Don't have to nerf Arc, just buff the other calsses to a position close to Arc. After ZOS finally puts the effect of increasing monster damage into a skill (NB this time), maybe other classes can also have this buff without breaking PVP.
For example, Warden's Northern Storm can be changed to:Twist a violent storm around you, dealing [4765 / 4816 / 4869 / 4921] Frost Damage every 1 second for 8 seconds to enemies around you and reducing their Movement Speed by 40%. As the storm holds, your Weapon and Spell Damage increases by 50 every 1 second for 5 seconds, and increases damage done to monsters by 1%, up to 10 stacks max. You and nearby allies gain Major Protection, reducing your damage taken by 10%.
Or Sorc's Shattering Spines can be changed to:After the effect ends the shards shatter, dealing [5240 / 5297 / 5355 / 5413] Magic Damage to any enemy that was encased. Causes an additional 30% damage to monsters.
Asking again, since one class will be meta, do folks want a rotation of the meta through the classes? Every update, a different class gets to be PvE DPS meta? Maybe we should have a poll, and vote on which class gets to be meta for Update 45. And then vote on which class gets to be meta for Update 46, and so on.
One class will always have more people using it on PvE trial groups for DPS.
Parasaurolophus wrote: »Now players will come who will say that you CAN play in other classes anyway.
Or Sorc's Shattering Spines can be changed to:After the effect ends the shards shatter, dealing [5240 / 5297 / 5355 / 5413] Magic Damage to any enemy that was encased. Causes an additional 30% damage to monsters.
Turtle_Bot wrote: »
Literally has zero impact on PvP, provides an alternative to wall of shock (or endless hail) for Pet builds, but really shines for PvE no-pet builds.
Turtle_Bot wrote: »
Literally has zero impact on PvP, provides an alternative to wall of shock (or endless hail) for Pet builds, but really shines for PvE no-pet builds.
Such changes are interesting and will indeed make no-pet sorc better.
But the premise is that Lightning Splash's poor casting animation and delay need to be corrected, otherwise using Lightning Splash will still be a burden for Sorc.