Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
colossalvoids wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
This might be a good point of self reflection, why some are getting called out like that but many aren't. There might a reason for that and it's not just some "toxic vets labeling". Bashing players, creators or telling tales of gatekeeping whilst sitting on a dev shoulder might be referred as that, it's not a dismissive phrase thrown around randomly, mostly.
colossalvoids wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
This might be a good point of self reflection, why some are getting called out like that but many aren't. There might a reason for that and it's not just some "toxic vets labeling". Bashing players, creators or telling tales of gatekeeping whilst sitting on a dev shoulder might be referred as that, it's not a dismissive phrase thrown around randomly, mostly.
My use of “toxic positivity” applies to ZOS and those who defend them, like many on the stream team.
When there are clear and obvious issues, and you choose to completely ignore them while pretending everything is great, that is the essence of toxic positivity.
colossalvoids wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
This might be a good point of self reflection, why some are getting called out like that but many aren't. There might a reason for that and it's not just some "toxic vets labeling". Bashing players, creators or telling tales of gatekeeping whilst sitting on a dev shoulder might be referred as that, it's not a dismissive phrase thrown around randomly, mostly.
My use of “toxic positivity” applies to ZOS and those who defend them, like many on the stream team.
When there are clear and obvious issues, and you choose to completely ignore them while pretending everything is great, that is the essence of toxic positivity.
SilverBride wrote: »colossalvoids wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
This might be a good point of self reflection, why some are getting called out like that but many aren't. There might a reason for that and it's not just some "toxic vets labeling". Bashing players, creators or telling tales of gatekeeping whilst sitting on a dev shoulder might be referred as that, it's not a dismissive phrase thrown around randomly, mostly.
My use of “toxic positivity” applies to ZOS and those who defend them, like many on the stream team.
When there are clear and obvious issues, and you choose to completely ignore them while pretending everything is great, that is the essence of toxic positivity.
What is an issue for one player may not be an issue for another. But if players don't jump on the bandwagon and complain along with them they are called toxic, whether they have an issue with ZoS or not.
JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »
[snip]
[snip]
SilverBride wrote: »
Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
I’m someone who uses those terms even here on the forums. I don’t use “toxic casual” to describe anybody who enjoys the game, it’s something very specific.
I think it’s great when someone is enjoying the game. It becomes toxic positivity when the people who are enjoying the game act like everybody else should be too
Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
None of this comes from nowhere. This comes from how these players are treated by the competitive community.
The "anti-elite" mentality comes from the fact that people who aren't part of that group or playstyle are often shunned or ridiculed by the "elite" community.
Nobody hates the meta because it's meta. They hate it specifically because content creators push so hard for it. And they don't hate content creators pushing it just for the sake of pushing it. They hate it because content creators perpetuate a narrative that this narrative is absolutely required to even participate in any level of end game content. This is a false narrative that has significantly negative impacts on the overall game community.
No one should be telling "casuals" how to play. And yes, they absolutely are. I have seen it on YouTube videos, in forums, Facebook groups, subreddits, in game chat, and even dungeons and trials themselves. The claim that "most of the time literally no one is telling them how to play" is entirely false.They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
"Trying to help" is often met with hostility because most of the time it is unsolicited. I don't want random people telling me what sets I should be wearing, what skills should be on my bar, my stat and CP distribution, etc. That is up to me to decide, not anyone else, and I can tell you that 100% of the "help" I have felt resentful of has been unsolicited "advice" that I didn't want.
Nobody is complaining about not being let into the "elite" groups. People are complaining because the "elite" and score pushers take that attitude into things like PUG dungeons for pledges and things like that, and harass, kick, and otherwise bother players that aren't adhering to their perceived "meta". "Oh that doesn't happen"... yes it does. I have multiple stories of it happening to me and guildmates I was grouped with.At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Not everyone is playing to have the "most effective options" and simply don't care if other methods are more "efficient".
