I don't mind them the way they are now. But of course I have ESO+. I'm sure it's a bigger problem for non-subscribers....
Dragonnord wrote: »I don't see the problem regardless the amount.
Morag Tong, Daedric, Hollowjack Style, Welkynar, Icereach Coven, Arkthzand Armory, Annihilarch's Chosen, Shardborn, etc., etc., etc., etc., etc., etc., etc., have nothing to do with factions.
PS: Please edit the thread title from 9r to of. Thanks.
I feel that the majority needs to go. Style materials are outdated because of the outfit system. Style pages are also often dirt cheap except for a select few, and some style materials are actually more expensive than their style page. Only a hand full are actually used for crafting furnishings as well, so the rest are filler that clog up your inventory if you're not ESO+.
On a related note, IIRC there was a Q&A that said the reason why we don't have a furnishing bag is because they have to make a column in a new table for each furnishing in the game so it can stack infinitely. This is already done with the craft bag, so adding another one of these tables would cause more strain on the server. There are so many junk materials in the game that go unused across ever craft material category. I would wish that they would get rid of these unused materials so they can use that free space to create a furnishing bag. This would not only make the game better to play without ESO+, but make crafting more streamlined when it comes to materials.
freespirit wrote: »I feel that the majority needs to go. Style materials are outdated because of the outfit system. Style pages are also often dirt cheap except for a select few, and some style materials are actually more expensive than their style page. Only a hand full are actually used for crafting furnishings as well, so the rest are filler that clog up your inventory if you're not ESO+.
On a related note, IIRC there was a Q&A that said the reason why we don't have a furnishing bag is because they have to make a column in a new table for each furnishing in the game so it can stack infinitely. This is already done with the craft bag, so adding another one of these tables would cause more strain on the server. There are so many junk materials in the game that go unused across ever craft material category. I would wish that they would get rid of these unused materials so they can use that free space to create a furnishing bag. This would not only make the game better to play without ESO+, but make crafting more streamlined when it comes to materials.
If you do a lot of housing you would be surprised how many of these materials are actually used.
I have a craft bag but I frequently run out of even the most basic materials....
Starmetal - if I'm using Redguard items
Nickel - If I'm using Colovian items
Jejota, denima, rekuta - Every praxis uses these
The list is huge and with the nickel, starmetal, bone, obsidian etc each item uses 15 of each, it adds up really quickly, want ten pretty Redguard cushion, that's 150 starmetal! 🙂
freespirit wrote: »I feel that the majority needs to go. Style materials are outdated because of the outfit system. Style pages are also often dirt cheap except for a select few, and some style materials are actually more expensive than their style page. Only a hand full are actually used for crafting furnishings as well, so the rest are filler that clog up your inventory if you're not ESO+.
On a related note, IIRC there was a Q&A that said the reason why we don't have a furnishing bag is because they have to make a column in a new table for each furnishing in the game so it can stack infinitely. This is already done with the craft bag, so adding another one of these tables would cause more strain on the server. There are so many junk materials in the game that go unused across ever craft material category. I would wish that they would get rid of these unused materials so they can use that free space to create a furnishing bag. This would not only make the game better to play without ESO+, but make crafting more streamlined when it comes to materials.
If you do a lot of housing you would be surprised how many of these materials are actually used.
I have a craft bag but I frequently run out of even the most basic materials....
Starmetal - if I'm using Redguard items
Nickel - If I'm using Colovian items
Jejota, denima, rekuta - Every praxis uses these
The list is huge and with the nickel, starmetal, bone, obsidian etc each item uses 15 of each, it adds up really quickly, want ten pretty Redguard cushion, that's 150 starmetal! 🙂
spartaxoxo wrote: »Dragonnord wrote: »I don't see the problem regardless the amount.
Morag Tong, Daedric, Hollowjack Style, Welkynar, Icereach Coven, Arkthzand Armory, Annihilarch's Chosen, Shardborn, etc., etc., etc., etc., etc., etc., etc., have nothing to do with factions.
PS: Please edit the thread title from 9r to of. Thanks.
What does 9r mean?
Monte_Cristo wrote: »I'd rather they made styles use a combination of 2 or 3 different style materials, instead of 1 unique style material per style.
If there were only 50 style materials, and each style used a combination of 2 of them, how many different styles could that cater for?
freespirit wrote: »I feel that the majority needs to go. Style materials are outdated because of the outfit system. Style pages are also often dirt cheap except for a select few, and some style materials are actually more expensive than their style page. Only a hand full are actually used for crafting furnishings as well, so the rest are filler that clog up your inventory if you're not ESO+.
On a related note, IIRC there was a Q&A that said the reason why we don't have a furnishing bag is because they have to make a column in a new table for each furnishing in the game so it can stack infinitely. This is already done with the craft bag, so adding another one of these tables would cause more strain on the server. There are so many junk materials in the game that go unused across ever craft material category. I would wish that they would get rid of these unused materials so they can use that free space to create a furnishing bag. This would not only make the game better to play without ESO+, but make crafting more streamlined when it comes to materials.
If you do a lot of housing you would be surprised how many of these materials are actually used.
I have a craft bag but I frequently run out of even the most basic materials....
Starmetal - if I'm using Redguard items
Nickel - If I'm using Colovian items
Jejota, denima, rekuta - Every praxis uses these
The list is huge and with the nickel, starmetal, bone, obsidian etc each item uses 15 of each, it adds up really quickly, want ten pretty Redguard cushion, that's 150 starmetal! 🙂
It's not a problem for me, but it does seem odd to have a unique material for every single style which has no other use besides crafting that style. I'm not sure what purpose it serves, other than contributing to people keeping ESO+ when they otherwise don't want/need it because they don't want to deal with storing all the materials.
Because they put mimic stones into the login rewards it doesn't even stop me crafting styles where I have the motif but not the style material, which I assume is one of the intended purposes (so you'd have to farm wherever they drop, or buy it from someone who farmed it, giving players another reason to keep running old content). Maybe I do a lot less crafting than most people, but I use racial styles for the daily writs so I only need all the other styles for master writs and when I make stuff for myself, and between materials I've picked up and mimic stones I can't remember the last time I had to buy one.
It does seem like an ideal system to be condensed down, like they did with provisioning materials years ago, but I suspect they won't because of the risk some people might decide they don't need ESO+.
LootAllTheStuff wrote: »The more I think about it, the more I think the added styles should have leaned into the potions approach. It was mentioned earlier in the thread that you could use a combination of 2 mats for things like Ancient (race) and Ancestral (race), but you could take it a stage further and have combinations of 1, 2, or even 3 from a set of core mats for styles depending on whether they are base game, expansion, or one that only drops in end-game activities such as trials.