Give us option to disable other players Companions display (+event)

tuxon
tuxon
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1. I don't want to see other players' Companions in general, they are even more annoying than Sorc pets or Warden bears

2. During event now half of the things on my screen are companions from other players - they serve no purpose other than just cluttering my screen, I can't see any enemy or anything because of companions

3. Give us an option to permanently disable companions display

Thanks
Resdayniil kan tarcel
  • Shara_Wynn
    Shara_Wynn
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    Sorry I have to disagree.

    NOTHING is more annoying that sorc flappies.

    They (sorc flappies) must be the first to go. Then other, lesser (though not necessarily insignificant) annoyances can follow.

    My rationale? Because Bastian simply does not flap about in my periphery. The heavens forbid that he might garner wings however. :o
    Alchemy says "Hi".
  • DenverRalphy
    DenverRalphy
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    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.
    Edited by DenverRalphy on January 23, 2025 10:54PM
  • Arunei
    Arunei
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    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".
    Character List [RP and PvE]:
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  • SaffronCitrusflower
    SaffronCitrusflower
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    tuxon wrote: »
    1. I don't want to see other players' Companions in general, they are even more annoying than Sorc pets or Warden bears

    2. During event now half of the things on my screen are companions from other players - they serve no purpose other than just cluttering my screen, I can't see any enemy or anything because of companions

    3. Give us an option to permanently disable companions display

    Thanks

    This is a great idea. Companions seem to nearly double the apparent population in ESO. I'd rather companions didn't exist at all. ESO is an MMO after all. There are real people to team up with to help with content.
  • katanagirl1
    katanagirl1
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    I would love to be able to turn off other players companions and combat pets, not only to remove the visual clutter, but it would surely improve the performance of the game from my perspective.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Erickson9610
    Erickson9610
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    You can't hide Companions or pets because they interact with the combat system.

    If they were hidden, you'd see enemies dying with no one to attack them (and you'd see those enemies attacking the air) and you'd also be healed by nothing at all. That's not to mention how some animations don't work when certain actors are hidden.
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • Trejgon
    Trejgon
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    You can't hide Companions or pets because they interact with the combat system.

    If they were hidden, you'd see enemies dying with no one to attack them (and you'd see those enemies attacking the air) and you'd also be healed by nothing at all. That's not to mention how some animations don't work when certain actors are hidden.

    imagine the sheer amount of cheating accusation and reports, all made by confused people whom disabled companions and pets :)
  • Ardaghion
    Ardaghion
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    Arunei wrote: »
    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".

    My eyes are very old and I play in a darkened room, the dolmens during this event look like driving at night in Las Vegas. Between the skill styles, the pet styles, the bright gaudy outfits, pets and the Arcanist green beams swiping the entire dolmen, it's pretty hard to tell where the enemies are. If I concentrate on the red circles as the daedra drop I can pick out one but it is much harder to get much XP. That's also assuming I'm not confused with the players that have some skill that gives them a red circle around their feet.

    It would also be helpful if the remains of the bosses would disappear before the next session. Pretty hard to find a daedra when it is standing inside the remains of a giant flesh atronach.

    What I would suggest is the option to remove or turn down other player's effects and pets when the player concentration reaches a certain size. The option would only remove the effects locally for the player's client, not for everyone.

    Personally, I'm giving up doing any content during this event where large numbers of other players exist. I planned on leveling up some alts but I'm getting so little XP on one lvl 24 toon with level 20 gear that it will take for ever to get to lvl 30. Sometimes I can't even get the dolmen final boss after laying down an AOE and using every skill I have. This means I don't get the reward box.
  • NeoniKa
    NeoniKa
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    I think we should never see (or hear) other players' companions, pets and especially Sorc pets or Warden bears under any circumstances (maybe except combat pets in PVP). I never understood the interest in infesting other players' screens with junk that is of no use to us in the game. But at the very least it should be optional.
  • katanagirl1
    katanagirl1
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    Ardaghion wrote: »
    Arunei wrote: »
    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".

