Battlegrounds transform chaos: Non transformative Chaosball provides 10 points per tick vs 3 points.

Maintenance for the week of April 14:
• PC/Mac: No maintenance – April 14
• Xbox: NA and EU megaservers for maintenance – April 16, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – April 16, 6:00AM EDT (10:00 UTC) - 9:00AM EDT (13:00 UTC)
Avran_Sylt
Avran_Sylt
✭✭✭✭✭
why is this? It's easier to protect a ball when not transformed.
  • xylena_lazarow
    xylena_lazarow
    ✭✭✭✭✭
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    why is this? It's easier to protect a ball when not transformed.
    My guess is they vastly overestimated how powerful the monster balls would be. Instead you get turned into a giant target dummy that dies helplessly unless you immediately glue yourself to a healer (still helpless, just alive longer). Wrong direction, the game needs more incentive to split, not yet more incentive to stack in a ball group.

    The wolf can't even sprint or roll. Their big tooltip attacks are all hard telegraphed and hard countered by simply holding block, if you can even figure out what they do, not like you can pause PvP to read skill cards. Holding the monster ball is a massive nerf compared to any competitive minmax build. Half the lobby actively avoids picking them up.

    Also like uh. They put vamp mist on button 1. What? Why? How?
    PC/NA || Cyro/BGs || RIP ground oils
  • moo_2021
    moo_2021
    ✭✭✭✭✭
    transformative ball is just trolling
  • silky_soft
    silky_soft
    ✭✭✭✭✭
    Should transform into scamps.
    I have no will left to help with lag until high action per minute devs play via a vpn from Asia or Oceania to NA and live stream thier experience of thier actions being declined by the server because they are out of frame.
Sign In or Register to comment.