One of the common complaints that players have with Companion combat is that they usually end up dead on the ground somewhere when fighting dangerous enemies. Even the best of Companion builds can't survive certain enemies, such as dragons and certain Infinite Archive bosses, due to factors like harmful ground AoEs or damage over time effects (or being knocked off the edge of the platform in the Infinite Archive). Of course, the player can manually revive their Companion, but why would they do that if the Companion is just going to die again a few seconds later?
To take the micromanagement out of having to revive our Companions during drawn-out battles, I think that there should be a craftable 5-piece item set, akin to Telvanni Efficiency, which would revive them automatically, perhaps up to once every minute. Maybe even shorter, like once every 20 seconds, if it's deemed inconsequential that Companions should be able to revive automatically with this set.
Or, maybe instead of outright reviving them, it could apply a large damage shield to them when under 25% Health, similar to what the Phoenix set now does. That is very similar to the Companion Restoration Staff skill "Mystic Fortress", but I find that Companions usually die before they're reliably able to cast that ability on themselves.
Regardless, one underappreciated aspect of Telvanni Efficiency is that it has a separate 5-piece bonus for when you do not have a living Companion, which includes both when the Companion is dead and when you don't have an active Companion. Since this set idea is to automatically revive the Companion, a preferable distinction would be to specify having an active Companion, rather than a living one. So, there could be a similar bonus for players without a Companion, like a damage shield granted to the player when taking damage under 25% Health.
So, to reiterate, I think a good 5-piece craftable set would look like the following:
- 2 pieces: Maximum Stamina
- 3 pieces: Maximum Health
- 4 pieces: Maximum Magicka
- 5 pieces: While you have an active Companion, automatically revive the Companion up to once every x seconds. While you do not have an active Companion, when you take damage while under y% Health, gain a damage shield for z seconds.
PC/NA — Lone Werewolf, the Templar Khajiit Werewolf
Werewolf Should be Allowed to Sneak
Please give us Werewolf
Skill Styles (for customizing our fur color),
Grimoires/Scribing skills (to fill in the holes in our builds), and
Companions (to transform with).