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Population shrinking, PLEASE do something

  • CatoUnchained
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    It's an issue of "too much issues at once". PvP was killed off, endgame PvP is a fraction of what it was and what it meant to the players at large. Old knowledgeable players gone from public spaces and there's not enough new knowledgeable ones to replace them (content creators included here as a big source for players).

    Content reduction that wasn't equal to amount of bug fixes, game is more unpolished than before, bugs and performance issues getting to ridiculous levels. People don't think ESO plus worth it and without it many can't really enjoy playing the game. Casual tes fans are also faced with less quality writing so even this subset of players getting uninterested, which not just making them "evolve" into vets or players of other content but making them quit back to Morrowind or Skyrim of all things.

    And that's still just a fraction of problems as here's guilds, trading, crown store etc and etc and etc.

    Most of the content creators left the game with or shortly after U35. That's why it's so hard to find any tutorials for new content and current builds now days.
  • KromedeTheCorrupt
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    1.) Combat
    Problem has never been great and 10+ years later and still lack luster.

    Players moved on that are looking for engaging combat.

    2.) Housing
    Problem far too expensive and people tend not to even make it that far to even use the system. And if they do they quit because they’re broke.

    3.) Chapters Have become very last luster and uninteresting and to be honest just quite boring and stale. People tend to leave things that become repetitive and boring to look for better content elsewhere. No pun intended.

    4.) Crown Shop WAY TOO EXPENSIVE AND OVERPRICED. People hate P2W games but what people hate almost more than P2W is games that have cash shops with Atrocious pricing. $100 for a house ? 40$ for a banker ??? The list goes on and on and leave due to frustration for basically nice QOL features costing hundreds of dollars. It’s optional ofc but let’s be real if you aren’t that invested into a game and see those prices you probably leave as well. Especially if the lore has no bearing on why you tried eso.

    Also you need eso+ to play after a month and people don’t tend to like games that make problems and then sale you the solution to the problem they created.

    5.) PVP Very lack luster and every mmo I can think of has a better pvp system. Nuff said.

    6.) ENDGAME Trial are quite lack luster and don’t really feel all that great to play. Sure some are good but most are just meh with some okay cool mechanics and puzzles. But for the most part they’re a snooze fest and I can’t count how many times I’ve fallen asleep due to sheer boredom. The new trial was fun same with high isle and necrom and VCR. This is an opinion but most are still just boring and not very fun.

    7.) Convoluted and unnecessary systems

    Scrbing should be 1 character main quest account wide unlock.

    Skyshard hunting should be 1 character account wide unlock.

    Tales of tribute should be 1 character account wide unlock. Ect ect

    The game is very non alt friendly so most people don’t care to make more than 1 character.

    List goes on and on

    8.) Uninteresting Classes

    I asked so many people to play eso over the years and they hate bar swapping mechanics, classes are aren’t really that fun to play or interesting.

    Warden was the only stand out one for most of the people I asked when they played. So it got a good reputation.

    night blade where to begin geez its not an actual assassin class nor a ranger class. Not really liked by anybody who played the stealth mechanic was fun but that’s about it.

    DK was a standard tank but no AOE taunts made it an un desirable class for them to play. Too much effort to keep arrgo from mobs and just not fun since it’s a chore to play.

    Templar standard healer class but lacks a class skill path for buffs like say a chanter would. Nothing bad but nothing great to say about it.

    Sorcerer was a fun class for the ones who played but lacks the big boom nuke skills, fear skills , stuns. Sleeps, fireballs, ect. Pets were okay but only 2 choices were lame. Everybody assumed the skill lines would be a Straight up elemental dmg dealer which sorta worked but was the generic kind.

    Also assumed it would have a pet skill line sorta like a spirit master but was very lack luster.

    Necromancer was a nightmare nothing like a necromancer no scythe besides that 1 skill, no raising the dead, the minions were okay, dps was not great, not a single skill line aligned with the necro.

    So people leave games because of gameplay and if they don’t find the classes interesting then why play further ?

    The biggest complaint was no matter how you built X class for dps you were locked into pretty much the same skills as every other dps with the same play style for optimal dmg to even get in trials. Also almost all of the skills for dps are not even in the class skill lines. Passives are great though.

    I could go on but eso is for a very niche community and nothing will change that until
    The devs agree the game needs a huge overhaul for performance, lag, disconnecting, class, skill, overland, combat, gameplay upgrades.

