A save function would take away the feel of the IA, which is going in and seeing how far you can go.
SilverBride wrote: »No save is why I'll never go past Arc 4 because I'm just too tired after the couple of hours it takes us to get there. I'd really like to see how far I can survive but I just can't do it with the current setup.
I don't care about the leaderboard. They could make a casual run and a competitive run to choose from, like they have with Tales of Tribute and let the casual save.
We still only have so many threads and our run will end when they are gone, so I don't see what the problem is.
DenverRalphy wrote: »I think there should be Checkpoints unlockable with achievements.
- Checkpoint Achievements for every 4 Arcs.
- Instead of saves, when starting at any checkpoint the game randomly kits you out with Visions, and you can select whether the kit is biased (but not strictly) towards Offensive/Defensive/Utilitarian.
That would be better than saves, because otherwise everybody could just save with the best selection of Visions. The randomness needs to be maintained.
DenverRalphy wrote: »I think there should be Checkpoints unlockable with achievements.
- Checkpoint Achievements for every 4 Arcs.
- Instead of saves, when starting at any checkpoint the game randomly kits you out with Visions, and you can select whether the kit is biased (but not strictly) towards Offensive/Defensive/Utilitarian.
That would be better than saves, because otherwise everybody could just save with the best selection of Visions. The randomness needs to be maintained.
Wouldn't it be the other way around? If people can skip to a checkpoint and select random visions, they will just reset until they get enough Focused Efforts or whatever. But if people can only save and continue from a previous run, then they are stuck with whatever they got from that run.
DenverRalphy wrote: »Asking for a full on save is asking for too much, and will never happen. Ya gotta ask for something more reasonable and not get greedy if you want ZoS to listen.
Thing is... that's a personal issue, not a game issue. The game is only having a mode available, how much players use it and how far they are willing to push themselves is on them. Personal responsibility is a thing. You can say: "Hey, I gotta go to bed so I am logging off." There is no shame in not pushing yourself to the edge, but instead to enjoy something.SilverBride wrote: »DenverRalphy wrote: »Asking for a full on save is asking for too much, and will never happen. Ya gotta ask for something more reasonable and not get greedy if you want ZoS to listen.
It's not greedy to want to enjoy more of a feature we enjoy without pushing ourselves to the brink of exhaustion.