GhostMatter wrote: »Because people can take the runes and chest while you're trying to get them. Maybe they should stay for a few seconds after the last person took them then. That would be a good compromise.
It really sucks going through a quest or exploring and finding all the enemies empty and no chests.
Also, the forum really needs a General Discussion and Suggestion sections.
GhostMatter wrote: »I don't see the point in items and chest being first-come first-serve. It feels like a throwback to MMOs from the early-2000s. If you don't manage to open a chest the first time, someone is gonna come and get it. I love being competitive but not thus way, I believe chests, and maybe runes, should be instanced.
cos free willGhostMatter wrote: »Why do you disagree?
I would probably mind less if I could get the hang of the lock picking minigame, I think. So far I've managed a total of two tumblers. Not locks. Tumblers.