    Sorry but eso is on the back burner while they make their new mmo and it’s been there for awhile now.

    Unless they move eso to a new engine the weight of the game is going to crush itself.

    Edited by KromedeTheCorrupt on October 3, 2024 3:50PM
  • o_Primate_o
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    Estin wrote: »
    It's clear that simply adding new content won't grow number of players. They need to leverage what motivates people log in to any mmorpg game (ex. friends online or content? Is server pop an incentive?) and fix what frustrates people (skill rebalances, lag, boots, etc).

    I'm at the point where I believe that they don't have enough people to do any of this. The game feels like it's being ran by a skeleton crew of 10 people with at least half of them being some form of community manager that doesn't do any work on the game. There's too many problems piling up, but not enough solutions are coming out.

    Yup. My assumption has been ESO is where interns get their foot in the door.
    Xbox NA as o Primate o
  • o_Primate_o
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    To beat a dead horse - event quests are stale.
    Xbox NA as o Primate o
  • Theist_VII
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    To beat a dead horse - event quests are stale.

    What, you’re not a fan of…
    • Talk to first NPC.
    • Walk for 5 minutes
    • Interact with item.
    • Walk for 10 minutes.
    • Repeat the previous two steps.
    • Talk to second NPC.

    Such riveting gameplay.
    Edited by Theist_VII on October 3, 2024 4:32PM
  • o_Primate_o
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    Theist_VII wrote: »
    To beat a dead horse - event quests are stale.

    What, you’re not a fan of…
    • Talk to first NPC.
    • Walk for 5 minutes
    • Interact with item.
    • Walk for 10 minutes.
    • Repeat the previous two steps.
    • Talk to second NPC.

    Such riveting gameplay.

    Riveting indeed. 🫤 Devs forget the events are about more than just the rewards.
    Edited by o_Primate_o on October 3, 2024 4:35PM
    Xbox NA as o Primate o
  • colossalvoids
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    To beat a dead horse - event quests are stale.

    Yesterday I was writing in another thread about writing being just stale. Today I've got to the scribing quest and... the fox. I'm willing to uninstall myself from Nirn now. It's worse than stale at times.
  • Theist_VII
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    To beat a dead horse - event quests are stale.

    Yesterday I was writing in another thread about writing being just stale. Today I've got to the scribing quest and... the fox. I'm willing to uninstall myself from Nirn now. It's worse than stale at times.

    u1s4epf3b8tz.jpeg
  • Syldras
    Syldras
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    Yesterday I was writing in another thread about writing being just stale. Today I've got to the scribing quest and... the fox. I'm willing to uninstall myself from Nirn now. It's worse than stale at times.

    It's like they had children players in mind, isn't it?
    Theist_VII wrote: »
    What, you’re not a fan of…
    • Talk to first NPC.
    • Walk for 5 minutes
    • Interact with item.
    • Walk for 10 minutes.
    • Repeat the previous two steps.
    • Talk to second NPC.
    Such riveting gameplay.

    Strictly seen, reading a book is nothing else than "reading words, turning pages". The interesting is what is written. So from my perspective, it's okay to have a quest that is mostly about dialogue every now and then. The problem begins of the writing isn't very interesting and if there's nothing else to do either.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Elsonso
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    I think a lot of the decline started when Templar changes occurred recently, it was enough of a slap in the face to people whose main toon was a Templar.

    ...

    Then the recent vendor changes which went to a two week listing WITHOUT a reduction in listing fees. I'm not a hardcore trader but was in three major trading guilds just to sell items I came across in-game.

    ...

    The last few expansions have introduced bosses that have highly annoying invulnerable phases. Gold Road was rampant with them and don't get me started on the incursions.

    ...

    From what I hear Nightblade changes to cloak is coming which when it comes I am unsubscribing as that will be the last straw.

    ZOS does make a lot of changes for what I expect are personal/studio reasons rather than making the player experience better. I think ZOS is a little callous in that respect when what they do makes the player experience worse.

    I find that the combat changes are really more a matter of adapting than anything else. The only combat change they have made here that I really did not like was when the turned the stamina Dragonknight from a fire based effect to a poison effect. The vomit DK was just "eww" and I have not played one since.

    Nerfs and restructuring class skills may have me changing things up, and I get that some players don't want to do that.

    It is sort of a strange situation that ZOS is in. On the one hand, there are players who want things harder, and on the other hand, there are players who don't want class nerfs that make the game harder.

