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2025 ESO content pass made me quit ESO btw.

Anilahation
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Feel like the same is with other people as well since the average number of players this year (at least on steam charts) has gone down for 2024 compared to previous years.

You changed the way you did DLC, it didn't look interesting, its price went up... SO i just stopped played.
Edited by ZOS_GregoryV on October 15, 2025 5:52PM
  • Dock01
    Dock01
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    same but i cant yet , will soon tho , still have a friend playing but i wont be touching anything or staying in game long
  • Erickson9610
    Erickson9610
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    I played ESO for the gameplay. Hopefully next year's major feature makes the gameplay more exciting.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

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  • MaraxusTheOrc
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    Yeah. This “content pass” is, at least to me, the worst value/deployment of any annual content release. It’s unfortunate WoW just released legion remix (which solved overland difficulty mind you) and New World just released a huge new patch while ESO deploys its “massive, don’t miss event” of four dailies. The competition is eating ESO’s lunch.
  • Vonnegut2506
    Vonnegut2506
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    Yeah. This “content pass” is, at least to me, the worst value/deployment of any annual content release. It’s unfortunate WoW just released legion remix (which solved overland difficulty mind you) and New World just released a huge new patch while ESO deploys its “massive, don’t miss event” of four dailies. The competition is eating ESO’s lunch.

    Doesn't matter if the New World patch is more enjoyable because no one can play it without waiting in a queue for several hours. I would love to try the new zone, but playing on the West Coast server (which is supposedly one of the shortest queues) my queue position just now was in the 2000s. No thanks. That is in no way to say that ESO's new event is any good, but at least I can log in and play it.
  • agelonestar
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    I’ve been looking around for the first time since the beta.

    Give the very poor state of content this year, I’m not surprised player numbers are through the floor. As a GM, I see increasing numbers of new players who don’t last two weeks. It’s not surprising - if I started this year, I wouldn’t either.
    GM of Sunfire's Sect trading guild on PC/EU. All that is gold does not glitter; not all those who wander are lost...... some of us are just looking for trouble.
    GM of Sunfire's Sect (Open) & Dark Star Rising (Priv) | Retired GM of several trade guilds | Trader | Here since the beta
  • manukartofanu
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    I’ve been looking around for the first time since the beta.

    Give the very poor state of content this year, I’m not surprised player numbers are through the floor. As a GM, I see increasing numbers of new players who don’t last two weeks. It’s not surprising - if I started this year, I wouldn’t either.

    A new player has so much old content that there’s no way they could quit the game just because little was added this year. There’s more than enough content to last them for a whole year. The reason lies elsewhere.
  • Danikat
    Danikat
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    I'm not going to drop ESO completely because of the event, because there's still a lot of the game I do like, so I can just play that instead. I've been doing 1 event daily per day just to see what happens and what I get, and when it gets boring I'll stop. Alongside that I'm still playing other parts of the game, and I've always played other games as well (lately I've been getting into Stardew Valley).
    Yeah. This “content pass” is, at least to me, the worst value/deployment of any annual content release. It’s unfortunate WoW just released legion remix (which solved overland difficulty mind you) and New World just released a huge new patch while ESO deploys its “massive, don’t miss event” of four dailies. The competition is eating ESO’s lunch.

    Doesn't matter if the New World patch is more enjoyable because no one can play it without waiting in a queue for several hours. I would love to try the new zone, but playing on the West Coast server (which is supposedly one of the shortest queues) my queue position just now was in the 2000s. No thanks. That is in no way to say that ESO's new event is any good, but at least I can log in and play it.

    I'm surprised New World has login queues when the point of it was to showcase Amazon's servers and other games on their servers (including ESO I think) solved that problem before New World came out.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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  • manukartofanu
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    By the way, about new players. Even three years ago it was already hard to get into the game. There are so many expansions, tons of quests pop up at once, and you have no idea where to go or what to do. It’s just overwhelming from the very start. So yeah, giving up after two weeks sounds like a pretty realistic scenario even back then.

    To fix this, first, stop bombarding new players with NPCs chasing them around with new DLC starters. Let people focus on one area and progress at their own pace without all the noise. Second, simplify the core systems and make them easier to understand.

    Take gear sets, for example. Their descriptions are long, confusing, and basically useless for beginners. Only a small group of endgame players actually understand them, and even they get lost sometimes. How is a new player supposed to know they can just ignore all that?

    Or look at multiclassing. That’s already a complex mechanic, and now newbies also have to deal with it. And then last year we got scribing on top of that.

    The problem is, new players need simple, clear progression systems. So if anything needs to change, it should be simplified, not made more complicated. Right now, we have the opposite: the progression systems get more and more complex, while the overland gameplay stays the same. It should be the other way around. Progression should be easy to grasp, and the overland should keep evolving every year so veteran players don’t get bored.
  • Gabriel_H
    Gabriel_H
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    Yeah. This “content pass” is, at least to me, the worst value/deployment of any annual content release. It’s unfortunate WoW just released legion remix (which solved overland difficulty mind you) and New World just released a huge new patch while ESO deploys its “massive, don’t miss event” of four dailies. The competition is eating ESO’s lunch.

    So, it took WoW only 21 years to solve overland difficulty and then they only put it in to a gimmicky time-limited event. You think that is competition?
  • ZOS_GregoryV
    Greetings all,

    After review, we have decided to close this thread as it violates the following:
    Goodbye/Quitting Threads: We understand that sometimes people will leave the ESO community, and want to post a “goodbye” or “quitting” thread. Generally, we have found that “goodbye” and “quitting” threads have a tendency to go downhill fast. It is our policy to read the feedback in “goodbye” and “quitting” threads and close them, regardless of whether they are constructive or not.
    If there may be any questions in regards to the rules, please take a few moments to review them here.

    Thank you for your understanding,
    -Greg-
    Edited by ZOS_GregoryV on October 15, 2025 5:58PM
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