This is 12:00 am EST. 11 pm CST and 9pm pst. I don't consider 9 pm late night.
Look at the population. Look at the map. It's clear some factions do NOT want to play the map. AD is pop locked, at I guess is "prime time" and are chosing NOT to play the map. They have almost no points and are slipping further down.
No one has the right to tell players when they "should" play. And make differences in the game just to adjust to "prime time", or specifically, players in certain countries. I'm guessing the OP thinks allowances should be made for players living in North America?
^ But those maps were close to prime time and AD was pop locked. How can they get more support when they are pop locked. AD players are choosing not to play map objectives, which they certainly have the right to choose that play style.
Well how will you deal with a situation like the above map? Where AD is pop locked ... it's 4/3/3? The other 2 factions would get a multiplier of sorts even though they hold almost the entire map?
The ONLY thing that will work is to balance the playing teams. 60/60/60. Even that wouldn't really work because of double teaming. Condense to 2 factions and make it 75/75. And if only 30 players are on the low pop faction 30/30. Don't allow the imbalance in the first place, don't put in some form of multiplier. Another thing, about half of the players in Cyro have 2 and even 3 accounts. If this is put in place what is to stop a group logging on and sitting in base camp? Upping the population and doing NOTHING.
The low pop bonus is MORE than enough to compensate. This entire presentation is about one faction that is currently winning campaigns. This imbalance has gone on for 10 years. Using different points for derivations in population, map and score would be a night mare. Imagine logging on and your faction doesn't get the same amount of points for capturing keeps as the other faction. You could take a really good ball group at a low pop time and gain 2k-3K points. We ran up a lot of ap and took an entire map on one of the alternate campaigns (not gh) during MYM with 12 players and had low pop bonus the entire run.
But the design has been in place for 10 years. Players are waiting to get in during prime time. Like the above, stop playing for the score. This entire issue comes down to a few players being dissatisfied because their faction is not winning at GH.
ANY change to Cyrodiil will be a problem. The changes would also apply to the other campaigns. The low pop bonus is more than enough. You look at all campaigns and there is a group of PV Door. Not just EP on GH. Players could help their faction on GH and it would be balanced, but they CHOOSE to go to another campaign and PV Door.
I only gave the example of equal numbers to show the only true way of population balance. And idt most players would accept this change.
NO CHANGE.
Gotta love the gaslighting going on above. For months and months it's just 'suck it up and stop trying to punish nightcapping. It's war LOL'. Often with implications that the gaslighter is somehow a highly skilled individual who just happens to end up on the side with an overwhelming advantage.
Now it's 'OMG why are you people so mean! I'm going to go to bed now that the nightcappers are making things hard for me.'
For the record Telel's entire guild purposely chose to go where AD needed bodies. Purposely chose to pick a time when we'd often be the only AD group up while toxic individuals are basically trying to make people quit.
This has meant years of uphill pushing against people who often resort to cross faction scrubbery, and worse. We also don't gate camp once our side has a factions scrolls. Not even on the 'side' that's been nightcapping the campaign.
So this one practices everything they preach. They invite others to join in on their humble sermons.
Gotta love the gaslighting going on above. For months and months it's just 'suck it up and stop trying to punish nightcapping. It's war LOL'. Often with implications that the gaslighter is somehow a highly skilled individual who just happens to end up on the side with an overwhelming advantage.
Now it's 'OMG why are you people so mean! I'm going to go to bed now that the nightcappers are making things hard for me.'
For the record Telel's entire guild purposely chose to go where AD needed bodies. Purposely chose to pick a time when we'd often be the only AD group up while toxic individuals are basically trying to make people quit.
This has meant years of uphill pushing against people who often resort to cross faction scrubbery, and worse. We also don't gate camp once our side has a factions scrolls. Not even on the 'side' that's been nightcapping the campaign.
So this one practices everything they preach. They invite others to join in on their humble sermons.
Telel is missing the context here. Telel should go back and read the first and second post complaining about EP players nightcapping.
Darvaria is simply posting a counter map, based on the exact same time zone, showing the AD zerg hordes (plus multiple balls) night capping and even gate camping.
This has been going on forever. For almost two years after a famous EP player left EP, almost every night we would be night capped by the combined "team green". This is the pattern again this campaign. HOwever, it comes after probably a year of EP winning each campaign. The wheel keeps turning.
Its just how it is. First one side is night capped, then another.
"No one" likes to log in and see their faction gate camped by hordes of tarnished NB in stealth eager to gank them once they engage in a fight, roaming balls eager to 12v1 the hapless few who try to turn a RSS. I repeat-- no one from any faction enjoys this yet we have all had to deal with it
Oh so AD doing the night capping this campaign so it's okay now. Map stayed this way all night. This is 7;30 est and a few ep logged in and taking back some forts. Do you think I'm going to play? No going back to sleep. And the rest of the time it's team green. Good campaign to skip.