    It is usually other things that wet blanket my experience here. AwA was a major turn off, and piled on that are the more rampant invulnerability phases that just make boss combat less fun while we wait for the boss to check his mail, hit the bathroom, or whatever he needs to do. The guild trader changes didn't really impact me, but it would have back when I was heavy into that, and it serves to stop me from restarting down that path. I'm primarily on console, anyway, and would not even consider trading in this game until they spend quite a bit of time on console QoL.

    In the end, I am spending considerably less than I used to spend on this game, so props to ZOS for improving my personal financial situation. :smile:
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Warhawke_80
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    Are you talking about ESO? ....a game who's PvP hasn't seen any support or upgrades in over 5 years? We learned during the last live stream that even Brian Wheeler, ESO's PvP/combat dev very rarely even spends time in Cyrodiil. Meanwhile, essentially every update and addition to ESO since 2018 has been PvE/casual focused.

    The year long content was canned to address PVP technical issues...that is huge
    They can't add more content until the technical issues are addressed, yet no matter what Zenimax tries, the folks with a Pentium II and the 726 frame line will scream lag, so there is no moving forward.
    The PVP player base is infinitesimally small....yet despite that all players pay for Zenimax's decision to "fix PVP"

    No matter what Zenimax does, it will not be enough for the PVP community... period


    In any event my post was more about the Backslapping network that keeps the masses out of it's small circle, and said network talking down to said masses like the poster I responded to...







    You did realize that ESO was advertised since the beginning to have PvP being one of the primary end game activities, right?


    Reading some of these posts reminds me of a youtube article Nefas did a while back. Just google nefas + casuals and you'll find it.


    I'm going to try and be diplomatic as possible here...

    Sure I do realize that... I also realize that there was a major backlash from the TES community the moment it was announced, that build to a crescendo when it was revealed that the developers who were creating a TES MMO were basically the same one responsible of Warhammer Age of Reckoning, but that's neither here nor there.....I think the devs did a much needed pivot when they realized the only way to save ESO was to basically make it Skyrim with friends.

    Look it's not like I'm saying turn Cyrodil into a PVE only area....I'm saying that PVP in a TES game was and is and acknowledged bad idea, but we are stuck with it now and the devs are doing the best they can and are trying to support the minuscule PVP fan base despite it no doubt costing them money every month, they believe in the PVP community despite the PVP community obviously not believing in them....as popular as FFXIV is the devs admit that the PVP game actually costs them revenue...I would imagine given the low participation that it's the same way with ESO.

    Western PVP MMO's for the most part just aren't a cash cow...and it saddens me that the devs at Zenimax had to learn that the hard way.


    Again I'm not saying that we should can PVP I'm just saying the situation is what it is and I think the devs get too little credit for keeping a dying PVP game afloat.

    Unlike the original poster...I'm not going to evoke any one content creator but anyone that dose do a google search can also see just how divisive some of them have been to the larger community....and that doesn't help the conversation at all.



    You didn't answer either question, but that's fine. The point is that you purchased a game understanding that PvP was a big part of the game, then immediately proceeded to lobby to change the game to remove the PvP inherent in the game design. Rather than adapting to what the game was and accepting the game or playing something else you expected the game manufacturer to change the game to suit what you thought it should be. ESO wasn't what I thought it would be either. I wanted Skyrim with friends. It turns out ESO is, or was, WAY better than skyrim with friends. That was until housing, companions, ToT and casuals who can't tolerate competition demanded the game be changed to suit them to the detriment of everyone who loved ESO as it was built.

    I mean the casuals could leave...like right now, and the game would go the way of Warhammer Online...and the moment that the game shutters the one screaming that the game is doomed the loudest would start a bring back ESO petition..all while pining about how awesome ESO was....that's pretty much what happened to SWG....

    Yes there is some sarcasm in that because who you are blaming is ridiculous.

    it seems that the conversation has taken a turn that doesn't foster constructive dialogue. It’s important to recognize that the largest demographic of players, shouldn’t be blamed for the game's challenges. The issues we see do not stem from casual players; there are other factors at play, such as the introduction of a card game that didn’t resonate with many, or raids that didn’t capture the interest of a broader audience.....or a completely dead PVP game that people wont play no matter how much you insult them...

    I find it interesting that all of those are Hypercompetitive activities and every...single...one...has been rejected by the larger populaces

    That can't be denied, because if those activities were profitable Zenimax would be cranking out Raids and PVP maps as fast as they could.

