I might get moderated for this? But I'm repeating hard lore that you can find in the game, in other ES games, and on the wiki with just a little effort. Molag Bal is the King of [snip]. He has [snip] multiple characters in the canon, most famously when he made the original vampire, Lamae Beolfag.
And now his cult has released this beautiful new bed for you to... Well, this is awkward.
I kind of understand how we got here. Maybe you just forgot the lore! Or, it's a new zone, it's exciting to be fighting old enemies, we already have Deadlands furniture for Dagon, who's the god of just destroying the whole world. But it's not as value neutral as generic world destruction. It's accurate to describe it as a [snip] styled bed - a name for Bal you can find, again, in game - and that's weird and uncomfortable and like 60 furnishings in this update were released like this. The [snip] branded furniture -- now a global name in mattresses!
Can we get a name change? Maybe to like... Vampiric? Please. A simple name change would make this a million times less disturbing.
[Edited for Inappropriate Content and Language]
ZOS_GregoryV wrote: »Greetings,
While we understand the initial point of this thread, we have edited the original post (and title), so that it stays within the guidelines of the Community Rules.
Regards,
-Greg-
tomofhyrule wrote: »I mean… it’s not called “Molag Bal Bed,” it’s “Worm Cult Bed.” There is no Molag Bal branding on it—that’s a Necromancer’s skull for a necromancer’s cult.
Correct me if I’m wrong, but wasn’t there an Elder Scrolls game in which the necromancer leader of the Worm Cult was specifically trying to usurp Molag Bal? So… it’s more like the Worm Cult is a Mannimarco thing than a Bal thing in the first place.
ZOS_GregoryV wrote: »Greetings,
While we understand the initial point of this thread, we have edited the original post (and title), so that it stays within the guidelines of the Community Rules.
Regards,
-Greg-
This is baffling and completely changes the meaning of the thread. The specifics matter here. I had already significantly self-censored, removing all but the beginning and end letter of the word. Was the problem that it was too comprehensible? That people could understand what I was saying with a token amount of effort?
Changing the words changes the meaning. Unlike what some people here are claiming, words mean things. Words have specific meanings.
This is in the game. As everyone keeps pointing out, this is a rated M game. This is a forum for the game. Why can we not talk about the specific content that was put into the game? What other implemented content are we not allowed to talk about in the words the content itself uses?
Here: Whenever the mods edited my post to refer to Molag Bal, I used the title Vivec gives to him, because he is a god of (snip). Explicitly, in the lore, in multiple places you can find right now, via in game lore books such as here, or on UESP.
And you can have the King of (snip)'s branded bed! Made by his cult, for you! To... Oh dear.
We can avoid this entire, entirely too unpleasant to talk on the forums about conversation by changing the name to something like, for instance, "Dark Daedra," or "Obsidian."
Alphawolf01A wrote: »I find it odd that it's against the rules to mention these subjects in the forum, that is about a game where these subjects are regularly mentioned.
It's called "Worm Cult Bed, Canopy Full"...? It's Worm Cult styled. The Worm Cult follows Mannimarco (The King of Worms), not Molag Bal, and Mannimarco is an ambitious necromancer, not an assaulter.
Edit: Okay, to be specific, the Worm Cult do seem to praise Molag Bal in some of their ambient dialogue (I read the UESP page after posting this), but the Worm Cult is still Mannimarco's crew. Doesn't mean they're all in it for the reason you're describing. It does have a skull on it (Mannimarco's symbol) as opposed to Molag Bal's head (Molag Bal's symbol), after all.
It's called "Worm Cult Bed, Canopy Full"...? It's Worm Cult styled. The Worm Cult follows Mannimarco (The King of Worms), not Molag Bal, and Mannimarco is an ambitious necromancer, not an assaulter.
Edit: Okay, to be specific, the Worm Cult do seem to praise Molag Bal in some of their ambient dialogue (I read the UESP page after posting this), but the Worm Cult is still Mannimarco's crew. Doesn't mean they're all in it for the reason you're describing. It does have a skull on it (Mannimarco's symbol) as opposed to Molag Bal's head (Molag Bal's symbol), after all.
I would find this more persuasive if the Worm Cult were summoning Mannimarco's daedra (which he does not have) and trying to planemeld Tamriel into Mannimarco's plane of Oblivion (which he also does not have.) Notably, Coldharbour isn't just the place that Molag Bal lives. It is, itself, Molag Bal. His soul and body, as much as his other bodies, which is why it is as nasty as it is. When they're summoning Molag Bal's daedra and trying to make Tamriel into part of Molag Bal's essence, the argument they worship Mannimarco feels pretty facetious.
Zenimax trying to get cutesy with the King of (snip) feels like another example that there's no hand on the wheel, with a unifying vision for the Elder Scroll's design and story, as much as any wildly shallow combat change. There's a formula Zenimax follows for everything from combat design, to housing, to lore and story, and no one is looking between the development silos and going "Hold on, can you explain why we're doing <x>?" or "You know that over on the <y> team, <z> is happening?" I just don't think anyone who works on assets and furnishing names has ever taken one glance at the lore and gone "Yeesh, maybe we shouldn't play coy and flirty with *every* antagonist. Maybe some characters are meaningfully different from others, and we should handle them accordingly." So you get unintended consequences like... This. Or the Vengeance campaign chopping a week off Whitestrike's Mayhem Golden Vendor discounts. Or overlapping events. Or PVP nerfs hamstringing PVE performance.
They're all related. It's just rarer we see the consequences of a lack of cross-team coordination over in the realms of lore and housing development.
CameraBeardThePirate wrote: »If you want to get pedantic, at least get the lore right. The Worm Cult couldn't care less about Molag Bal; they follow Mannimarco, the King of Worms (it's literally in the name).
Mannimarco himself is only going along with the Planemeld so he can kill and take Molag Bal's power. In fact, he actively works against Molag Bal.
The Worm Cult is a Necromancy cult. Not a domination cult, or anything else. The latest expansion doesn't even have anything to do with Molag Bal, outside of whatever tangential relationship there is with Mannimarco's soul being trapped in Coldharbour.