From the latest patch notes https://forums.elderscrollsonline.com/en/discussion/676209/pts-patch-notes-v11-0-0
"Daedric Summoning
General Skill Line: We’re removing the separation of a pet vs no pet build in this skill line now that sub-classing is here. Those who do not wish to interact with the pet gameplay can now replace this skill line as a whole. Many abilities in this skill line have been adjusted with this in mind."
There are ongoing discussions on this topic but I want to draw attention to the class set Beacon of Oblivion.
This set falls apart and will be used to buff subclasses rather than the class itself for non-pet builds. Major contradiction.
Please allow for non-pet sorcs to utilise their own skill lines, and keep relevancy for class set to their own class.
From the latest patch notes https://forums.elderscrollsonline.com/en/discussion/676209/pts-patch-notes-v11-0-0
"Daedric Summoning
General Skill Line: We’re removing the separation of a pet vs no pet build in this skill line now that sub-classing is here. Those who do not wish to interact with the pet gameplay can now replace this skill line as a whole. Many abilities in this skill line have been adjusted with this in mind."
There are ongoing discussions on this topic but I want to draw attention to the class set Beacon of Oblivion.
This set falls apart and will be used to buff subclasses rather than the class itself for non-pet builds. Major contradiction.
Please allow for non-pet sorcs to utilise their own skill lines, and keep relevancy for class set to their own class.
I'm seeing that less as a "contradiction" than as an indication of ZOS leaning into this.
Funny side tangent: tje "many abilities" that have been adjusted with this shift in mind, is one active and what, one? two? passives...
The point being that ZOS claims they have altered "many abilities" to get there, and even with those very few changes they did, in terms of active abilities, half of the daedric summoning are tools which do not really care about pets, which if you wanted to use, will come with dead weight passives now. Which I think we both agree on not being good situation to have skill line in.1/3 skill lines only work with pets, and with Deadric Summoning:
3/4 passives only work with pets,
4/6 skills do not benefit from passives without pets,
and now 1/2 class sets do not benefit the class without pets, rather will benefit what ever subclass you choose.
Beacon of oblivion is now a zero effort Ansuul set for buffing multiclassing on a sorcerer rather than any sorc mechanic.
I can appreciate this is the direction they want to go, but its at cost of destroying class set concept, destroying non-pet sorcs playstyle and identity built over many years.
Even so, then this set should also be adjusted with the new changes in mind, though I strongly believe non-pet sorc playstyle should be preserved.
I'd also go another step further, and revisit the class script for sorcerer.