    In fact, if it weren't for the casual players, the game would have faced a fate similar to Wildstar, (Yet another doomed Hypercompetitive MMO) which struggled to maintain its player base. I personally believe it would be more beneficial for us to focus on the topic at hand rather than assigning blame.

    But no...lets get those Casuals... :|




    Edited by Warhawke_80 on October 3, 2024 5:19PM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Dimorphos
    Dimorphos
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    Jusey1 wrote: »
    Dimorphos wrote: »
    I have played the game since 2017/18

    I've been playing the game on/off since 2014, big whoop. Yes, I get that the playing numbers are low right now, but I absolutely have no idea why myself. I don't see any major underlying issues happening with ESO, other than the crown store simply existing but the crown store has always been a problem no matter what, so we can't really blame it for the current population... The game's content is fine, I rarely see bugs (if any) when I play, and I have no issues with the servers either, like I don't get what is wrong right now. I see no major issues. Hell, I barely can tell that the game's population bad is anywhere, since I have no issues finding players in any zone and the current newest zone is extremely populated when I go to it due to the current event ordeal.

    WoW on the other hand still has multiple issues I have with it, which sure could just be personally. I absolutely hate WoW's mentality that you must always play the newest content and always constantly replace your equipment with very tedious and annoying grinds, and that old content is too bad, you shouldn't play it so we make it boring... Plus I run into bugs more in WoW than in ESO.

    I do not know from which universe you come from but pretty much everything you say is out of the order. If there are 100 people and 99 of them are saying ESO is failing and having issues and problems etc. what people have been talking about on this topic (maybe you should check it out starting from the first page and read them all) you are the only one out of 100 who thinks everything is just fine. And we know there are people like you, people who have so lost their souls to ESO that no matter what is going on, you will always pour money into zenimax pockets and pretend and believe all is good. I am not going into details explaining why you are totally wrong and seem to be coming from different reality, because you can find the answers to that from this topic. Scroll away.
    Edited by Dimorphos on October 3, 2024 4:58PM
  • Syldras
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    Why does the Latin term "divide et impera" come to my mind when reading this thread? ;) Just that no one here causes unrest between different player groups on purpose. They get that done well by themselves.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • colossalvoids
    colossalvoids
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    Theist_VII wrote: »
    To beat a dead horse - event quests are stale.

    Yesterday I was writing in another thread about writing being just stale. Today I've got to the scribing quest and... the fox. I'm willing to uninstall myself from Nirn now. It's worse than stale at times.

    u1s4epf3b8tz.jpeg

    I'd take the song in year 2024 over what I've witnessed.
    Syldras wrote: »
    Yesterday I was writing in another thread about writing being just stale. Today I've got to the scribing quest and... the fox. I'm willing to uninstall myself from Nirn now. It's worse than stale at times.

    It's like they had children players in mind, isn't it?

    That was our small discord consensus on a matter. I literally have no explanation for that and looking forward to more reasons to actually start skipping dialogue one day.

    ... Or I might still be laying eyes open on streets of Mania after that one drink a beggar offered me and it's all in my head, which is inside his head, which is inside the godhead being in turn in Toddshead. The forks, yes the forks are in tune.

    That's what ESO does to a person's mind.
  • KromedeTheCorrupt
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    Dimorphos wrote: »
    Jusey1 wrote: »
    Dimorphos wrote: »
    I have played the game since 2017/18

    I've been playing the game on/off since 2014, big whoop. Yes, I get that the playing numbers are low right now, but I absolutely have no idea why myself. I don't see any major underlying issues happening with ESO, other than the crown store simply existing but the crown store has always been a problem no matter what, so we can't really blame it for the current population... The game's content is fine, I rarely see bugs (if any) when I play, and I have no issues with the servers either, like I don't get what is wrong right now. I see no major issues. Hell, I barely can tell that the game's population bad is anywhere, since I have no issues finding players in any zone and the current newest zone is extremely populated when I go to it due to the current event ordeal.

    WoW on the other hand still has multiple issues I have with it, which sure could just be personally. I absolutely hate WoW's mentality that you must always play the newest content and always constantly replace your equipment with very tedious and annoying grinds, and that old content is too bad, you shouldn't play it so we make it boring... Plus I run into bugs more in WoW than in ESO.

