Punches_Below_Belt wrote: »It’s launch day and I’ve been counting down the days but after a few hours of play, it’s just not there.
The story doesn’t interest me, the zone doesn’t interest me, subclassing doesn’t interest me. It all just feels like so much reheated leftovers. Worm cult, high elves with Alinor furnishings, redo your build for fourteenth time.
I feel like Miranda Priestly from “the Devil Wears Prada”. “Florals for Spring. How groundbreaking!” Except it’s “Argonians on an island beach? How thrillingly original!”
When the highlight of your launch day is getting to bury 27 crystal anomalies and 21 Riven thrones in a vault, we’re actually back in Kansas and no where near Oz. 10 points if you see the plot twist before you finish section one of the storyline.
I haven’t done the public dungeons or trial yet which are usually highlights but I’m having serious buyers remorse on the content pass.
Pixiepumpkin wrote: »I am getting covid era Blackwood vibes from the zone. It feels empty, half done...
smallhammer wrote: »Thanks for info. Haven't all new chapters over the years, had undead and cults in different forms? It feels like it.
Punches_Below_Belt wrote: »It all just feels like so much reheated leftovers.
I also really dislike having to redo my build after every single major patch or update. That is a big part of ESO that I dislike.
I have the game in french, it's catastrophic. The translation is done with AI, i am CERTAIN of it.
No one in their right mind would translate "Easy task" by "Faux cil" (litteraly "false eyelash"
No one in their right mind would translate "I did some asking" by "J'ai questionné des questions" (litteraly "I questionned some questions"
The whole translation is missing half of the specifiers and it makes her look so stupid that i swear i was wondering if she was finished when they gave her birth in the lore.
@ZOS_GinaBruno please do something about this next time because if not i swear i won't be able to recommand a single aspect of TESO lore to people, and i'm gonna do the opposite in fact.
I have the game in french, it's catastrophic. The translation is done with AI, i am CERTAIN of it.
No one in their right mind would translate "Easy task" by "Faux cil" (litteraly "false eyelash"
No one in their right mind would translate "I did some asking" by "J'ai questionné des questions" (litteraly "I questionned some questions"
The whole translation is missing half of the specifiers and it makes her look so stupid that i swear i was wondering if she was finished when they gave her birth in the lore.
@ZOS_GinaBruno please do something about this next time because if not i swear i won't be able to recommand a single aspect of TESO lore to people, and i'm gonna do the opposite in fact.
LadyAstrum wrote: »I'm surprised they used the same furniture in Solstice that's in Sunmerset. Any new ones?
The Inn seems sparse as if it took 5 mins to furnish. There are some nice little things, but it's generally underwhelming in many ways.
The island seems small and lacking details. I came across some sort of small camp area and there were no npcs there at all. It didn’t register on the map either.
I feel like West Weald was done so well. Solstice doesn't feel like it was designed by the same people.
It is crazy to me that there are people who still preorder games.
I have the game in french, it's catastrophic. The translation is done with AI, i am CERTAIN of it.
No one in their right mind would translate "Easy task" by "Faux cil" (litteraly "false eyelash"
No one in their right mind would translate "I did some asking" by "J'ai questionné des questions" (litteraly "I questionned some questions"
The whole translation is missing half of the specifiers and it makes her look so stupid that i swear i was wondering if she was finished when they gave her birth in the lore.
@ZOS_GinaBruno please do something about this next time because if not i swear i won't be able to recommand a single aspect of TESO lore to people, and i'm gonna do the opposite in fact.
It is crazy to me that there are people who still preorder games.
Punches_Below_Belt wrote: »I like the look of the weird sci-fi cube crystals but they are bizarrely out of place. Were those going to be part of Mirrormoor before they decided to just reuse Fargrave assets?
why Alinor in this part of the map - why place a marble alinor villa on mossy murkmire rubble - I don´t get it and I really don´t klick with the "zone".
Feels a bit like "Marketing survey said Alinor is most popular, who cares about lore"
LadyAstrum wrote: »I'm surprised they used the same furniture in Solstice that's in Sunmerset. Any new ones?
The Inn seems sparse as if it took 5 mins to furnish. There are some nice little things, but it's generally underwhelming in many ways.
The island seems small and lacking details. I came across some sort of small camp area and there were no npcs there at all. It didn’t register on the map either.
I feel like West Weald was done so well. Solstice doesn't feel like it was designed by the same people.