Those "well meaning people" who are being demonized are more often than not doing so unasked. The people receiving the "advice" don't want it, and constantly being told that you should be doing something different is incredibly frustrated. Those behaviors absolutely deserve to be demonized.
Nobody is trying to "feel special" by not using "meta gear". They just simply want to be left alone to play their own characters their own way without other players shoving their opinions on how the character should be played down their throats. Content creators absolutely deserve to be villainized for how they perpetuate that culture and narrative.Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
"Toxic casual" is a term used when people push back against the unsolicited advice and false narratives surrounding "meta" and its necessity in end game content. "Toxic casual" is a term used when people feel slighted because other players don't care in the slightest about their "metas" or their score pushing.
Toxic casual simply isn't a thing.
Toxic casual and toxic positivity absolutely are real things.
Toxic positivity is absolutely a real thing. I never claimed otherwise.
Toxic casual is not a real thing, and is simply the toxic elite playing victim because their behaviors are seeing pushback and consequence.
To flip the script here, tell me if this statement makes sense:
"Toxic elite is not a real thing, and is simply the toxic casual playing victim because their behaviors are seeing push back and consequences."
It does not make sense, because casuals are just playing the game. They aren't the ones creating YouTube videos proclaiming they need to be a certain DPS level just to participate in content. They aren't the ones offering unsolicited advice to players telling them what sets they should be using and what stat distribution to have. They aren't the ones kicking players from PUG groups for having the wrong skills slotted or equipping the wrong set. There's no behavior from the casual crowd that the elite crowd needs to push back against. The elite crowd is the one who has started the whole thing with the standards they have imposed on the game's community as a whole.
Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
None of this comes from nowhere. This comes from how these players are treated by the competitive community.
The "anti-elite" mentality comes from the fact that people who aren't part of that group or playstyle are often shunned or ridiculed by the "elite" community.
Nobody hates the meta because it's meta. They hate it specifically because content creators push so hard for it. And they don't hate content creators pushing it just for the sake of pushing it. They hate it because content creators perpetuate a narrative that this narrative is absolutely required to even participate in any level of end game content. This is a false narrative that has significantly negative impacts on the overall game community.
No one should be telling "casuals" how to play. And yes, they absolutely are. I have seen it on YouTube videos, in forums, Facebook groups, subreddits, in game chat, and even dungeons and trials themselves. The claim that "most of the time literally no one is telling them how to play" is entirely false.They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
"Trying to help" is often met with hostility because most of the time it is unsolicited. I don't want random people telling me what sets I should be wearing, what skills should be on my bar, my stat and CP distribution, etc. That is up to me to decide, not anyone else, and I can tell you that 100% of the "help" I have felt resentful of has been unsolicited "advice" that I didn't want.
Nobody is complaining about not being let into the "elite" groups. People are complaining because the "elite" and score pushers take that attitude into things like PUG dungeons for pledges and things like that, and harass, kick, and otherwise bother players that aren't adhering to their perceived "meta". "Oh that doesn't happen"... yes it does. I have multiple stories of it happening to me and guildmates I was grouped with.At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Not everyone is playing to have the "most effective options" and simply don't care if other methods are more "efficient".
Those "well meaning people" who are being demonized are more often than not doing so unasked. The people receiving the "advice" don't want it, and constantly being told that you should be doing something different is incredibly frustrated. Those behaviors absolutely deserve to be demonized.
Nobody is trying to "feel special" by not using "meta gear". They just simply want to be left alone to play their own characters their own way without other players shoving their opinions on how the character should be played down their throats. Content creators absolutely deserve to be villainized for how they perpetuate that culture and narrative.Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
"Toxic casual" is a term used when people push back against the unsolicited advice and false narratives surrounding "meta" and its necessity in end game content. "Toxic casual" is a term used when people feel slighted because other players don't care in the slightest about their "metas" or their score pushing.
Toxic casual simply isn't a thing.
Toxic casual and toxic positivity absolutely are real things.
Toxic positivity is absolutely a real thing. I never claimed otherwise.
