Access to DLC content for gear and some skills is also crown store or ESO+ restricted, heck older companions were part of chapter purchases, so how is this a change?
spartaxoxo wrote: »Access to DLC content for gear and some skills is also crown store or ESO+ restricted, heck older companions were part of chapter purchases, so how is this a change?
DLC is different from the crown store. Usually, when you buy a game with a dlc model, you'll get all the important content with that purchase. It's different to having to buy it piece-by-piece from the crown store, especially since P2W games are quite often sparse on content.
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freespirit wrote: »How are two companions any different to whole skill lines or a zone's worth of Skyshards?
I do not believe either of those things to be "cosmetic" but they have been available to buy on subsequent characters for a long time.
Skyshards definitely add more power!
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So it's okay to pay for powerful items as long as they're mixed in with other stuff, rather than paid for on their own? Doesn't make sense.
tsaescishoeshiner wrote: »It is DLC. Because it comes with ESO+, is part of an Update, and can be alternatively purchased with Crowns. In that sense, it's no different from the other Companions once their Chapters become DLC.
There's no other official definition of a DLC in ESO, but to me, it quacks like a duck.
That might not convince you that it's not a new thing, but it explains why it doesn't feel different to me.
Also, the only combat benefits they provide are very casual, so it's far far far from a pay-to-win type of thing.
P.S. I wouldn't mind getting Companion-only DLC if it means more Companions, so I wish people weren't so upset at us getting Companions as a DLC like dungeons. (2 Companions are definitely way less than a Q4 zone DLC, but they're similar to a 2-dungeon set to me.)
katanagirl1 wrote: »I am not sure the point is getting across here.
Having companions in the Crown store instead of at chapter launch would be like releasing Morrowwind but pulling out the Warden class and putting it in the Crown store immediately instead of doing it after a period of time, in my opinion.
Dagoth_Rac wrote: ». You are not at any kind of competitive disadvantage whatsoever if you don't have ESO+ and don't buy them.
Bradyfjord wrote: »Remember that Bethesda is a pioneer when it comes to monetization. This is the horse armor in a different form.
spartaxoxo wrote: »Regardless, it is power in the cash shop. That is unprecedented.
spartaxoxo wrote: »They have been cutting content more and more, have pulled a feature that was part of the chapter out of it, and now they have power in the cash shop. It's too small to call P2W but it's still a new development nonetheless.
spartaxoxo wrote: »Games don't always transform to over monetized and P2W over night. They nickel and dime their way there.
Does this game seem to be heading the right direction to you? Because that's the point of this post, not debating whether or not companions are P2W. I already said they were not in the OP.
spartaxoxo wrote: »DLC isn't the same as the cash shop. And I have gone over why. But to be very clear, P2W and over monetization isn't about gameplay being charged for. It is about how it gets charged for. And P2W, by definition, has never included DLC.
spartaxoxo wrote: »P2W is when power items are specifically in the cash, and it's either the only way to obtain them or the amount of grind they save is extremely excessive.
It's not usually used to refer to DLC as DLC gives a lot of content, so DLC doesn't discourage developers from constantly improving the game rather than just tossing a bunch of power in the store. It's fundamentally a concept about prioritizing the customer experience rather than a shot at all gameplay monetization models.