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Will Companions be able to use our Skill Styles?

SilverBride
SilverBride
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I really love the blue skill styles I have so far on my Arcanist and hope we get more in the future. But I would love if our Companions could also use the skill styles we have learned on our characters. It would make sense that they may want to use them too since we travel together. Perhaps we could have a toggle in the Companion menu to "Use Players Skill Styles" so it would be a choice. Is this possible some day?
Edited by SilverBride on December 3, 2024 11:16PM
PCNA
  • Erickson9610
    Erickson9610
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    It'd be neat to use Skill Styles on the Companion equivalent of Player abilities. Though, that would cause complications if the Companion version of those abilities had slightly different VFX or animations than the Player version of those skills do.
    Edited by Erickson9610 on December 3, 2024 11:39PM
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • LunaFlora
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    would be cool
    miaow! i'm Luna ( she/her ).

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  • Syldras
    Syldras
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    But what if they actually like the styles they are currently using? Might it not go against their personality to choose a different style for them?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
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  • SilverBride
    SilverBride
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    Syldras wrote: »
    But what if they actually like the styles they are currently using? Might it not go against their personality to choose a different style for them?

    That's why I suggested a toggle in the Companion menu, similar to their being able to choose "Companion Outfit" or not now.
    PCNA
  • NotaDaedraWorshipper
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    But that won't fit their "identities". No helmets/hats, no skill styles.
    [Lie] Of course! I don't even worship Daedra!
  • Erickson9610
    Erickson9610
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    I'm sure they'll be fine with it. After all, you can force Tanlorin and Azandar to use Mages Guild abilities. I doubt they'd care what color their spells are.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • SilverBride
    SilverBride
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    This is not about Companions wearing helmets, which is a decision that was made when Companions were first introduced.

    This is about skill styles and I have not seen anything that makes me think this would not be acceptable.

    @ZOS_Kevin is this something that we may see in the future?
    Edited by SilverBride on December 4, 2024 6:33AM
    PCNA
  • NotaDaedraWorshipper
    NotaDaedraWorshipper
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    This is not about Companions wearing helmets, which is a decision that was made when Companions were first introduced.

    This is about skill styles and I have not seen anything that makes me think this would not be acceptable.

    @ZOS_Kevin is this something that we may see in the future?

    Except it is. It changes their identities, which they are against. If you're not fine with helmets/hats then changing their skills which were also designed and picked for them, should not be fine either. It should actually be less fine than helmets.
    [Lie] Of course! I don't even worship Daedra!
  • spartaxoxo
    spartaxoxo
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    I'm sure they'll be fine with it. After all, you can force Tanlorin and Azandar to use Mages Guild abilities. I doubt they'd care what color their spells are.

    Yeah. If they don't mind learning certain skills for you, I don't see why they would care about colors. I like this idea. Although, I also think they should be able to wear hats.
  • Necrotech_Master
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    spartaxoxo wrote: »
    But that won't fit their "identities". No helmets/hats, no skill styles.

    I'm sure they'll be fine with it. After all, you can force Tanlorin and Azandar to use Mages Guild abilities. I doubt they'd care what color their spells are.

    Yeah. If they don't mind learning certain skills for you, I don't see why they would care about colors. I like this idea. Although, I also think they should be able to wear hats.

    well tanlorin doesnt really like "learning" mages guild skills, because you lose rapport every time you go into a mages guild to turn in the quest to rank up the skill line lol

    granted its a borderline negligible -1 thats practically irrelevant
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

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    feel free to stop by and use the facilities
  • SilverBride
    SilverBride
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    This is not about Companions wearing helmets, which is a decision that was made when Companions were first introduced.

    This is about skill styles and I have not seen anything that makes me think this would not be acceptable.

    @ZOS_Kevin is this something that we may see in the future?

    Except it is. It changes their identities, which they are against. If you're not fine with helmets/hats then changing their skills which were also designed and picked for them, should not be fine either. It should actually be less fine than helmets.

    This has absolutely nothing to do with Companions wearing helmets. Helmets cover their faces so we can no longer see who they are. There is a thread on Companion helms where that can be discussed.

    THIS thread is specifically about Companions using our skill styles.
    Edited by SilverBride on December 5, 2024 2:12AM
    PCNA
  • Erickson9610
    Erickson9610
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    This is not about Companions wearing helmets, which is a decision that was made when Companions were first introduced.

    This is about skill styles and I have not seen anything that makes me think this would not be acceptable.

    @ZOS_Kevin is this something that we may see in the future?

    Except it is. It changes their identities, which they are against. If you're not fine with helmets/hats then changing their skills which were also designed and picked for them, should not be fine either. It should actually be less fine than helmets.

    The color of the spells we cast changes our identities? Next you'll tell me that wearing clothing changes our identities...
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • ZOS_GregoryV
    Greetings all,

    After removing a handful of posts, we would like to remind everyone that all comments should be kept on the topic at hand.

    Thank you for your understanding,
    -Greg-
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  • Erickson9610
    Erickson9610
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    But that won't fit their "identities". No helmets/hats, no skill styles.

    This is not about Companions wearing helmets, which is a decision that was made when Companions were first introduced.

    This is about skill styles and I have not seen anything that makes me think this would not be acceptable.

    @ZOS_Kevin is this something that we may see in the future?

    Except it is. It changes their identities, which they are against. If you're not fine with helmets/hats then changing their skills which were also designed and picked for them, should not be fine either. It should actually be less fine than helmets.

    This has absolutely nothing to do with Companions wearing helmets. Helmets cover their faces so we can no longer see who they are. There is a thread on Companion helms where that can be discussed.

    THIS thread is specifically about Companions using our skill styles.

    In my opinion, Companions should be able to use helmets. Those don't change their identity. The same can be said about Skill Styles, which is the subject of this thread — casting different colored spells doesn't change the identity of our Companions — especially since Class abilities are no longer unique to just one Companion.

    Really, we don't need to see our Companion's face or skills to know it's them — they show their personality through their demeanor, battle quotes, and questline.
    Edited by Erickson9610 on December 5, 2024 2:24AM
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
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