Toxic casual is not a real thing, and is simply the toxic elite playing victim because their behaviors are seeing pushback and consequence.
To flip the script here, tell me if this statement makes sense:
"Toxic elite is not a real thing, and is simply the toxic casual playing victim because their behaviors are seeing push back and consequences."
It does not make sense, because casuals are just playing the game. They aren't the ones creating YouTube videos proclaiming they need to be a certain DPS level just to participate in content. They aren't the ones offering unsolicited advice to players telling them what sets they should be using and what stat distribution to have. They aren't the ones kicking players from PUG groups for having the wrong skills slotted or equipping the wrong set. There's no behavior from the casual crowd that the elite crowd needs to push back against. The elite crowd is the one who has started the whole thing with the standards they have imposed on the game's community as a whole.
I will give you a non-forum example of toxic casual.
I was invited to a small guild discord. Someone posted in a 'help' channel asking for build help. I offered some advice, based on my experience. A third party came in and ranted about how metas are toxic, how the build(s) I suggested only apply to trifectas, how they're not helpful for the common player... pretty much the epitome of toxic casual, dismissing the endgame player's suggestions.
My crime? Suggesting ice/ice tanking for vet trials, because it helps with brittle uptimes and because it can be harder to learn to do correctly, but will be expected if they progress to a higher level.
Warhawke_80 wrote: »...many streamers and Forum users put the toxic positivity label on anyone who isn't bashing the game 24/7
Warhawke_80 wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
None of this comes from nowhere. This comes from how these players are treated by the competitive community.
The "anti-elite" mentality comes from the fact that people who aren't part of that group or playstyle are often shunned or ridiculed by the "elite" community.
Nobody hates the meta because it's meta. They hate it specifically because content creators push so hard for it. And they don't hate content creators pushing it just for the sake of pushing it. They hate it because content creators perpetuate a narrative that this narrative is absolutely required to even participate in any level of end game content. This is a false narrative that has significantly negative impacts on the overall game community.
No one should be telling "casuals" how to play. And yes, they absolutely are. I have seen it on YouTube videos, in forums, Facebook groups, subreddits, in game chat, and even dungeons and trials themselves. The claim that "most of the time literally no one is telling them how to play" is entirely false.They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
"Trying to help" is often met with hostility because most of the time it is unsolicited. I don't want random people telling me what sets I should be wearing, what skills should be on my bar, my stat and CP distribution, etc. That is up to me to decide, not anyone else, and I can tell you that 100% of the "help" I have felt resentful of has been unsolicited "advice" that I didn't want.
Nobody is complaining about not being let into the "elite" groups. People are complaining because the "elite" and score pushers take that attitude into things like PUG dungeons for pledges and things like that, and harass, kick, and otherwise bother players that aren't adhering to their perceived "meta". "Oh that doesn't happen"... yes it does. I have multiple stories of it happening to me and guildmates I was grouped with.At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Not everyone is playing to have the "most effective options" and simply don't care if other methods are more "efficient".
Those "well meaning people" who are being demonized are more often than not doing so unasked. The people receiving the "advice" don't want it, and constantly being told that you should be doing something different is incredibly frustrated. Those behaviors absolutely deserve to be demonized.
Nobody is trying to "feel special" by not using "meta gear". They just simply want to be left alone to play their own characters their own way without other players shoving their opinions on how the character should be played down their throats. Content creators absolutely deserve to be villainized for how they perpetuate that culture and narrative.Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
"Toxic casual" is a term used when people push back against the unsolicited advice and false narratives surrounding "meta" and its necessity in end game content. "Toxic casual" is a term used when people feel slighted because other players don't care in the slightest about their "metas" or their score pushing.
Toxic casual simply isn't a thing.
Toxic casual and toxic positivity absolutely are real things.
Toxic positivity is absolutely a real thing. I never claimed otherwise.
Toxic casual is not a real thing, and is simply the toxic elite playing victim because their behaviors are seeing pushback and consequence.