    My eyes are very old and I play in a darkened room, the dolmens during this event look like driving at night in Las Vegas. Between the skill styles, the pet styles, the bright gaudy outfits, pets and the Arcanist green beams swiping the entire dolmen, it's pretty hard to tell where the enemies are. If I concentrate on the red circles as the daedra drop I can pick out one but it is much harder to get much XP. That's also assuming I'm not confused with the players that have some skill that gives them a red circle around their feet.

    It would also be helpful if the remains of the bosses would disappear before the next session. Pretty hard to find a daedra when it is standing inside the remains of a giant flesh atronach.

    What I would suggest is the option to remove or turn down other player's effects and pets when the player concentration reaches a certain size. The option would only remove the effects locally for the player's client, not for everyone.

    Personally, I'm giving up doing any content during this event where large numbers of other players exist. I planned on leveling up some alts but I'm getting so little XP on one lvl 24 toon with level 20 gear that it will take for ever to get to lvl 30. Sometimes I can't even get the dolmen final boss after laying down an AOE and using every skill I have. This means I don't get the reward box.

    What server are you on? I haven’t been doing dolmens since the event started but I’d be willing to do some out of the way zones with you if you are on PS NA. Hopefully there are some that aren’t so busy.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • NeoniKa
    NeoniKa
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    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    Yep. Those are the worst. It's incredible that they managed to make Sorc pets even worse.
  • AvalonRanger
    AvalonRanger
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    tuxon wrote: »
    1. I don't want to see other players' Companions in general, they are even more annoying than Sorc pets or Warden bears

    2. During event now half of the things on my screen are companions from other players - they serve no purpose other than just cluttering my screen, I can't see any enemy or anything because of companions

    3. Give us an option to permanently disable companions display

    Thanks

    3. Give us an option to permanently disable companions display

    Give me option to disable other player's companion dead body on the ground.
    Well, companion's game balance is almost joke. They're pure RPG toy, not real combat partner.

    After the dragon fighting or Skyrim Dolman combat, there're so many of companion dead body
    lay on the ground.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
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  • AzuraFan
    AzuraFan
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    NeoniKa wrote: »
    I think we should never see (or hear) other players' companions, pets and especially Sorc pets or Warden bears under any circumstances (maybe except combat pets in PVP). I never understood the interest in infesting other players' screens with junk that is of no use to us in the game. But at the very least it should be optional.

    Hey, that's my bear you're calling "junk". My bear tanks better than some players do. Does more damage than some players, too. ;) (Tongue-in-cheek, but honestly true at times.)

    I don't mind seeing other players' companions and pets. I always enjoy seeing other bears in a group. I agreed with the decision to hide companions in cities, but anywhere else is fine with me. For me, all the amusement park skill effects are worse. I can hardly see what's happening when there are a lot of players attacking something.
  • TaSheen
    TaSheen
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    AzuraFan wrote: »
    NeoniKa wrote: »
    I think we should never see (or hear) other players' companions, pets and especially Sorc pets or Warden bears under any circumstances (maybe except combat pets in PVP). I never understood the interest in infesting other players' screens with junk that is of no use to us in the game. But at the very least it should be optional.

    Hey, that's my bear you're calling "junk". My bear tanks better than some players do. Does more damage than some players, too. ;) (Tongue-in-cheek, but honestly true at times.)

    I don't mind seeing other players' companions and pets. I always enjoy seeing other bears in a group. I agreed with the decision to hide companions in cities, but anywhere else is fine with me. For me, all the amusement park skill effects are worse. I can hardly see what's happening when there are a lot of players attacking something.

    I always dismiss my bear and flappy once out of combat.... Y'know, what I REALLY miss is the pets I had as hunters in WoW - now THOSE pets could really tank....

    *sigh*
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • Silaf
    Silaf
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    Yes please they absolutly kill immersion. Or in alternative let companions wear helmets.
  • Soraka
    Soraka
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    Maybe they could do a compromise where they turn into small wisps or something for other players visually so you can see where damage is coming from but it's a lot less visually
  • Four_Fingers
    Four_Fingers
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    Did you all stop to think that companions are just as disgusted with seeing all the oddly dressed players and would like to turn players off. lmao
  • Amottica
    Amottica
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    You can't hide Companions or pets because they interact with the combat system.

    If they were hidden, you'd see enemies dying with no one to attack them (and you'd see those enemies attacking the air) and you'd also be healed by nothing at all. That's not to mention how some animations don't work when certain actors are hidden.

