Three-teams BGs rewards: Daily XP.When we look at the landscape of BG there’s only certain elements that are being over-used on a broad scale: CC, certain healing stacks, and a select few gear sets. It’s not all of them but we’ve all been playing long enough, we know which factors of BG are simply cracked and leaned on, it’s a monitory of elements but none the less it erodes the gameplay factor of the game mode. And if it weren’t for the daily XP rewards I think many players would just write it off but is that really what the Devs want?
Three-teams BGs rewards: Daily XP.When we look at the landscape of BG there’s only certain elements that are being over-used on a broad scale: CC, certain healing stacks, and a select few gear sets. It’s not all of them but we’ve all been playing long enough, we know which factors of BG are simply cracked and leaned on, it’s a monitory of elements but none the less it erodes the gameplay factor of the game mode. And if it weren’t for the daily XP rewards I think many players would just write it off but is that really what the Devs want?
Two-teams BGs rewards: Daily XP, endeavors, golden pursuits, battlemaster tokens and obscene amounts of transmutation crystals.
4v4 is the worst game mode and only should be served up on special weekend events to mix things up.
@Avran_Sylt This is what I meant when I said that the most extreme form of anti-gaming imaginable is a thousand times easier now:
I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
Warhawke_80 wrote: »I mean what maybe 15% of the user base dabbles in PVP...maybe less?
Why waste manpower and money on a activity that so few participate in?
Warhawke_80 wrote: »I mean what maybe 15% of the user base dabbles in PVP...maybe less?
Why waste manpower and money on a activity that so few participate in?
I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
But do they always... partake?
I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
But do they always... partake?
No idea. Some of the comments from the other thread suggest they've been at it since long before the introduction of two-teams.
That's a question I ask myself every day. There's a chance we'll find out if someone is able to solve this.I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
But do they always... partake?
No idea. Some of the comments from the other thread suggest they've been at it since long before the introduction of two-teams.
I can't even imagine the level of supreme skill it would take to practice this ''anti-gaming'' in the middle of a three-sided brawl. Since it's so easy in two-teams, how can 8v8 be allowed to exist?
That's a question I ask myself every day. There's a chance we'll find out if someone is able to solve this.I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
But do they always... partake?
No idea. Some of the comments from the other thread suggest they've been at it since long before the introduction of two-teams.
I can't even imagine the level of supreme skill it would take to practice this ''anti-gaming'' in the middle of a three-sided brawl. Since it's so easy in two-teams, how can 8v8 be allowed to exist?
Avran_Sylt wrote: »That's a question I ask myself every day. There's a chance we'll find out if someone is able to solve this.I would guess that the real number is around 10% of that, probably even less. A good way to identify them is if they say no one should be allowed to choose three-teams BGs and everyone needs to stay trapped in two-teams. Whoever says that either partakes in the disgusting practice, or is being manipulated by people that do.
But do they always... partake?
No idea. Some of the comments from the other thread suggest they've been at it since long before the introduction of two-teams.
I can't even imagine the level of supreme skill it would take to practice this ''anti-gaming'' in the middle of a three-sided brawl. Since it's so easy in two-teams, how can 8v8 be allowed to exist?
... Not even "supreme skill". Consolidate your compatriots to those that benefit you and yours to survival. Kill your opponents with the least amount of resources required.
90% of all my Chaosball matches end up becoming staring contests with ball carriers, healing them. My team goes to spawncamp the enemies. Sure seems like another problem that can only be solved by going back to the real BGs. Would this be the fifth item on the list?
Three-teams Chaosball: Paradise
Two-teams Chaosball: Hell
Also, while we’re chatting about battle grounds …
Can someone explain why it is that Wardens can cast Swifness with objectives like Chaos Ball or Relic but Sorcs can’t Streak or Vampires Mist Form???? 0_o
Gray that ability out when carrying a match objective, make them trot the thing back just like the rest of us.
The worst part is that it always lasts more than 5 minutes, which is longer than the penalty for leaving the match. I just don't see a way to fix the game mode, it's like no one even bothered to test it.
That's just a result of the third item:
''3. Spawncamping is encouraged by the two-sided format itself in every gamemode.''
The third reason for why it's so hard to balance these BGs (the usefulness of spawncamping) should probably be explained with pictures.