To flip the script here, tell me if this statement makes sense:
"Toxic elite is not a real thing, and is simply the toxic casual playing victim because their behaviors are seeing push back and consequences."
It does not make sense, because casuals are just playing the game. They aren't the ones creating YouTube videos proclaiming they need to be a certain DPS level just to participate in content. They aren't the ones offering unsolicited advice to players telling them what sets they should be using and what stat distribution to have. They aren't the ones kicking players from PUG groups for having the wrong skills slotted or equipping the wrong set. There's no behavior from the casual crowd that the elite crowd needs to push back against. The elite crowd is the one who has started the whole thing with the standards they have imposed on the game's community as a whole.
I will give you a non-forum example of toxic casual.
I was invited to a small guild discord. Someone posted in a 'help' channel asking for build help. I offered some advice, based on my experience. A third party came in and ranted about how metas are toxic, how the build(s) I suggested only apply to trifectas, how they're not helpful for the common player... pretty much the epitome of toxic casual, dismissing the endgame player's suggestions.
My crime? Suggesting ice/ice tanking for vet trials, because it helps with brittle uptimes and because it can be harder to learn to do correctly, but will be expected if they progress to a higher level.
Thanks for sharing your example, but I think this might be more about a difference in perspective than outright "toxic casual" behavior.
Your advice about ice/ice tanking for vet trials makes total sense for someone looking to get into higher-level content. Brittle uptime and advanced mechanics are definitely important at that stage. But it sounds like the third person might’ve been looking at it from a more casual player’s perspective, thinking your advice was too focused on endgame and not as helpful for someone just starting out.
It’s not really “toxic” to dismiss advice if they genuinely think it’s not useful for the person asking—they just might not see the bigger picture or understand the context of what you were suggesting. In the end, it’s more about communicating what kind of help the person actually wants or needs.
That has been my whole point about this... the term Toxic Casual/Toxic Positive is just there to slap people down and other them
I don't agree with you ergo you are a Toxic Casual
Warhawke_80 wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
None of this comes from nowhere. This comes from how these players are treated by the competitive community.
The "anti-elite" mentality comes from the fact that people who aren't part of that group or playstyle are often shunned or ridiculed by the "elite" community.
Nobody hates the meta because it's meta. They hate it specifically because content creators push so hard for it. And they don't hate content creators pushing it just for the sake of pushing it. They hate it because content creators perpetuate a narrative that this narrative is absolutely required to even participate in any level of end game content. This is a false narrative that has significantly negative impacts on the overall game community.
No one should be telling "casuals" how to play. And yes, they absolutely are. I have seen it on YouTube videos, in forums, Facebook groups, subreddits, in game chat, and even dungeons and trials themselves. The claim that "most of the time literally no one is telling them how to play" is entirely false.They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
"Trying to help" is often met with hostility because most of the time it is unsolicited. I don't want random people telling me what sets I should be wearing, what skills should be on my bar, my stat and CP distribution, etc. That is up to me to decide, not anyone else, and I can tell you that 100% of the "help" I have felt resentful of has been unsolicited "advice" that I didn't want.
Nobody is complaining about not being let into the "elite" groups. People are complaining because the "elite" and score pushers take that attitude into things like PUG dungeons for pledges and things like that, and harass, kick, and otherwise bother players that aren't adhering to their perceived "meta". "Oh that doesn't happen"... yes it does. I have multiple stories of it happening to me and guildmates I was grouped with.At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Not everyone is playing to have the "most effective options" and simply don't care if other methods are more "efficient".
Those "well meaning people" who are being demonized are more often than not doing so unasked. The people receiving the "advice" don't want it, and constantly being told that you should be doing something different is incredibly frustrated. Those behaviors absolutely deserve to be demonized.
