DestroyerPewnack wrote: »I started playing ESO right around the time they replaced the veteran levels with champion points. I always complain about the state of the game today, but I'm starting to wonder if I'm suffering from rosy retrospection.
I mean sure, the game was better when new PvP content was coming out, and was playable. Classes still had identities. The game was massive on release, and there were loads of things to do, new systems to familiarize yourself with, a learning curve to climb, etc.
But at the same time, you couldn't reconstruct gear. No stickerbook. Farming perfect gear took forever. You couldn't group up for PvE with your friends if they were from a different alliance. Enemy levels didn't scale with your character. And (this might be just my experience,) but the playerbase today seems far more sensitive than it was back then.
Am I crazy in thinking the game was much more fun 8 to 10 years ago than it is today?
How do you remember the game from back in the day, if you're a veteran player?
And how do you feel about the game if you've just picked it up? Are you excited? A little lost?
Would love to hear everyone's thoughts. 12 hour maintenance... we have time to kill. 😂
smallhammer wrote: »
Starting an alt, and having the main quest hanging in the quest section... you should at least have the chioce to hide it. Or is there one, and I haven't noticed it.
smallhammer wrote: »I don't like the level scaling. It means there is nothing much to look forward to. Exploring other areas with more challenging content. Most will say the overland and delves are far too easy. Many dungeons as well.
Level scaling doesn't realy do leveling much interesting. You can do everything in overland and in delves at level 1.
And starting a new char; you can give them all the CP points your main has aquired. So, are you then realy level 1 if you do that?
Starting an alt, and having the main quest hanging in the quest section... you should at least have the chioce to hide it. Or is there one, and I haven't noticed it.
I'll always remember my first character, EP level 10-ish. I went from northwestern Stonefalls into the Rift, where I promptly got destroyed by level 40 skeletons. Good times.
LadyLethalla wrote: »I started in console release week, and got my main to VR16 just before CP were introduced.
Definite lowlights of play, back in those early years:
° Levelled zones that had to be played in order. So whichever faction you picked, you had to follow the zone quests to level up, in order to be strong enough to be able to enter the next zone. I remember one idiot taking me to Malabal Tor well before I'd completed Grahtwood and he was wondering why I kept dying to stronger mobs in Velyn Harbour that he couldn't even see because he'd already completed that zone. One Tamriel changed this.
°Separate faction instances. To play with a friend you had to be the same faction. One Tamriel also changed this.
°Craglorn was too dangerous to travel, offroad, alone. Swarming Wasps killed you. Craglorn surveys still dropped, though.
°No Housing.
°Not that I experienced it personally, but I believe Maelstrom Arena had no Save, so if you died you had to start again from the beginning.
° I didn't experience this either but I believe mount training was by mount and not by character.
°No Outfits.
Dolmens were not the walk in the park they are now.
I say PvP was more fun but just as unbalanced, vampires played by good players was like having an baby hammer.DestroyerPewnack wrote: »I started playing ESO right around the time they replaced the veteran levels with champion points. I always complain about the state of the game today, but I'm starting to wonder if I'm suffering from rosy retrospection.
I mean sure, the game was better when new PvP content was coming out, and was playable. Classes still had identities. The game was massive on release, and there were loads of things to do, new systems to familiarize yourself with, a learning curve to climb, etc.
But at the same time, you couldn't reconstruct gear. No stickerbook. Farming perfect gear took forever. You couldn't group up for PvE with your friends if they were from a different alliance. Enemy levels didn't scale with your character. And (this might be just my experience,) but the playerbase today seems far more sensitive than it was back then.
Am I crazy in thinking the game was much more fun 8 to 10 years ago than it is today?
How do you remember the game from back in the day, if you're a veteran player?
And how do you feel about the game if you've just picked it up? Are you excited? A little lost?
Would love to hear everyone's thoughts. 12 hour maintenance... we have time to kill. 😂