    I do not know from which universe you come from but pretty much everything you say is out of the order. If there are 100 people and 99 of them are saying ESO is failing and having issues and problems etc. what people have been talking about on this topic (maybe you should check it out starting from the first page and read them all) you are the only one out of 100 who thinks everything is just fine. And we know there are people like you, people who have so lost their souls to ESO that no matter what is going on, you will always pour money into zenimax pockets and pretend and believe all is good. I am not going into details explaining why you are totally wrong and seem to be coming from different reality, because you can find the answers to that from this topic. Scroll away.

    This is what happens when most of the playerbase is what’s left of a “use to be” game. Only the loyal fans who accept anything stay while the majority leave. This has happened with every single MMO I can remember. The devs build a good mmo and then take every left turn while bleeding players due to changes that are awful or make no sense, content is bare minimum crap, performance is trash, lags, disconnects, ect until the only playerbase left is looking around confused on what happened and where did everybody go. It’s quite funny actually on how blind people are to how horrible the typical MMO become the longer their around. WOW and FF which neither I play have made major comebacks and fixed their game and still have large player bases. It’s funny what happens you listen to your playerbase eh. Most of these people have Stockholm syndrome and will gladly let the blind lead the blind. Game has been tanking forever now. But hey it’s making money so why change or fix anything if you don’t have to ? If people keep spending money and their end goal is profit why fix anything ?
    Edited by KromedeTheCorrupt on October 3, 2024 5:07PM
  • Elsonso
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    Dimorphos wrote: »
    I do not know from which universe you come from but pretty much everything you say is out of the order. If there are 100 people and 99 of them are saying ESO is failing and having issues and problems etc. what people have been talking about on this topic (maybe you should check it out starting from the first page and read them all) you are the only one out of 100 who thinks everything is just fine. And we know there are people like you, people who have so lost their souls to ESO that no matter what is going on, you will always pour money into zenimax pockets and pretend and believe all is good. I am not going into details explaining why you are totally wrong and seem to be coming from different reality, because you can find the answers to that from this topic. Scroll away.

    As I see it, if there are 100 people saying that the game is failing, there are 1,000 who don't care what the 100 people are saying and aren't even thinking about it as they go about playing the game. :smile:

    ESO is not currently failing. Has problems? Yes. Could it fail? It could, if ZOS goes down a path that results in failure. I definitely want them to change things to stop that from happening. I don't have confidence in their current path, but no, it is not currently failing.
    Edited by Elsonso on October 3, 2024 5:10PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • KromedeTheCorrupt
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    Elsonso wrote: »
    Dimorphos wrote: »
    I do not know from which universe isyou come from but pretty much everything you say is out of the order. If there are 100 people and 99 of them are saying ESO is failing and having issues and problems etc. what people have been talking about on this topic (maybe you should check it out starting from the first page and read them all) you are the only one out of 100 who thinks everything is just fine. And we know there are people like you, people who have so lost their souls to ESO that no matter what is going on, you will always pour money into zenimax pockets and pretend and believe all is good. I am not going into details explaining why you are totally wrong and seem to be coming from different reality, because you can find the answers to that from this topic. Scroll away.

    As I see it, if there are 100 people saying that the game is failing, there are 1,000 who don't care what the 100 people are saying and aren't even thinking about it as they go about playing the game. :smile:

    ESO is not currently failing. Has problems? Yes. Could it fail? It could, if ZOS continues down their path. I definitely want them to change things to stop that from happening, but no, it is not currently failing.

    Money wise no and the player base is steady but you be lying if you said it hasn’t dropped off. Elsewhere was probably the most popular it’s ever been and started to decline after. Maybe it was just a surge of new players. But the hardware and severs not to mention the engine are all garbage. ZOS has already removed all sorts of crap from the game to make it run better but it doesn’t. They also always talk about how they wish they could do or add more but can’t due to those reasons above and the support for older consoles they refuse to drop. So it’s a slippery slope for them but the game can’t bear the weight of the old systems that need an overhaul badly. But considering their making a new mmo and this one is basically on the back burner their not going to do anything about it.
  • Syldras
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    That was our small discord consensus on a matter. I literally have no explanation for that and looking forward to more reasons to actually start skipping dialogue one day.

    I mean, I see they went for a fairytale or even more precise fable tone for the whole scribing thing, with humanized animals and every animal representing some certain personality trait, then there's a bit about morals and of course there's also some kind of lesson - but I don't want to spoiler it. But still, the fox and the netch are too silly for my taste. Not sure, maybe there are other adults who find it funny?