Nobody is trying to "feel special" by not using "meta gear". They just simply want to be left alone to play their own characters their own way without other players shoving their opinions on how the character should be played down their throats. Content creators absolutely deserve to be villainized for how they perpetuate that culture and narrative.Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
"Toxic casual" is a term used when people push back against the unsolicited advice and false narratives surrounding "meta" and its necessity in end game content. "Toxic casual" is a term used when people feel slighted because other players don't care in the slightest about their "metas" or their score pushing.
Toxic casual simply isn't a thing.
Toxic casual and toxic positivity absolutely are real things.
Toxic positivity is absolutely a real thing. I never claimed otherwise.
Toxic casual is not a real thing, and is simply the toxic elite playing victim because their behaviors are seeing pushback and consequence.
To flip the script here, tell me if this statement makes sense:
"Toxic elite is not a real thing, and is simply the toxic casual playing victim because their behaviors are seeing push back and consequences."
It does not make sense, because casuals are just playing the game. They aren't the ones creating YouTube videos proclaiming they need to be a certain DPS level just to participate in content. They aren't the ones offering unsolicited advice to players telling them what sets they should be using and what stat distribution to have. They aren't the ones kicking players from PUG groups for having the wrong skills slotted or equipping the wrong set. There's no behavior from the casual crowd that the elite crowd needs to push back against. The elite crowd is the one who has started the whole thing with the standards they have imposed on the game's community as a whole.
I will give you a non-forum example of toxic casual.
I was invited to a small guild discord. Someone posted in a 'help' channel asking for build help. I offered some advice, based on my experience. A third party came in and ranted about how metas are toxic, how the build(s) I suggested only apply to trifectas, how they're not helpful for the common player... pretty much the epitome of toxic casual, dismissing the endgame player's suggestions.
My crime? Suggesting ice/ice tanking for vet trials, because it helps with brittle uptimes and because it can be harder to learn to do correctly, but will be expected if they progress to a higher level.
Thanks for sharing your example, but I think this might be more about a difference in perspective than outright "toxic casual" behavior.
Your advice about ice/ice tanking for vet trials makes total sense for someone looking to get into higher-level content. Brittle uptime and advanced mechanics are definitely important at that stage. But it sounds like the third person might’ve been looking at it from a more casual player’s perspective, thinking your advice was too focused on endgame and not as helpful for someone just starting out.
It’s not really “toxic” to dismiss advice if they genuinely think it’s not useful for the person asking—they just might not see the bigger picture or understand the context of what you were suggesting. In the end, it’s more about communicating what kind of help the person actually wants or needs.
That has been my whole point about this... the term Toxic Casual/Toxic Positive is just there to slap people down and other them
I don't agree with you ergo you are a Toxic Casual
Warhawke_80 wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
None of this comes from nowhere. This comes from how these players are treated by the competitive community.
The "anti-elite" mentality comes from the fact that people who aren't part of that group or playstyle are often shunned or ridiculed by the "elite" community.
Nobody hates the meta because it's meta. They hate it specifically because content creators push so hard for it. And they don't hate content creators pushing it just for the sake of pushing it. They hate it because content creators perpetuate a narrative that this narrative is absolutely required to even participate in any level of end game content. This is a false narrative that has significantly negative impacts on the overall game community.
No one should be telling "casuals" how to play. And yes, they absolutely are. I have seen it on YouTube videos, in forums, Facebook groups, subreddits, in game chat, and even dungeons and trials themselves. The claim that "most of the time literally no one is telling them how to play" is entirely false.They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
"Trying to help" is often met with hostility because most of the time it is unsolicited. I don't want random people telling me what sets I should be wearing, what skills should be on my bar, my stat and CP distribution, etc. That is up to me to decide, not anyone else, and I can tell you that 100% of the "help" I have felt resentful of has been unsolicited "advice" that I didn't want.
Nobody is complaining about not being let into the "elite" groups. People are complaining because the "elite" and score pushers take that attitude into things like PUG dungeons for pledges and things like that, and harass, kick, and otherwise bother players that aren't adhering to their perceived "meta". "Oh that doesn't happen"... yes it does. I have multiple stories of it happening to me and guildmates I was grouped with.At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Not everyone is playing to have the "most effective options" and simply don't care if other methods are more "efficient".
