When I found out that this was about Mannimarco, I wish I could have gotten a refund for this pass. This is like a bad joke. Also, you would think if he came back the the three other heroes that fought him would show up, but they don't. I feel really stupid for buying this. This is what we are going to get now. And remember, this is under Microsoft ownership.
ESO used to sell expansions that were complete before asking players to pay.
You knew what you were buying.
You could evaluate the content, the scope, the features, and decide if it was worth your money.
That model rewarded effort, polish, and transparency.
Now we have “content passes.”
We prepay for content that hasn’t been created yet.
There’s no roadmap, no feature list, no accountability.
Just a vague promise that something will arrive eventually.
Carcamongus wrote: »I wonder what would happen if people just gave up about this grind, which I'd rather compare to the preparation for a colonoscopy. Would we then only get the rest of the island in December or even January? Or would the percentage magically go up nonetheless, kind of when it jumped to 25% on PC/NA?
Nemesis7884 wrote: »This whole idea of changing something in an mmo irreversible forever through an event has always been a nonsense idea that has a horrible resources spent vs entertainment amount generated ratio.... that works in a dnd campaign where the same people play but not in a global game with independant players that all have completely different approaches to playing the game.
twisttop138 wrote: »I believe it was announced 2025 would be a transition year from what we had to what is coming. Maybe I am remembering wrong but pretty sure 2025 was meant as a one off to get the game where they want it to end up.
They did say this, you're correct. But a transition year doesn't exempt them from delivering quality content that we actually paid more for. They don't just get a pass from criticism because they were vague about what's to come in a letter last December. Be clear. Concise. Don't charge more for less then tell us it's a world changing once in a lifetime chance to save the realm.
They were also clear in that letter about what's coming. No more chapters. New stories in old zones. 3 months seasons, which will probably go something like this.The dark brotherhood faces a new threat from an old foe. Gather your allies as you journey across Tamriel, to beloved, iconic locations as you fight to stop this new threat. Culminating in a showdown for the ages. Will you save the brotherhood or will McGuffin destroy all you've worked so hard to build. What it really means though is we strung together some prologue length quests that we'll release a couple times throughout the season. Maybe some new pockets in old delves where you'll face an enemy. Maybe once next year they'll release this Craglorn lite adventure mini zone they talked about. Throw in some furnishing plans, a couple antiquity leads, something for the master writ vendor. Reskin some outfits and stuff as rewards for the season. Cap it off with a golden pursuit with a mount and or house and boom. You're done. There's your money, but they'll want you to pay for the entire year or maybe by the season but you'll have to pay. Still no confirmation that there'll be more dungeons, a new trial, a new class, companion. To say nothing of everything else we lose without chapters. New systems, side quests, delves, public dungeons, world bosses, exploration.
So I think it's entirely fair to tell them, loudly, now if you don't like it or what's been hinted at. The more voices raised the better. It'll probably make no difference, look at just the basics ignored this year. Class balance, crippling combat issues. Still though, I love this game. I want it to be a 30 year mmo. I've played for almost 10 years. I'll be here till the lights go dark. So I feel like we can't cut them any slack in this regard, though with the year they've had some stuff is perfectly understandable. Anyway, just one guys worthless opinion.
My intent wasn't to defend this years content but to point out in might be an anomaly. The opening post and others suggest what we have now is what we are going to be getting here on out. I'm just reminding people we might be getting something different so don't give up hope just yet.
By all means let them know this wasn't a good year in a lot of aspects though.
SerafinaWaterstar wrote: »This is my feeling too - how will future new players see the questlines on Solstice? Npcs talking about a wall that isn’t there anymore. Makes no sense.
twisttop138 wrote: »I believe it was announced 2025 would be a transition year from what we had to what is coming. Maybe I am remembering wrong but pretty sure 2025 was meant as a one off to get the game where they want it to end up.
They did say this, you're correct. But a transition year doesn't exempt them from delivering quality content that we actually paid more for. They don't just get a pass from criticism because they were vague about what's to come in a letter last December. Be clear. Concise. Don't charge more for less then tell us it's a world changing once in a lifetime chance to save the realm.
They were also clear in that letter about what's coming. No more chapters. New stories in old zones. 3 months seasons, which will probably go something like this.The dark brotherhood faces a new threat from an old foe. Gather your allies as you journey across Tamriel, to beloved, iconic locations as you fight to stop this new threat. Culminating in a showdown for the ages. Will you save the brotherhood or will McGuffin destroy all you've worked so hard to build. What it really means though is we strung together some prologue length quests that we'll release a couple times throughout the season. Maybe some new pockets in old delves where you'll face an enemy. Maybe once next year they'll release this Craglorn lite adventure mini zone they talked about. Throw in some furnishing plans, a couple antiquity leads, something for the master writ vendor. Reskin some outfits and stuff as rewards for the season. Cap it off with a golden pursuit with a mount and or house and boom. You're done. There's your money, but they'll want you to pay for the entire year or maybe by the season but you'll have to pay. Still no confirmation that there'll be more dungeons, a new trial, a new class, companion. To say nothing of everything else we lose without chapters. New systems, side quests, delves, public dungeons, world bosses, exploration.