    Anyway, I have the impression that ZOS somehow goes for a slightly different tone with all their chapters (which the main tone for High Isle being bawdy or "romantic" or whatever they had in mind, which was the most horrid so far), so at least that will change again next year, probably.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • Stafford197
    Stafford197
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    Dimorphos wrote: »
    Jusey1 wrote: »
    Dimorphos wrote: »
    I have played the game since 2017/18

    I've been playing the game on/off since 2014, big whoop. Yes, I get that the playing numbers are low right now, but I absolutely have no idea why myself. I don't see any major underlying issues happening with ESO, other than the crown store simply existing but the crown store has always been a problem no matter what, so we can't really blame it for the current population... The game's content is fine, I rarely see bugs (if any) when I play, and I have no issues with the servers either, like I don't get what is wrong right now. I see no major issues. Hell, I barely can tell that the game's population bad is anywhere, since I have no issues finding players in any zone and the current newest zone is extremely populated when I go to it due to the current event ordeal.

    WoW on the other hand still has multiple issues I have with it, which sure could just be personally. I absolutely hate WoW's mentality that you must always play the newest content and always constantly replace your equipment with very tedious and annoying grinds, and that old content is too bad, you shouldn't play it so we make it boring... Plus I run into bugs more in WoW than in ESO.

    I do not know from which universe you come from but pretty much everything you say is out of the order. If there are 100 people and 99 of them are saying ESO is failing and having issues and problems etc. what people have been talking about on this topic (maybe you should check it out starting from the first page and read them all) you are the only one out of 100 who thinks everything is just fine. And we know there are people like you, people who have so lost their souls to ESO that no matter what is going on, you will always pour money into zenimax pockets and pretend and believe all is good. I am not going into details explaining why you are totally wrong and seem to be coming from different reality, because you can find the answers to that from this topic. Scroll away.

    This is what happens when most of the playerbase is what’s left of a “use to be” game. Only the loyal fans who accept anything stay while the majority leave. This has happened with every single MMO I can remember. The devs build a good mmo and then take every left turn while bleeding players due to changes that are awful or make no sense, content is bare minimum crap, performance is trash, lags, disconnects, ect until the only playerbase left is looking around confused on what happened and where did everybody go. It’s quite funny actually on how blind people are to how horrible the typical MMO become the longer their around. WOW and FF which neither I play have made major comebacks and fixed their game and still have large player bases. It’s funny what happens you listen to your playerbase eh. Most of these people have Stockholm syndrome and will gladly let the blind lead the blind. Game has been tanking forever now. But hey it’s making money so why change or fix anything if you don’t have to ? If people keep spending money and their end goal is profit why fix anything ?

    The only difference is that ESO is part of the beloved Elder Scrolls series. Few games have an opportunity like this where no matter what the game does, enough players will remain so the game can stay afloat, whereas any other MMO would die. This series is incredibly popular.

    I’d be really glad to see ESO make a huge comeback in 2025, but I have zero hope for it based on their past actions.
  • Syldras
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    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
  • KromedeTheCorrupt
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    Lets me put this into perspective Aion a game that’s been out for 15 years has a steady playerbase of 100 players. The game is still profitable and will not shut down anytime soon. With that being said the game is absolutely garbage. ESO is literally going down the same path but making far more money. Even if a game has literally 100 players but it’s profitable it won’t shut down. These companies do no care about your fun in this game, they do not care about QOL features, they don’t care about your performance, lag, disconnects, in game issues, if their content is bad or not, if it’s lore friendly, if it even make sense, game balance, bugs, ect.

    This is a company made to make money if the money don’t stop neither will the garbage you accept from them while swiping your credit card and then going online and complaining about how bad their product is. You still giving them money aren’t you ? Why would they do anything else if the money is still coming in ?
  • Warhawke_80
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    Syldras wrote: »
    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    Yeah it looks like that they want to know what we really think...which can only mean that they are planning some sort of change
    Edited by Warhawke_80 on October 4, 2024 12:30AM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Elsonso
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    Dimorphos wrote: »
    Elsonso wrote: »
    As I see it, if there are 100 people saying that the game is failing, there are 1,000 who don't care what the 100 people are saying and aren't even thinking about it as they go about playing the game. :smile:

    ESO is not currently failing. Has problems? Yes. Could it fail? It could, if ZOS goes down a path that results in failure. I definitely want them to change things to stop that from happening. I don't have confidence in their current path, but no, it is not currently failing.

