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Suggestion to changes Grave Grasp and Empowering Grasp

i11ionward
i11ionward
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My suggestion is simple, make Grave Grasp and Empowering Grasp deal damage similar to Ghostly Embrace.
In the previous patch, Ghostly Embrace worked great when dealing damage and applying crowd control effects, so yes, it was the skill with a high risk of missing in PVP, but that risk was worth it to deal decent damage by two areas and apply two crowd control effects. I still don't understand why Ghostly Embrace was changed in update 44, but it doesn't matter anymore.
We now have two different morphs, one focused on crowd control and one focused on damage. But the risk of using crowd control without damage or damage without crowd control (even with increased damage and corpse generation) is not worth the cost in PVP. Of course, you can remember that Empowering Grasp will apply Minor Maim, Empower and buff summons, but these effects are either easy to get in other ways, or very niche, or completely useless.
I'm not suggesting changing Ghostly Embrace, this skill most likely has its place in PVE, I'm only asking to raise the other morph to a decent level.
In the spoiler I will show my vision of the skills.
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Perhaps @AvidNecro could share his thoughts on the changes to Grave Grasp and Empowering Grasp, he has some good gameplay videos with Ghostly Embrace from update 43 on YouTube.
  • Aldoss
    Aldoss
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    I don't think Empowering Needs to deal damage, but I do think that it needs to have the pet buff get applied regardless of whether or not it hits a pet (because it almost never does) and the buff needs a slight increase.

    Ghostly Embrace is actually an amazing skill and Empowering is also amazing when you consider the risk/reward of an aoe fossilize. I was spamming Empowering last patch as a support healer and it was extremely effective and probably very annoying to the opponents who got caught by it.

    Ghostly was bugged last patch and was dealing the equivalent of oblivion damage because its damage was applied and not calculated with armor, mitigation, or even battle spirit. Hitting someone with all 3 patches would deal 12-14k dmg last patch. It was literally broken.

    Ghostly this patch is performing like an aoe spammable. I actually really like it and encourage all necros to play with it and actually take the time to calculate its effects before writing it off. It shows up as 5 different line items on cmx. Ghostly is always number 2 on my dmg (after totaling all sources) just behind BB.
  • Deimus
    Deimus
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    I'd be down for that. If they add the damage to Empowering grasp that could allow players that want to utilize class skills use it as a cc without feeling bad for how much they are gimping themselves for not just using a scribed cc or generic skill line option. For PvE the new Ghostly Embrace is 10/10 must slot, but it's back to being garbage for PvP. There's no room to waste skill slots on a damage skill that will mainly hit for its partial potential instead of full, especially for the skill cost the class doesn't have the recovery to sustain that.

    Just like with mobility they don't want to give the Necromancer class any good cc not even Mora knows why. The warden class script should've been for the necro class which desperately needs it. It even falls in their theme for necro that it has to be AoE can't just give us a single target stun or fear.
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