Those "well meaning people" who are being demonized are more often than not doing so unasked. The people receiving the "advice" don't want it, and constantly being told that you should be doing something different is incredibly frustrated. Those behaviors absolutely deserve to be demonized.
Nobody is trying to "feel special" by not using "meta gear". They just simply want to be left alone to play their own characters their own way without other players shoving their opinions on how the character should be played down their throats. Content creators absolutely deserve to be villainized for how they perpetuate that culture and narrative.Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
"Toxic casual" is a term used when people push back against the unsolicited advice and false narratives surrounding "meta" and its necessity in end game content. "Toxic casual" is a term used when people feel slighted because other players don't care in the slightest about their "metas" or their score pushing.
Toxic casual simply isn't a thing.
Toxic casual and toxic positivity absolutely are real things.
Toxic positivity is absolutely a real thing. I never claimed otherwise.
Toxic casual is not a real thing, and is simply the toxic elite playing victim because their behaviors are seeing pushback and consequence.
To flip the script here, tell me if this statement makes sense:
"Toxic elite is not a real thing, and is simply the toxic casual playing victim because their behaviors are seeing push back and consequences."
It does not make sense, because casuals are just playing the game. They aren't the ones creating YouTube videos proclaiming they need to be a certain DPS level just to participate in content. They aren't the ones offering unsolicited advice to players telling them what sets they should be using and what stat distribution to have. They aren't the ones kicking players from PUG groups for having the wrong skills slotted or equipping the wrong set. There's no behavior from the casual crowd that the elite crowd needs to push back against. The elite crowd is the one who has started the whole thing with the standards they have imposed on the game's community as a whole.
I will give you a non-forum example of toxic casual.
I was invited to a small guild discord. Someone posted in a 'help' channel asking for build help. I offered some advice, based on my experience. A third party came in and ranted about how metas are toxic, how the build(s) I suggested only apply to trifectas, how they're not helpful for the common player... pretty much the epitome of toxic casual, dismissing the endgame player's suggestions.
My crime? Suggesting ice/ice tanking for vet trials, because it helps with brittle uptimes and because it can be harder to learn to do correctly, but will be expected if they progress to a higher level.
Thanks for sharing your example, but I think this might be more about a difference in perspective than outright "toxic casual" behavior.
Your advice about ice/ice tanking for vet trials makes total sense for someone looking to get into higher-level content. Brittle uptime and advanced mechanics are definitely important at that stage. But it sounds like the third person might’ve been looking at it from a more casual player’s perspective, thinking your advice was too focused on endgame and not as helpful for someone just starting out.
It’s not really “toxic” to dismiss advice if they genuinely think it’s not useful for the person asking—they just might not see the bigger picture or understand the context of what you were suggesting. In the end, it’s more about communicating what kind of help the person actually wants or needs.
That has been my whole point about this... the term Toxic Casual/Toxic Positive is just there to slap people down and other them
I don't agree with you ergo you are a Toxic Casual
It was not what they said, but how they said it, that made it toxic.
Franchise408 wrote: »JustLovely wrote: »Franchise408 wrote: »JustLovely wrote: »
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JustLovely wrote: »
Not true.
The hard core casuals have been pushing for the removal Cyrodil from the game and have it turned into PvE zone for years.
JustLovely wrote: »The casuals complain all the time about how content is too hard when it's not, they just need a better build and to learn mechanics.
JustLovely wrote: »The vet end game players are the players who know the game the best, so when they point out something that is wrong with the combat system their comments have merit in most cases, but casual players line up to tell them how they are wrong even though the casual player is not nearly as familiar with the game as the vet player is.
JustLovely wrote: »Toxic casual absolutely is a real phenomenon in MMO's. At the same time it IS NOT toxic to expect a player to meet certain dps thresholds before being welcome in a vet trial.
