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more armor fashion options

zack723_ESO
zack723_ESO
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hey i know this is a beaten drum but on going to add to it
can we please get a option to just hide every armor slot chest, legs, belt, boots, hands, ect
and can we please get a option to turn off the crotch/ bum flap and the floating hip pads?
or can we just get those as a separate armor slot under "hips" which will add more customizability or if we don't want them we hand hide them. i think its a long requested feature that's easy to implement
  • tomofhyrule
    tomofhyrule
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    There's a multi-page thread open for this exact thing: https://forums.elderscrollsonline.com/en/discussion/670912/should-a-hide-chest-gloves-pants-boots-and-belt-outfit-style-be-added-to-the-game#latest

    As to "easy to implement," that depends on how this is programmed. I'm not a programmer for ESO so I don't know, but I have done modding for other games so I do know what models entail.

    "Hide slot" is easy - they did it for helm and shoulder, and there's a dev build that has the other slots. That's just not showing a specific part totally, so that will be no problem to do.

    "Hide tassets" is probably tougher, since the "chest" piece includes them, so you're hiding parts of the chest instead of the whole thing. It depends on how that's programmed in - if it's all programmed as several models that are connected as one unit (like they program Sims 1 models), then that's not possible unless they make a second unit that no longer points to the tasset parts. If the game does already indicate model parts as "chest" and "tasset," then it would be easy to have a way to ignore one. I'm not sure which way ESO goes, but the fact that buttflaps are hidden on beast races only implies that they may have separate beast models (like helms have a specific Khajiit morph), or that the buttflap is the only one that has an option rather than having all tassets as separate pieces. NPCs using models without tassets means nothing, since those are all separate models for NPCs and can be customized after the fact without regard to how it works in game.

    Again, I'm not saying it can't happen, but it's definitely requires more work than just "oh, hide this thing." Especially if that doesn't already exist and they need to build that from scratch.

    "Hide socks" would be the hardest, since the armbands/socks that come with various chestpieces and leg parts are drawn-on textures. They're not even modelled, so that would be requiring the game to ignore part of the texture map, which is essentially impossible without a brand new texture included. That one is unlikely to happen.
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    "Hide tassets" is probably tougher, since the "chest" piece includes them, so you're hiding parts of the chest instead of the whole thing. It depends on how that's programmed in - if it's all programmed as several models that are connected as one unit (like they program Sims 1 models), then that's not possible unless they make a second unit that no longer points to the tasset parts. If the game does already indicate model parts as "chest" and "tasset," then it would be easy to have a way to ignore one. I'm not sure which way ESO goes, but the fact that buttflaps are hidden on beast races only implies that they may have separate beast models (like helms have a specific Khajiit morph), or that the buttflap is the only one that has an option rather than having all tassets as separate pieces. NPCs using models without tassets means nothing, since those are all separate models for NPCs and can be customized after the fact without regard to how it works in game.

    Again, I'm not saying it can't happen, but it's definitely requires more work than just "oh, hide this thing." Especially if that doesn't already exist and they need to build that from scratch.

    "Hide socks" would be the hardest, since the armbands/socks that come with various chestpieces and leg parts are drawn-on textures. They're not even modelled, so that would be requiring the game to ignore part of the texture map, which is essentially impossible without a brand new texture included. That one is unlikely to happen.

    Devs actually have hide tassets too, or at least it's found hidden in files. We see them hide tassets for certain npcs, which I doubt is made manually for those pieces, and of course khajiits and argonians have back ones removed for their tails.

    The socks are though part of the leg styles. They are just a dumb design choice and I wonder who they put them on almost all kilt/skirt styles.
    [Lie] Of course! I don't even worship Daedra!
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