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How do damage dealer characters get their health/hit points buffs?
So for example, I'm going for a dual wield melee damage dealer build and I put all my level up attribute points on stamina and never on health... Will that make me gimped because despite my high melee damage, I get one shotted? Or is there some kind of tactic that will give me high health/hit points even if I avoid putting attribute points on health on all 49 level ups I get?
Is it a perk from a skill line? Or maybe certain armors and jewelries boost it? A food health buff? What?
Also... Why do people call it "64 on health" or "64 on magicka/stamina" when you only level up 49 times and are able to add points once every level up and no more?