This is the official feedback thread for Combat Animation Memory Reduction improvements. Specific feedback that the team is looking for includes the following:
- Did you find anything about the flow of combat to feel different than what is on Live?
- Can you still perform animation cancelling effectively?
- Did you notice any broken or unusual combat animations?
Edited by ZOS_Kevin on September 16, 2025 2:06PM Community Manager for ZeniMax Online Studio and Elder Scrolls Online
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