i don't need it,
i wouldn't mind it becoming an option,
but ZOS has given their reasons for why they're not doing it so i doubt it'll change.
https://forums.elderscrollsonline.com/en/discussion/634365/companions-q-a/p2
Q: I just want to give them a hat so they don't look the same as everyone else... any thoughts on changing your stance on this?
TM: We do have discussions about the level of flexibility we want to give users on a Companion’s appearance “from the neck-up” – like hats, or different hairstyles. One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face.
Carcamongus wrote: »I won't hold my breath about helmets becoming available to companions, but I still haven't seen a single compelling argument for keeping them from wearing headgear.
Dragonnord wrote: »This question again? How many times will this be asked?
ZOS was already very clear about this.
SilverBride wrote: »I really can't understand the push for this.
i don't need it,
i wouldn't mind it becoming an option,
but ZOS has given their reasons for why they're not doing it so i doubt it'll change.
https://forums.elderscrollsonline.com/en/discussion/634365/companions-q-a/p2
Q: I just want to give them a hat so they don't look the same as everyone else... any thoughts on changing your stance on this?
TM: We do have discussions about the level of flexibility we want to give users on a Companion’s appearance “from the neck-up” – like hats, or different hairstyles. One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face.
i don't need it,
i wouldn't mind it becoming an option,
but ZOS has given their reasons for why they're not doing it so i doubt it'll change.
https://forums.elderscrollsonline.com/en/discussion/634365/companions-q-a/p2
Q: I just want to give them a hat so they don't look the same as everyone else... any thoughts on changing your stance on this?
TM: We do have discussions about the level of flexibility we want to give users on a Companion’s appearance “from the neck-up” – like hats, or different hairstyles. One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face.
Hats don't stop you seeing faces.
Erickson9610 wrote: »I get the feeling that eventually we're going to meet our first Companion who is forced to have a helmet equipped at all times, since players can't show or hide anything in the helmet slot.
In that case, maybe said Companion would, in their questline, explain why they have this helmet magically bound to them. Then the players would try to customize this Companion's appearance around them having this helmet on at all times.
If something like that ever happens, then it's for sure that we'll never get the freedom to customize the helmet slot of our Companion's appearance. Wouldn't want to be able to hide the helmet that this theoretical helmet-bound Companion has.
SilverBride wrote: »I really can't understand the push for this.
i don't need it,
i wouldn't mind it becoming an option,
but ZOS has given their reasons for why they're not doing it so i doubt it'll change.
https://forums.elderscrollsonline.com/en/discussion/634365/companions-q-a/p2
Q: I just want to give them a hat so they don't look the same as everyone else... any thoughts on changing your stance on this?
TM: We do have discussions about the level of flexibility we want to give users on a Companion’s appearance “from the neck-up” – like hats, or different hairstyles. One of the early design considerations with companions was the balance between "identity" and "customization" for each companion. We wanted to give players as much freedom to customize their traveling companion, while at the same time keeping the identity of the companion the same. We ended up with "no hats" on companions because it hit that sweet spot - where players can make them look any way they wish, but the character and identity of the companion doesn't change because you always see their face.
Hats don't stop you seeing faces.