    You are just too blind to see the reality of things. For those of us who would enjoy it all, pvp, pve, casual things.. We have seen it happening and getting worse and here we are telling that this is the end. Fix it or we will find something else. And most of us have been playing ESO for quite some time, so we do this with heavy hearts. As I said, if you are just into decorating all your hundred houses and pick up flowers and do dailies, then it is not a wonder why you would feel like everything is fine. Living inside a barrel makes things so simple. And yes, ESO is failing a big time on so many levels and we can clearly see this and people are leaving the game, that is for sure.

    Just to be clear. I am not blind at all. I am quite pessimistic about the future of the game, but I am also honest enough to see that it is not failing, and probably won't for quite some time. They can let this game languish in maintenance limbo for years before it will actually fail. People who are good with that can play this game until the end. (Edit: I probably won't be one of them)
    Edited by Elsonso on October 3, 2024 5:29PM
    ESO Plus: No
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • MISTFORMBZZZ
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    Syldras wrote: »
    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    For now they havent closed it but since Zos has already replied and delted some posts here, im asking again.

    Can you give a statement about the current situation, are you aware of our players concerns and do you hear and react to them, what are the plans to stop the population to decrease further, so we can keep playing our favorite game?
    Edited by MISTFORMBZZZ on October 3, 2024 5:33PM
  • Warhawke_80
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    Syldras wrote: »
    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    For now they havent closed it but since Zos has already replied and delted some posts here, im asking again.

    Can you give a statement about the current situation, are you aware of our players concerns and do you hear and react to them, what are the plans to stop the population to decrease further, so we can keep playing our favorite game?

    I just have a feeling that no matter what Zenimax proposes some people are going to be angry and continue to Doom cry on the game...they probably are talking a lot about this internally...but we aren't going to hear about it until the next patch or expansion announcement

    Cooperative player development isn't a thing.
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • colossalvoids
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    Syldras wrote: »
    That was our small discord consensus on a matter. I literally have no explanation for that and looking forward to more reasons to actually start skipping dialogue one day.

    I mean, I see they went for a fairytale or even more precise fable tone for the whole scribing thing, with humanized animals and every animal representing some certain personality trait, then there's a bit about morals and of course there's also some kind of lesson - but I don't want to spoiler it. But still, the fox and the netch are too silly for my taste. Not sure, maybe there are other adults who find it funny?

    Anyway, I have the impression that ZOS somehow goes for a slightly different tone with all their chapters (which the main tone for High Isle being bawdy or "romantic" or whatever they had in mind, which was the most horrid so far), so at least that will change again next year, probably.

    Even silliness aside all the archetypes were somewhat a miss for me personally. Every time I was thinking that maybe there's something deeper to their dialogue, but the next dialogue branch hits and it's as shallow as the other ones. It actually feels like they've tried to make them mystical, highly intelligent and all that but either writers didn't wanted to go too far or wasn't able to. It was a high up with presentation and then a low fall down in the dialogue, as it leaked lack of meaningful depth but beautiful words. Maybe this surface level is indeed enough but I can't really judge but for myself. *Those* two entities are indeed were too much for my taste also and I'm pretty sure you can make a great trickster character being silly, goofy but actually deep or low-key menacing as the trickster role isn't the most jolly one, if not the most "bizarre" and "incomprehensible".
  • MISTFORMBZZZ
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    Syldras wrote: »
    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    For now they havent closed it but since Zos has already replied and delted some posts here, im asking again.

    Can you give a statement about the current situation, are you aware of our players concerns and do you hear and react to them, what are the plans to stop the population to decrease further, so we can keep playing our favorite game?

    I just have a feeling that no matter what Zenimax proposes some people are going to be angry and continue to Doom cry on the game...they probably are talking a lot about this internally...but we aren't going to hear about it until the next patch or expansion announcement

    Cooperative player development isn't a thing.

    Not meanign it bad but why you give them an excuse to not be transparent?

    I would still apericate an statement by their team.
  • KromedeTheCorrupt
    KromedeTheCorrupt
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    Syldras wrote: »
    Dimorphos wrote: »
    Deleting our voice of criticism is only making us martyrs

    The thread looks alive and well after 14 pages.

    For now they havent closed it but since Zos has already replied and delted some posts here, im asking again.

