@ZOS_Kevin
We all know that subclassing has made things different. I suggest a small change with a major game effect.
I suggest that skills in a subclassed line be left alone, leaving all effects the same. However, by being subclassed, the entire line should incur a subclassing penalty. The first subclassed skill line should have the effectiveness of every spell effect in the line reduced by a percentage, and the second subclassed skill line should have the effectiveness of all spell effects in that line reduced by twice as much.
So, if you do not subclass at all, all 3 skill lines work at 100%, if you subclass one line, the you have 2 lines at 100% and one with a penalty (say 15%), finally, if you choose to subclass 2 lines you would have 1 original skill line working at 100%, the 1st subclassed line doing only 85% of normal on all effects, and a 3rd subclass with a double penalty operating at only 70% of normal. Of course these penalties could be any value.
The beauty of this scheme is twofold: First it should be insanely simple to implement as the nerfs only need to be applied to the skill line and not to each individual spell, and second, it will force instant character differentiation. It would totally change build dynamics, because the exact order that a character is built and subclassed, becomes an an additional important factor.
The user will need to put careful consideration into
exactly how they build their character. As things are now, there is no functional difference between 2 characters with the same 3 skill lines, except for the name of the base class. Using this scheme a Warden-Sorcerer-Archanist would NOT be functionally the same as an Archanist-Warden-Sorcerer. Put a penalty on the 1st subclassed line and a double penalty on the second subclassed line. This is a simple adjustment that will change everything again.
Edited by Uazole2 on July 10, 2025 5:48AM I ALWAYS believe I know the answer. Turns out I rarely understand the question.
Player since BETA (February 2014) and have the monkey to prove it. Level 50 in all classes and have mastered all normal skill lines. Still working on mastering all subclassed skill lines.