JustLovely wrote: »It IS NOT toxic to give advice to another player who is obviously struggling with a weak build or rotation.
JustLovely wrote: »Nobody is imposing standard on the game community as a whole.
JustLovely wrote: »And it's totally reasonable to expect players to meet certain performance thresholds prior to being welcome in a raid group where everyone has a job to do and if one person misses their mark the whole group wipes.
Franchise408 wrote: »Sure, but nowhere in my post did I mention preformed trial groups. People have a right to play with who they want to play with, and if a group is trying to score push or leaderboard push, then they absolutely have the right to form their own group with their own players.
I think what's more likely - and this is said from experience - that the toxicity revolves around the narrative that you need XYZ set or 75k+ DPS just to do vet content, and when players express interest in wanting to do that content, they are told that they can't do it without proving their DPS numbers or without being told that they need to be wearing XYZ set.
Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
I’m someone who uses those terms even here on the forums. I don’t use “toxic casual” to describe anybody who enjoys the game, it’s something very specific.
I think it’s great when someone is enjoying the game. It becomes toxic positivity when the people who are enjoying the game act like everybody else should be too. These types of people often say that anybody who is giving negative feedback is “whining”, or everyone is too “negative” because ESO is actually great. They act like other people aren’t allowed to share their criticisms of the game or have an opinion unless it’s a positive one. By behaving like this, they are dismissing and not taking into account the experience of others which is pretty toxic if you ask me.
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
katanagirl1 wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
I’m someone who uses those terms even here on the forums. I don’t use “toxic casual” to describe anybody who enjoys the game, it’s something very specific.
I think it’s great when someone is enjoying the game. It becomes toxic positivity when the people who are enjoying the game act like everybody else should be too. These types of people often say that anybody who is giving negative feedback is “whining”, or everyone is too “negative” because ESO is actually great. They act like other people aren’t allowed to share their criticisms of the game or have an opinion unless it’s a positive one. By behaving like this, they are dismissing and not taking into account the experience of others which is pretty toxic if you ask me.
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
I was thinking about this topic the other day, and I believe it can be considered a form of trolling. Usually trolling is being negative, but in this case unconditional positivity could be the same, especially if someone continues to post about it repeatedly in threads where others are trying to highlight a real problem.
It’s frustrating when certain individuals consistently defend every decision, even when it clearly harms the broader player base.
Franchise408 wrote: »Sure. So play in your groups, and let those who don't want to play up to your standards do their own thing without constant unsolicited advice, constant criticism of their playstyle, build, or DPS output, and constantly telling them that they need to change how they play if they want to do content.
Franchise408 wrote: »Sure, but nowhere in my post did I mention preformed trial groups. People have a right to play with who they want to play with, and if a group is trying to score push or leaderboard push, then they absolutely have the right to form their own group with their own players.
I think what's more likely - and this is said from experience - that the toxicity revolves around the narrative that you need XYZ set or 75k+ DPS just to do vet content, and when players express interest in wanting to do that content, they are told that they can't do it without proving their DPS numbers or without being told that they need to be wearing XYZ set.
So you agree that it is ok for a trial group to have standards. Outside of endgame group requirements, where are you seeing players get told that they need 75k DPS to do vet content? I have genuinely never seen this narrative outside of the context of a raid group asking members to have a certain amount of DPS.
katanagirl1 wrote: »Warhawke_80 wrote: »HatchetHaro wrote: »imagine telling people to withhold criticism of a game they love and want to continue doing so lmao
Criticize all you want, just stop labeling everyone who enjoys the game a Toxic positive or a Toxic Casual
It's degrading speech and there should be no place for it on these forums
I’m someone who uses those terms even here on the forums. I don’t use “toxic casual” to describe anybody who enjoys the game, it’s something very specific.
I think it’s great when someone is enjoying the game. It becomes toxic positivity when the people who are enjoying the game act like everybody else should be too. These types of people often say that anybody who is giving negative feedback is “whining”, or everyone is too “negative” because ESO is actually great. They act like other people aren’t allowed to share their criticisms of the game or have an opinion unless it’s a positive one. By behaving like this, they are dismissing and not taking into account the experience of others which is pretty toxic if you ask me.