So I think it's entirely fair to tell them, loudly, now if you don't like it or what's been hinted at. The more voices raised the better. It'll probably make no difference, look at just the basics ignored this year. Class balance, crippling combat issues. Still though, I love this game. I want it to be a 30 year mmo. I've played for almost 10 years. I'll be here till the lights go dark. So I feel like we can't cut them any slack in this regard, though with the year they've had some stuff is perfectly understandable. Anyway, just one guys worthless opinion.
twisttop138 wrote: »I believe it was announced 2025 would be a transition year from what we had to what is coming. Maybe I am remembering wrong but pretty sure 2025 was meant as a one off to get the game where they want it to end up.
They did say this, you're correct. But a transition year doesn't exempt them from delivering quality content that we actually paid more for. They don't just get a pass from criticism because they were vague about what's to come in a letter last December. Be clear. Concise. Don't charge more for less then tell us it's a world changing once in a lifetime chance to save the realm.
They were also clear in that letter about what's coming. No more chapters. New stories in old zones. 3 months seasons, which will probably go something like this.The dark brotherhood faces a new threat from an old foe. Gather your allies as you journey across Tamriel, to beloved, iconic locations as you fight to stop this new threat. Culminating in a showdown for the ages. Will you save the brotherhood or will McGuffin destroy all you've worked so hard to build. What it really means though is we strung together some prologue length quests that we'll release a couple times throughout the season. Maybe some new pockets in old delves where you'll face an enemy. Maybe once next year they'll release this Craglorn lite adventure mini zone they talked about. Throw in some furnishing plans, a couple antiquity leads, something for the master writ vendor. Reskin some outfits and stuff as rewards for the season. Cap it off with a golden pursuit with a mount and or house and boom. You're done. There's your money, but they'll want you to pay for the entire year or maybe by the season but you'll have to pay. Still no confirmation that there'll be more dungeons, a new trial, a new class, companion. To say nothing of everything else we lose without chapters. New systems, side quests, delves, public dungeons, world bosses, exploration.
So I think it's entirely fair to tell them, loudly, now if you don't like it or what's been hinted at. The more voices raised the better. It'll probably make no difference, look at just the basics ignored this year. Class balance, crippling combat issues. Still though, I love this game. I want it to be a 30 year mmo. I've played for almost 10 years. I'll be here till the lights go dark. So I feel like we can't cut them any slack in this regard, though with the year they've had some stuff is perfectly understandable. Anyway, just one guys worthless opinion.
My intent wasn't to defend this years content but to point out in might be an anomaly. The opening post and others suggest what we have now is what we are going to be getting here on out. I'm just reminding people we might be getting something different so don't give up hope just yet.
By all means let them know this wasn't a good year in a lot of aspects though.
twisttop138 wrote: »I believe it was announced 2025 would be a transition year from what we had to what is coming. Maybe I am remembering wrong but pretty sure 2025 was meant as a one off to get the game where they want it to end up.
They did say this, you're correct. But a transition year doesn't exempt them from delivering quality content that we actually paid more for. They don't just get a pass from criticism because they were vague about what's to come in a letter last December. Be clear. Concise. Don't charge more for less then tell us it's a world changing once in a lifetime chance to save the realm.
They were also clear in that letter about what's coming. No more chapters. New stories in old zones. 3 months seasons, which will probably go something like this.The dark brotherhood faces a new threat from an old foe. Gather your allies as you journey across Tamriel, to beloved, iconic locations as you fight to stop this new threat. Culminating in a showdown for the ages. Will you save the brotherhood or will McGuffin destroy all you've worked so hard to build. What it really means though is we strung together some prologue length quests that we'll release a couple times throughout the season. Maybe some new pockets in old delves where you'll face an enemy. Maybe once next year they'll release this Craglorn lite adventure mini zone they talked about. Throw in some furnishing plans, a couple antiquity leads, something for the master writ vendor. Reskin some outfits and stuff as rewards for the season. Cap it off with a golden pursuit with a mount and or house and boom. You're done. There's your money, but they'll want you to pay for the entire year or maybe by the season but you'll have to pay. Still no confirmation that there'll be more dungeons, a new trial, a new class, companion. To say nothing of everything else we lose without chapters. New systems, side quests, delves, public dungeons, world bosses, exploration.
So I think it's entirely fair to tell them, loudly, now if you don't like it or what's been hinted at. The more voices raised the better. It'll probably make no difference, look at just the basics ignored this year. Class balance, crippling combat issues. Still though, I love this game. I want it to be a 30 year mmo. I've played for almost 10 years. I'll be here till the lights go dark. So I feel like we can't cut them any slack in this regard, though with the year they've had some stuff is perfectly understandable. Anyway, just one guys worthless opinion.