    I agree with this logic.

    Further, I can look past other players' companions. I respect the OP's opinion, and guess we all have different parameters; those companions are trivial to me.

  • Tommy_The_Gun
    Tommy_The_Gun
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    On thing (I guess a bug) needs to fixed though.

    The new Khajiit companion can be heard even by those who don't have him active. You basically hear other's people companion dialogue lines & voice. I was on a Dolmen in Alik'r Desert doing the Golden Pursuit task and It was echoing like crazy... Apparently this companion says something when you destroy a dolmen and ALL OF THEM (Clones ?) spoke at the same time... so annoying lol.
  • Ardaghion
    Ardaghion
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    Ardaghion wrote: »
    Arunei wrote: »
    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".

    My eyes are very old and I play in a darkened room, the dolmens during this event look like driving at night in Las Vegas. Between the skill styles, the pet styles, the bright gaudy outfits, pets and the Arcanist green beams swiping the entire dolmen, it's pretty hard to tell where the enemies are. If I concentrate on the red circles as the daedra drop I can pick out one but it is much harder to get much XP. That's also assuming I'm not confused with the players that have some skill that gives them a red circle around their feet.

    It would also be helpful if the remains of the bosses would disappear before the next session. Pretty hard to find a daedra when it is standing inside the remains of a giant flesh atronach.

    What I would suggest is the option to remove or turn down other player's effects and pets when the player concentration reaches a certain size. The option would only remove the effects locally for the player's client, not for everyone.

    Personally, I'm giving up doing any content during this event where large numbers of other players exist. I planned on leveling up some alts but I'm getting so little XP on one lvl 24 toon with level 20 gear that it will take for ever to get to lvl 30. Sometimes I can't even get the dolmen final boss after laying down an AOE and using every skill I have. This means I don't get the reward box.

    What server are you on? I haven’t been doing dolmens since the event started but I’d be willing to do some out of the way zones with you if you are on PS NA. Hopefully there are some that aren’t so busy.

    Thanks for the offer but I'm not even sure I want to continue playing ESO. There are many aspects of the game, and probably MMOs in general, that I tire of. I've gotten old and my health keeps me from playing long hours like once did. I've gotten tired of the grind and the feeling I need to login daily or do everything on a checklist.

    I'm not saying I'm quitting but I will likely pull away from events, daily routines and pursuits. I have a lot of story quests to do so I'll keep busy in ESO. You wouldn't believe the backlog of single player games I own and have barely touched, maybe someday I'll be able to cure my MMO addiction and play those again.
  • Erickson9610
    Erickson9610
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    Soraka wrote: »
    Maybe they could do a compromise where they turn into small wisps or something for other players visually so you can see where damage is coming from but it's a lot less visually

    How would this work with ability animations which require the weapon type being used to be visible? This compromise would also lead to people complaining about wisps being everywhere.
    PC/NA — Lone Werewolf, the EP Templar Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • JustLovely
    JustLovely
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    I always wonder how much server load is caused by companions and if performance wouldn't be better without them.

    Same goes for skill styles etc. that are fundamentally not needed in game.
    Edited by JustLovely on January 26, 2025 6:00PM
  • Soraka
    Soraka
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    Soraka wrote: »
    Maybe they could do a compromise where they turn into small wisps or something for other players visually so you can see where damage is coming from but it's a lot less visually

    How would this work with ability animations which require the weapon type being used to be visible? This compromise would also lead to people complaining about wisps being everywhere.

    Do we necessarily need to see the animations from everyone's companion skills? I figured they could get a generic small animation to go with dmg bring done from them just to indicate it's happening. Probably if you're grouped with someone and their companion it could be more necessary to see the animations/skills/companions, but for random people around I wouldn't think it would matter much.
  • ArchMikem
    ArchMikem
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    Seeing other Vestiges is fine since everyone's character looks like their own unique person.

    Seeing others Sorc pets, while incredibly annoying, is still okay as most Daedra look the same.

    But Companions I fully support hiding. They're supposed to be their own unique individual so it's immersion breaking to see 5 Embers running around my Ember.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
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  • katanagirl1
    katanagirl1
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    Ardaghion wrote: »
    Ardaghion wrote: »
    Arunei wrote: »
    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".

