficulties.
DenverRalphy wrote: »CatoUnchained wrote: »Can confirm. When it says there is 100% (in green) pickpocket chance, it IS NOT 100% chance of success. The pickpocket can still fail even when it says 100% chance, regardless of race.
When you go for the actual pick, there is a slight delay for the animation. The % disappears off screen, and in the small window the Bonus (Green) can fall off. That can cause a fail on Easy 2nd (if not a Khajiit) and 3rd picks and any picks on all other difficulties.
And again, I've seen it happe when the chance is 100% regardless whether it's white (normal pick), or green (sweet spot pick).
scrappy1342 wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
not when the base npc (fisherman, workers, other types of lower class peasants...) has a 100% chance and the text is just changing between green and white "100%"
Again, I have never seen this happen in thousands of picks. So, lets add some context:
What race? (Could be a bug with the Khajiit passive on the 2nd pick of an Easy target)
How often? (Could play into the racial passive)
Is it always when "the text is just changing between green and white" (Could be a bug in the Bonus application/removal causing a recalc from the base amount before passives)
I am not Khajiit, and I have never in the thousands of picks, had a pick fail at 100%. However, if it is happening at 100% without bonus, and the common factor is Khajiits, it may be the passive is showing in the chance but not being applied correctly to the calculation chance.
scrappy1342 wrote: »
I am not Khajiit, and I have never in the thousands of picks, had a pick fail at 100%. However, if it is happening at 100% without bonus, and the common factor is Khajiits, it may be the passive is showing in the chance but not being applied correctly to the calculation chance.
have had it happen with 100% chance without bonus on first pick with nord, breton and wood elf. there is no khajit bonus to not be applied. it is something wrong with their rng, just like the rest of the game. that's great that it hasn't happened to you in your thousands of picks. maybe it only happens to those of us with hundreds of thousands of picks
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int main (pChance)
{
int rNum;
/* initialize random seed: */
srand (time(NULL));
/* generate secret number between 1 and 100: */
rNum = rand() % 1 + 100;
if (rNum > pChance) then return "fail"; else return "success"; end
}
scrappy1342 wrote: »scrappy1342 wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
not when the base npc (fisherman, workers, other types of lower class peasants...) has a 100% chance and the text is just changing between green and white "100%"
Again, I have never seen this happen in thousands of picks. So, lets add some context:
What race? (Could be a bug with the Khajiit passive on the 2nd pick of an Easy target)
How often? (Could play into the racial passive)
Is it always when "the text is just changing between green and white" (Could be a bug in the Bonus application/removal causing a recalc from the base amount before passives)
none of this matters if it is 100% without the bonus. 100% should mean no chance of failure. even if the bonus falls off, it's still 100%
scrappy1342 wrote: »scrappy1342 wrote: »AngryPenguin wrote: »
Likely the bonus fell off just as the pick was taking place, or you were not fully hidden.
not when the base npc (fisherman, workers, other types of lower class peasants...) has a 100% chance and the text is just changing between green and white "100%"
Again, I have never seen this happen in thousands of picks. So, lets add some context:
What race? (Could be a bug with the Khajiit passive on the 2nd pick of an Easy target)
How often? (Could play into the racial passive)
Is it always when "the text is just changing between green and white" (Could be a bug in the Bonus application/removal causing a recalc from the base amount before passives)
none of this matters if it is 100% without the bonus. 100% should mean no chance of failure. even if the bonus falls off, it's still 100%
All three of those things can affect the outcome, so of course they matter.
DenverRalphy wrote: »CatoUnchained wrote: »Can confirm. When it says there is 100% (in green) pickpocket chance, it IS NOT 100% chance of success. The pickpocket can still fail even when it says 100% chance, regardless of race.
When you go for the actual pick, there is a slight delay for the animation. The % disappears off screen, and in the small window the Bonus (Green) can fall off. That can cause a fail on Easy 2nd (if not a Khajiit) and 3rd picks and any picks on all other difficulties.
And again, I've seen it happe when the chance is 100% regardless whether it's white (normal pick), or green (sweet spot pick).
https://forums.elderscrollsonline.com/en/discussion/comment/8390540/#Comment_8390540
DenverRalphy wrote: »DenverRalphy wrote: »CatoUnchained wrote: »Can confirm. When it says there is 100% (in green) pickpocket chance, it IS NOT 100% chance of success. The pickpocket can still fail even when it says 100% chance, regardless of race.
When you go for the actual pick, there is a slight delay for the animation. The % disappears off screen, and in the small window the Bonus (Green) can fall off. That can cause a fail on Easy 2nd (if not a Khajiit) and 3rd picks and any picks on all other difficulties.
And again, I've seen it happe when the chance is 100% regardless whether it's white (normal pick), or green (sweet spot pick).
https://forums.elderscrollsonline.com/en/discussion/comment/8390540/#Comment_8390540
Race is completely irrelevant. Why do you keep going there?
If the chance is 100% with our without the sweet spot bonus, it doesn't matter which race you are. It's already 100% without the need for a racial bonus.