    Can you give a statement about the current situation, are you aware of our players concerns and do you hear and react to them, what are the plans to stop the population to decrease further, so we can keep playing our favorite game?

    I just have a feeling that no matter what Zenimax proposes some people are going to be angry and continue to Doom cry on the game...they probably are talking a lot about this internally...but we aren't going to hear about it until the next patch or expansion announcement

    Cooperative player development isn't a thing.

    Warframe would beg to differ it’s been cooperative development its entire existence since 2013 with a steady playerbase but all of them are happy about the direction of the game. That’s the difference because people can’t actually be happy with eso design choices and decisions or the direction it’s going in. We’re just contempt and on the verge of screaming because of how bad it’s gotten. Nothing sucks more than seeing your favorite game kill itself.
    Edited by KromedeTheCorrupt on October 3, 2024 6:07PM
  • Jusey1
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    The game is very non alt friendly so most people don’t care to make more than 1 character.

    Okay, this is just outright wrong. The game is way much more alt friendly than other MMOs I have played (be it WoW or OSRS. The latter is obviously non-alt friendly while WoW is just now slowly making the game more alt friendly). In ESO, almost everything is account wide, and even a few things you mentioned, like Tales of Tribute or Scribing are also account wide unlocks, which is a lie on your own end. The only thing your alts have to do is just the introduction quest for them, which is like a few minutes at best to do. Not problematic at all.

    The only stuff that aren't account wide are skyshards, quests, and completion of locations (dungeons, delves, etc) but that stuff is part of the leveling experience. Ye' are already going to be doing that stuff to level up your alts and gather skill points as is, it doesn't need be account wide. Hell, the extended leveling system (champion points) is account wide, which makes leveling alts so much quicker because they have access to all those champion points at level 1. None of which is a problem unless you want to make every alt be a master crafter, since there is plenty of skill points to get everywhere and ye' should have enough before leveling an alt to 50.

    On top of that, your max level characters can very easily use endgame systems or just do dungeons content to collect armor sets for ye' alts before they even made and bank them or put them into a player owned house, which btw are also account wide. Sticker book too is account wide, which is a huge deal for helping with building alts since you need to fill your item set sticker book to use the transmutation system, which is a system that encourages having alts as well (more characters you have, more crystals you can get effectively).
    2.) Housing
    Problem far too expensive and people tend not to even make it that far to even use the system. And if they do they quit because they’re broke.

    Housing is ONLY expensive if you make it expensive. Instead of desiring Crown Store only houses or desiring big mansions that costs 3M in gold, get a house that is roughly 150k to 300k in gold (my go to house is Velothi in Narsis, which was like 230k and I had it since 2014 because I bought it really quickly in my early time of playing my first character), which is much more reasonably obtained. On top of that, getting furniture is only as expensive as you make it since most of it is craftable, and a lot of the important furniture pieces are either sticker book pieces or freely obtained via other systems in the game like as quest rewards, master writs, or via archaeology. It's surprisingly easy now-a-days to get a simple house with your basic needs all met due to everything that is in placed.
  • Syldras
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    Even silliness aside all the archetypes were somewhat a miss for me personally. Every time I was thinking that maybe there's something deeper to their dialogue, but the next dialogue branch hits and it's as shallow as the other ones. It actually feels like they've tried to make them mystical, highly intelligent and all that but either writers didn't wanted to go too far or wasn't able to. It was a high up with presentation and then a low fall down in the dialogue, as it leaked lack of meaningful depth but beautiful words.

    Yeah, again, it's a lack in depth and somehow seriousness. It shows everywhere. The evil guys are evil because of evil (cultist, insane, whatever). It's usually characters that are easily unlikeable. Morals, if presented, are usually something simple like "be friendly, work together and accept everyone". And of course there's nothing that could ever bring the player character into a real moral dilemma, probably not to make the player feel unwell. Rarely, something tragic or dangerous happens (and even then, some npc will crack a joke soon). Add to that a happy ending where everyone is friends. It seems like it's about "fighting the evil guys, feeling like a good hero" and that's it.
    For now they havent closed it but since Zos has already replied and delted some posts here, im asking again.
    Can you give a statement about the current situation, are you aware of our players concerns and do you hear and react to them, what are the plans to stop the population to decrease further, so we can keep playing our favorite game?

    I too would want to see these questions answered, but I don't think a forum mod can speak about these things without checking back with a lot of other ZOS people first.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
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