My intent wasn't to defend this years content but to point out in might be an anomaly. The opening post and others suggest what we have now is what we are going to be getting here on out. I'm just reminding people we might be getting something different so don't give up hope just yet.
By all means let them know this wasn't a good year in a lot of aspects though.
ZOS wants Seasons to be the future of the game, because Chapters were probably not profitable enough and "Battle Passes" are what's trending for Live Service gaming these days, even if most people hate them. As soon as they announced this everyone here immediately knew it was just more of what CoD, Battlefield, Fortnite etc does.
It's exactly what happen. The devs openly stated this in interviews: it was supposed to be a Chapter, and the new model was changed halfway through. It really feels like Microsoft asked to cut costs and stop the development of this event before it was finished.It’s like the event was planned under the old post-paid model, and then halfway through, the monetization changed.
Once the content was prepaid, the structure fell apart.
twisttop138 wrote: »I believe it was announced 2025 would be a transition year from what we had to what is coming. Maybe I am remembering wrong but pretty sure 2025 was meant as a one off to get the game where they want it to end up.
They did say this, you're correct. But a transition year doesn't exempt them from delivering quality content that we actually paid more for. They don't just get a pass from criticism because they were vague about what's to come in a letter last December. Be clear. Concise. Don't charge more for less then tell us it's a world changing once in a lifetime chance to save the realm.
They were also clear in that letter about what's coming. No more chapters. New stories in old zones. 3 months seasons, which will probably go something like this.The dark brotherhood faces a new threat from an old foe. Gather your allies as you journey across Tamriel, to beloved, iconic locations as you fight to stop this new threat. Culminating in a showdown for the ages. Will you save the brotherhood or will McGuffin destroy all you've worked so hard to build. What it really means though is we strung together some prologue length quests that we'll release a couple times throughout the season. Maybe some new pockets in old delves where you'll face an enemy. Maybe once next year they'll release this Craglorn lite adventure mini zone they talked about. Throw in some furnishing plans, a couple antiquity leads, something for the master writ vendor. Reskin some outfits and stuff as rewards for the season. Cap it off with a golden pursuit with a mount and or house and boom. You're done. There's your money, but they'll want you to pay for the entire year or maybe by the season but you'll have to pay. Still no confirmation that there'll be more dungeons, a new trial, a new class, companion. To say nothing of everything else we lose without chapters. New systems, side quests, delves, public dungeons, world bosses, exploration.
So I think it's entirely fair to tell them, loudly, now if you don't like it or what's been hinted at. The more voices raised the better. It'll probably make no difference, look at just the basics ignored this year. Class balance, crippling combat issues. Still though, I love this game. I want it to be a 30 year mmo. I've played for almost 10 years. I'll be here till the lights go dark. So I feel like we can't cut them any slack in this regard, though with the year they've had some stuff is perfectly understandable. Anyway, just one guys worthless opinion.
My intent wasn't to defend this years content but to point out in might be an anomaly. The opening post and others suggest what we have now is what we are going to be getting here on out. I'm just reminding people we might be getting something different so don't give up hope just yet.
By all means let them know this wasn't a good year in a lot of aspects though.
Has the shift in how content is sold fundamentally changed the quality we can expect?
ESO used to sell expansions that were complete before asking players to pay.
You knew what you were buying.
You could evaluate the content, the scope, the features, and decide if it was worth your money.
That model rewarded effort, polish, and transparency.
Now we have “content passes.”
We prepay for content that hasn’t been created yet.
There’s no roadmap, no feature list, no accountability.
Just a vague promise that something will arrive eventually.
And when it does?
We get events like Writhing Wall, marketed as a “once in a lifetime” experience:It was framed as the pinnacle of narrative and gameplay, something that would define the year.
- The biggest threat the game has ever faced
- A massive, mysterious wall
- A fanatical cult
- A realm-threatening incursion
And how do we fight this ultimate evil?
We spend weeks knitting sweaters to finally unlock Phase Two, only to find it just added socks to the knitting list.
This is the real reason people play fantasy games full of dragons and demonic gods, to gather supplies for months.
What’s Phase Three going to be? Sort the sweaters and socks by color and size?
Gods, what I’m really hoping for is to finally realize my lifelong gaming goal of washing and folding the laundry.
I mean, world threats are only won by neat housekeeping practiced over months of daily repetition.
The gameplay loop:
- Housekeeping
- Underwhelming and minimal rewards
- Weeks of chores with no payoff
What really confuses me is that there’s clearly talent involved.
The graphics are solid.
The story setup is compelling.
But the delivery feels sloppy, lazy, and uninspired.
It’s like the event was planned under the old post-paid model, and then halfway through, the monetization changed.
Once the content was prepaid, the structure fell apart.
So here’s the question for the devs and the community:
If the content is already paid for, what incentive is left to make sure it’s good?
Where’s the pressure to deliver something compelling, complete, or even coherent?
The failure of this event, and likely future ones, is baked into the model.
When content is prepaid and undefined, quality becomes optional.
I’m posting it because I care about the game and the community.
We deserve better than vague promises and post-paid disappointment.