    My eyes are very old and I play in a darkened room, the dolmens during this event look like driving at night in Las Vegas. Between the skill styles, the pet styles, the bright gaudy outfits, pets and the Arcanist green beams swiping the entire dolmen, it's pretty hard to tell where the enemies are. If I concentrate on the red circles as the daedra drop I can pick out one but it is much harder to get much XP. That's also assuming I'm not confused with the players that have some skill that gives them a red circle around their feet.

    It would also be helpful if the remains of the bosses would disappear before the next session. Pretty hard to find a daedra when it is standing inside the remains of a giant flesh atronach.

    What I would suggest is the option to remove or turn down other player's effects and pets when the player concentration reaches a certain size. The option would only remove the effects locally for the player's client, not for everyone.

    Personally, I'm giving up doing any content during this event where large numbers of other players exist. I planned on leveling up some alts but I'm getting so little XP on one lvl 24 toon with level 20 gear that it will take for ever to get to lvl 30. Sometimes I can't even get the dolmen final boss after laying down an AOE and using every skill I have. This means I don't get the reward box.

    What server are you on? I haven’t been doing dolmens since the event started but I’d be willing to do some out of the way zones with you if you are on PS NA. Hopefully there are some that aren’t so busy.

    Thanks for the offer but I'm not even sure I want to continue playing ESO. There are many aspects of the game, and probably MMOs in general, that I tire of. I've gotten old and my health keeps me from playing long hours like once did. I've gotten tired of the grind and the feeling I need to login daily or do everything on a checklist.

    I'm not saying I'm quitting but I will likely pull away from events, daily routines and pursuits. I have a lot of story quests to do so I'll keep busy in ESO. You wouldn't believe the backlog of single player games I own and have barely touched, maybe someday I'll be able to cure my MMO addiction and play those again.

    Well If you ever change your mind, look me up on PSN, same name there as here. I’m getting older too, with hand issues from the fact that I just can’t give this up yet, so I understand.

    Lol, yes, I have a bunch of RPGs from PS3 that I haven’t got to yet. I still have the PS3 too.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • twisttop138
    twisttop138
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    Ardaghion wrote: »
    Arunei wrote: »
    Shara_Wynn wrote: »
    NOTHING is more annoying that sorc flappies.

    Sorc flappies with the red glowie skill style.

    The red Skill Style for them is throwing me so much. I see them at Dolmens and I try to attack them because they look like an enemy lol.

    I don't see them giving us the ability to hide Companions though, for the same reason we can't give them helmets or change anything about their head/facial appearance. They want other players to see them and for them to be "recognizable".

    My eyes are very old and I play in a darkened room, the dolmens during this event look like driving at night in Las Vegas. Between the skill styles, the pet styles, the bright gaudy outfits, pets and the Arcanist green beams swiping the entire dolmen, it's pretty hard to tell where the enemies are. If I concentrate on the red circles as the daedra drop I can pick out one but it is much harder to get much XP. That's also assuming I'm not confused with the players that have some skill that gives them a red circle around their feet.

    It would also be helpful if the remains of the bosses would disappear before the next session. Pretty hard to find a daedra when it is standing inside the remains of a giant flesh atronach.

    What I would suggest is the option to remove or turn down other player's effects and pets when the player concentration reaches a certain size. The option would only remove the effects locally for the player's client, not for everyone.

    Personally, I'm giving up doing any content during this event where large numbers of other players exist. I planned on leveling up some alts but I'm getting so little XP on one lvl 24 toon with level 20 gear that it will take for ever to get to lvl 30. Sometimes I can't even get the dolmen final boss after laying down an AOE and using every skill I have. This means I don't get the reward box.

    Not to discount what you're experiencing cause I also have this problem. I'm just returning after a 4 year break and am leveling up new characters to relearn the game. I've switched to mirrormoor incursions. They run like dolmens, the loot is way better and since they're longer with beefier baddies, I always get a box no matter what. Great xp, still get fighters guild xp I believe too. Between those,the weald WB's and random daily dungeons and BG im gaining crazy levels. Something to think about.
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