A trick I use in trials is turning it off during moments of opportunity. For example, between trash pulls if the group is pushing the pace and while crossing bridges during the Kaz fight in vOC.
@Sarannah
There are no sustain issues with Banner and is still "just" slightly OP. If there were any serious sustain issues, nobody would run it, and yet - my personal casual experience - in 3/4 PUG trial runs somebody use it, and in 1/4 trail runs, two players use it. I see it much less in PUG dungeons.
I run it in overland when I farm Auridon dolmens for jewelry and skill progression, no food/drink buff, I spam skills, and still no sustain issue. It's your build.Just no.About build types, banner bearer is now much more lopsided against any non-hybrid build.
On my abovementioned Bosmer Sorcerer stamina healer/support I have only two magicka skills: Energy Orb & Power Surge. Everything else are stamina skills and most of them are spammable (Shield Throw; Torchbearer; Echoing Vigor; Vault). It works without any issue.
TL; DR
You want to use OP skill without investing a bit of in sustain.
CameraBeardThePirate wrote: »Just keep an eye on it and turn it on again when it turns off. It’s not exactly difficult to miss the giant flag on your back.
Different people have different visual processing, so what’s very easy for some to notice is not at all easy for others. I can see my flag clearly when I’m by myself outside of combat, but the flag gets hopelessly lost in the visual business of fights.
When my group’s on Orphic, for example, and we have numerous hot pink AoEs of Death competing to kill all of us at any given time, plus a massive sparkly boss rampaging around to follow, an angy Xoryn popping up in unexpected places, Ruinachs pirouetting through group, and especially towards the end a crowd of gloom shapers channeling their tiny little hearts out, my character is absolutely the last thing I can see clearly and quickly in the middle of all that.
So I use the banner icon on my skill bar, since the skill bar is much easier for me to distinguish as a visual layer separate from the fight and my eyes are there every so often to double check timers. I won’t necessarily catch it the very second it drops, but within a few seconds, and it’s rare enough that this way works for me when watching my flag would just result in needing to be rezzed on repeat.
I do see the arguments for the upsides of the cost change. It’s the auto-off aspect that I find yet another stressor when I least need it. Banner doesn’t drop for me when things go well, so this is something for me to remember to check on only in the middle of the extra stress of trying to recover from something unexpected. That’s the harder part of this change for me — the processing in content, not the resource cost.
DenverRalphy wrote: »And just like that... Banner Bearer goes >Poof!< with the next update (well, for arcanist anyway). From the patch notes on PTS today...
DenverRalphy wrote: »And just like that... Banner Bearer goes >Poof!< with the next update (well, for arcanist anyway). From the patch notes on PTS today...