Toxic casuals are often toxically positive, but display some other behaviors too. There’s often an “anti elite” mentality that these people have. They hate the meta just because it’s meta, they hate content creators for pushing the “meta”, and they often dislike people who play the game with a more competitive attitude. These are the types of people who always feel the need to state that they are a casual and that no one can tell them how to play (most of the time literally no one is telling them how to play or forcing anything on them at all).
They often complain that the “elite” won’t let them into their groups, but never take the time to improve their DPS. In fact, trying to help a toxic casual is often met with hostility.
At the end of the day, if you want to feel special by not using “meta gear” more power to you. It’s not my problem and I don’t care. It’s often not as effective as other options, but suit yourself. It starts to get toxic when these people villainize content creators and others for optimizing and trying to play the game to the best of their ability. It’s pretty toxic to dismiss other peoples opinions because it doesn’t impact you. Lastly, it’s toxic to demonize well meaning people who are trying to help by calling them something along the lines of a “meta chasing loser”.
Toxic casual isn’t really a term used lightly, but it definitely encompasses a lot of behaviors that I see all the time here in the forums.
I was thinking about this topic the other day, and I believe it can be considered a form of trolling. Usually trolling is being negative, but in this case unconditional positivity could be the same, especially if someone continues to post about it repeatedly in threads where others are trying to highlight a real problem.
It’s frustrating when certain individuals consistently defend every decision, even when it clearly harms the broader player base. Constructive criticism is vital for any community, especially when the game’s leadership has struggled to provide compelling reasons for continued investment.
Acknowledging past successes is important, but we also need to evaluate the current direction critically. Blindly supporting every change (as some of the commenters in this thread have done often) undermines genuine feedback and discourages improvements that would benefit the players. Constructive critics are essential to holding leadership accountable and pushing for a better experience for everyone.
SilverBride wrote: »It’s frustrating when certain individuals consistently defend every decision, even when it clearly harms the broader player base.
Not all players agree that every decision harms the broader player base.
When a player posts that their experience has been positive, it in no way negates another players negative experience. We can all give our feedback as individuals, and our personal views do not diminish another player's experience.
SilverBride wrote: »It’s frustrating when certain individuals consistently defend every decision, even when it clearly harms the broader player base.
Not all players agree that every decision harms the broader player base.
When a player posts that their experience has been positive, it in no way negates another players negative experience. We can all give our feedback as individuals, and our personal views do not diminish another player's experience.
It’s frustrating to see posts consistently derailed by certain users who dismiss others’ concerns simply because they don’t share the same experience.
Instead of engaging in constructive discussion, they seem to focus solely on defending ZOS or countering someone’s point without offering anything meaningful to the conversation. When you see the same names repeatedly doing this, it becomes clear that their input adds little value beyond being argumentative.
🤔
SilverBride wrote: »It’s frustrating when certain individuals consistently defend every decision, even when it clearly harms the broader player base.
Not all players agree that every decision harms the broader player base.
When a player posts that their experience has been positive, it in no way negates another players negative experience. We can all give our feedback as individuals, and our personal views do not diminish another player's experience.
It’s frustrating to see posts consistently derailed by certain users who dismiss others’ concerns simply because they don’t share the same experience.
Instead of engaging in constructive discussion, they seem to focus solely on defending ZOS or countering someone’s point without offering anything meaningful to the conversation. When you see the same names repeatedly doing this, it becomes clear that their input adds little value beyond being argumentative.
🤔
spartaxoxo wrote: »But sometimes, it feels like you're being talked at and not with. They refuse to offer reasons why they feel the way they do and to actually try to understand where vets are coming from and are there to only to protect ZOS from criticism.
I don't see how "No." and nothing else is constructive to dialogue with other users or quality feedback for ZOS to consider.