Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

ZOS: Your new approach and creativity to skill styles is AMAZING

Nemesis7884
Nemesis7884
✭✭✭✭✭
✭✭✭✭✭
Its AMAZING that you explore more creative variants to skill styles - not only changing the color but the theme, creature, animation etc.!! It allows for so much more detailed character fantasy! Continue on that path please even accelerate it!!!!

Same for the classless system with subclassing - I would even love if at some point we abandon classes altogether and move to a purely skill line based system with maybe class ideas serving only new players as starting guidelines (I also think a purely skill based system would be much easier to balance).
Edited by Nemesis7884 on August 21, 2025 3:48AM
  • Attorneyatlawl
    Attorneyatlawl
    ✭✭✭✭✭
    ✭✭✭
    Skill styles are cool and all, but if they're going to continue to make these, they need to add a client side toggle to disable them for people in PvP. These make it artificially difficult to tell what's being cast, which hurts pvp readability incredibly. They directly damage pvp gameplay.

    Note I am not asking to disable them on your end, just as a person's choice for their client only.
    Edited by Attorneyatlawl on August 21, 2025 5:07AM
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
    Exploits suck. Don't blame just the game, blame the players abusing them!

    -Playing since July 2013, back when we had a killspam channel in Cyrodiil and the lands of Tamriel were roamed by dinosaurs.
    ________________
    -In-game mains abound with "Nerf" in their name. As I am asked occasionally, I do not play on anything but the PC NA Megaserver at this time.
  • AngryPenguin
    AngryPenguin
    ✭✭✭✭✭
    Skill styles are unnecessary cosmetics. They're not a selling point for the game.

    Edited by AngryPenguin on August 21, 2025 5:47PM
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Skill styles are unnecessary cosmetics. They're not a selling point for the game.

    no but play as you want is and this is a part of it
  • Erickson9610
    Erickson9610
    ✭✭✭✭✭
    ✭✭✭
    I just want Skill Styles for Werewolf Transformation to change my appearance.

    It's great that the human form has all these cosmetics (costumes, outfit styles, head/body markings, skins, polymorphs, hats, personalities, customized actions, etc) in addition to all of these Skill Styles for a wide range of abilities. It's not necessary to dress the part for PvE or PvP, but it makes the game more enjoyable when your character looks good.

    Why can't Werewolf get some cosmetics? We recently got Infectious Claws, Verdant Green to go with our Roar, Verdant Green, but those Skill Styles just take away detail from otherwise decent ability VFX. I just want to be able to customize how I look while transformed — since it's okay for a human player to dress up and hide things like their vampirism stage, armor + weapon types, and obscure ability VFX with Skill Styles, it shouldn't matter if Werewolf would be allowed to change their fur color regardless of morph; especially since Feral Guardian now has two Skill Styles which change its fur color.
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • tsaescishoeshiner
    tsaescishoeshiner
    ✭✭✭✭✭
    ✭✭
    Skill styles are unnecessary cosmetics. They're not a selling point for the game.

    If they allowed better visual customization, I would consider them a minor selling point, as in just part of the cosmetic system overall.

    But having a blue Flame Lash doesn't make sense to me, because it doesn't look like blue fire. Flame Lash looks like fire, like it has an identifiable substance. When it's blue, it just looks like it was photoshopped a different color.

    As opposed to more substantial skills styles like the frosty styles we got this winter, which open up a bit of cosmetic roleplay opportunities.
    PC-NA
    in-game: @tsaescishoeshiner
  • Nemesis7884
    Nemesis7884
    ✭✭✭✭✭
    ✭✭✭✭✭
    Skill styles are unnecessary cosmetics. They're not a selling point for the game.

    no but play as you want is and this is a part of it
    Skill styles are unnecessary cosmetics. They're not a selling point for the game.

    If they allowed better visual customization, I would consider them a minor selling point, as in just part of the cosmetic system overall.

    But having a blue Flame Lash doesn't make sense to me, because it doesn't look like blue fire. Flame Lash looks like fire, like it has an identifiable substance. When it's blue, it just looks like it was photoshopped a different color.

    As opposed to more substantial skills styles like the frosty styles we got this winter, which open up a bit of cosmetic roleplay opportunities.

    Honestly i think both is fine to sharpen an identity but ouf course more substantial thematic changes of skill styles are much more interesting - i personally for example like blue changes cause my main is a templar that combines templar with necromancer skills for a darker templar version that uses all blue effects, armor, pet, mount etc...so it creates a really fitting overall expression of a darker warhammer-esque templar (just need a blue or darker jesus beam)
  • kotisovich
    kotisovich
    ✭✭
    just need a blue or darker jesus beam

    Pink would be nice
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭✭
    cosmetics

    not a selling point for the game
    funniest post 2025
    PC/NA || Cyro/BGs || RIP old PvP build system || bring Vengeance
Sign In or Register to comment.