Ewww no, 8v8 is the best thing they've added to the game in years, it's like the old Memorial Brawl, or Cyro fights without the ball groups. Pull procs are dumb and shouldn't exist, but that problem isn't unique to BGs.Maybe replace 8v8 with 4v4v4.
I understand some want the old XvXvX back as we all have different approaches. Unfortunatly ESO lacks a large enough player base to support that many options.
Not just that, but this doesn't take into account the people who preferred 4v4v4 and won't even bother to play the new BGs (prime example, right here).Thumbless_Bot wrote: »I disagree, respectfully, as i believe this is flawed reasoning and flies directly in the face of the espoused play the way you want principle.I understand some want the old XvXvX back as we all have different approaches. Unfortunatly ESO lacks a large enough player base to support that many options.
Thumbless_Bot wrote: »
I understand some want the old XvXvX back as we all have different approaches. Unfortunatly ESO lacks a large enough player base to support that many options.
I disagree, respectfully, as i believe this is flawed reasoning and flies directly in the face of the espoused play the way you want principle. By this reasoning we should only have one cyro and IC and force everyone who wants to play to enter that campaign whether it is cp or no cp. Actually we shouldn't even have any ic because none of those campaigns are full outside of annual or semi annual events.
If there aren't enough people to play you wait in queue until there are. I'd rather wait twice or ten times as long for a game that I want to play than be forced into the complete disaster that is two team formats. Reasoning is flawed because it presume this is okay and the way it should be.
Honestly.... I would love to see this happen, haha. I find the 2 teams so boring and this would bring me right back to the game just as fast as 4v4v4 being returned to it's rightful place.StarOfElyon wrote: »Change 8 v 8 into 4v4v4v4 (that's right, FOUR TEAMS OF FOUR).
Thumbless_Bot wrote: »
I understand some want the old XvXvX back as we all have different approaches. Unfortunatly ESO lacks a large enough player base to support that many options.
I disagree, respectfully, as i believe this is flawed reasoning and flies directly in the face of the espoused play the way you want principle. By this reasoning we should only have one cyro and IC and force everyone who wants to play to enter that campaign whether it is cp or no cp. Actually we shouldn't even have any ic because none of those campaigns are full outside of annual or semi annual events.
If there aren't enough people to play you wait in queue until there are. I'd rather wait twice or ten times as long for a game that I want to play than be forced into the complete disaster that is two team formats. Reasoning is flawed because it presume this is okay and the way it should be.
Well, first of all, most Cyrodiil campaigns are fairly empty.
Most importantly, though, a fairly empty BG queue makes the BG setup worthless. Even if the population queueing for BGs were split evenly between XvXvX and the current XvX, the queues would be much longer.
Comparing BGs, which require queueing and waiting for enough people to queue, does not compare well to Cyrodiil and IC. It can't fly directly into the fact of anything as the comparison sinks like a lead balloon.
It's great that someone would rather have a long wait. However, others will make that wait longer because we will not be bothered by such an inconvenience. We do not like flying in lead balloons.
Below is just a couple of threads from a long list complaining about long queue times for BGs (there is a longer list for dungeons). I like the one where the guy fell asleep waiting for his queue to pop. LOL. Basically, I am not alone.
https://forums.elderscrollsonline.com/en/discussion/662968/over-an-hour-in-queue-for-battlegrounds
https://forums.elderscrollsonline.com/en/discussion/617990/bg-group-queue-times-are-unreasonable-at-best
https://forums.elderscrollsonline.com/en/discussion/601865/i-missed-my-battleground-queue-because-i-fell-asleep
tsaescishoeshiner wrote: »More options = worse queues, unless they have a random option. (We're missing that on Live atm)
Your questionnaire does NOT meet standards of a valid and reliable research instrument design. Your choices overlap and are not clear. Voters could legitimately choose more than one. Therefore, this survey is deficit of two basic requirements for unbiased research .... validity and reliability. In layman's terms, the results are not suitable for decision making.
absolutely not. the old way catered even more the the daily rewards pve'r. it was way too spread out and the non pvpers could just escape combat and do objectives. I like the 2 teams, cyr should be 2 teams so its not a third group just trolling and popshotting u from a distance or one button chump ball grouping your backside while you are fight another large group. It could definitely be revamped, I made a post on how it should be revamped. but there's very few actual pvpers, and if you are a casual you shouldn't be trying to make rules that are beneficial to you. PVE is 90% of the game, pvpers get 10% we should be the ones listened to for that portion and yall should have to adapt to it, and just get better. But we don't buy stacks worth of crowns from them for housing nonsense so we don't get listened to. lol. pvp is dead because of it, just waiting for a game with similar pvp autonomy to come out one day. praying to the pvp godsss