JaxontheUnfortunate wrote: »Yeah I agree, there is a side boss you can do before the tracyr fight that allows transformed werewolves to do that fight without needing to crouch.
Erickson9610 wrote: »I want to participate in the Lord Hollowjack boss fight, but that requires the ability to sneak, which werewolves cannot do while transformed.
If Werewolf can not sneak. Is it also not possible to do the Indrik boss in the March of Sacrifices?
Erickson9610 wrote: »I want to participate in the Lord Hollowjack boss fight, but that requires the ability to sneak, which werewolves cannot do while transformed.
I know I'm just picking up a technical point, but crouch not sneak. There are several "detection" states that you go through.
You start at NONE, then progress to HIDING, then HIDDEN. At HIDDEN you are sneaking, you can then become HIDDEN_ALMOST_DETECTED or outright DETECTED.
These mechanics require the HIDDEN or HIDDEN_ALMOST_DETECTED state - you only lose those states if you run out of stamina or cancel the crouch. There is no actual detection done by the boss. ZOS should be able to implement it so that the fight allows the HIDING state as well, so that when WWs crouch they enter this state but not further.
That would mean WWs could still not enter HIDDEN or HIDDEN_ALMOST_DETECTED which would then still lock them out of all other sneaking/stealth related mechs and ability use and set procs - meaning a fix for this fight (and MoS if they did the same) without allowing WWs to actually sneak.
Edit: Typos
Perhaps an easy solution is to allow something similar to subclassing.
Allow the swapping out of skills for werewolf...
Not all skills just the ones you want to from other lines. (Enter subclassing with night blade )
It would be interesting to see werewolves with other skills besides the normal 5. (Can't swap out ult)
Perhaps an easy solution is to allow something similar to subclassing.
Allow the swapping out of skills for werewolf...
Not all skills just the ones you want to from other lines. (Enter subclassing with night blade )
It would be interesting to see werewolves with other skills besides the normal 5. (Can't swap out ult)
I changed my mind.
It would be even simpler to allow WW to have a backbar finally. Front is automatically WW, back is the skills of your choosing while in WW.
Solves the Cloudrest problem...
Erickson9610 wrote: »Erickson9610 wrote: »I want to participate in the Lord Hollowjack boss fight, but that requires the ability to sneak, which werewolves cannot do while transformed.
I know I'm just picking up a technical point, but crouch not sneak. There are several "detection" states that you go through.
You start at NONE, then progress to HIDING, then HIDDEN. At HIDDEN you are sneaking, you can then become HIDDEN_ALMOST_DETECTED or outright DETECTED.
These mechanics require the HIDDEN or HIDDEN_ALMOST_DETECTED state - you only lose those states if you run out of stamina or cancel the crouch. There is no actual detection done by the boss. ZOS should be able to implement it so that the fight allows the HIDING state as well, so that when WWs crouch they enter this state but not further.
That would mean WWs could still not enter HIDDEN or HIDDEN_ALMOST_DETECTED which would then still lock them out of all other sneaking/stealth related mechs and ability use and set procs - meaning a fix for this fight (and MoS if they did the same) without allowing WWs to actually sneak.
Edit: Typos
The problem is that werewolves cannot even begin crouching. Pressing the crouch button does nothing.
Hopefully ZOS lets werewolves crouch and enter stealth soon. There is no reason why they shouldn't be allowed to do either.
Erickson9610 wrote: »Erickson9610 wrote: »I want to participate in the Lord Hollowjack boss fight, but that requires the ability to sneak, which werewolves cannot do while transformed.
I know I'm just picking up a technical point, but crouch not sneak. There are several "detection" states that you go through.
You start at NONE, then progress to HIDING, then HIDDEN. At HIDDEN you are sneaking, you can then become HIDDEN_ALMOST_DETECTED or outright DETECTED.
These mechanics require the HIDDEN or HIDDEN_ALMOST_DETECTED state - you only lose those states if you run out of stamina or cancel the crouch. There is no actual detection done by the boss. ZOS should be able to implement it so that the fight allows the HIDING state as well, so that when WWs crouch they enter this state but not further.
That would mean WWs could still not enter HIDDEN or HIDDEN_ALMOST_DETECTED which would then still lock them out of all other sneaking/stealth related mechs and ability use and set procs - meaning a fix for this fight (and MoS if they did the same) without allowing WWs to actually sneak.
Edit: Typos
The problem is that werewolves cannot even begin crouching. Pressing the crouch button does nothing.
Hopefully ZOS lets werewolves crouch and enter stealth soon. There is no reason why they shouldn't be allowed to do either.
I'm saying WWs should be given the ability to crouch, but not reach full sneak status. Then tune HJ and MoS to only require HIDING status.
It's a simple fix that shouldn't affect the wider sneak/stealth mechs.