While this is a small thing, I can't help but think that the percent bars filling up that everyone is so frustrated about (and many, with good reason)- don't make sense at all anyways for this event. In the past, when we were, for example, killing dragons- the bar going up made sense because that's how many dragons we had killed. Kill a million dragons or whatever, BAM! Event done! We killed all the dragons guys! We took on the million dragon army! Like... the RP of a progress bar made sense.
I'm struggling to understand how this progress bar makes sense. Is this dremora we've slain? The wall is that much % weaker? Is it getting lower? Is this the percent of the army I've now geared? The story is lost, the progress makes no sense.
I don't mind a repetitive event, most mmo events are monotonous. But this one is particularly so with very little ability to even TRY to RP it as a community. While I like the idea of taking down a wall to access more map together, this seems really not well-thought-out. I'm confused and so much is broken and poorly done.
I sorta just want it to be over so I can get my giant bushes from the home goods vendor (though the patch notes to this point confuse me as the name mentioned is the skingrad vendor, but it says sunport.... par)
PCNA - Changuita