Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
And because of PvP something got nerfed affecting PvE too. Again. I'm so tired of it.
Galeriano2 wrote: »Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
And because of PvP something got nerfed affecting PvE too. Again. I'm so tired of it.
How is it PvP related nerf? If anything I would say it have more to do with PvE than PvP because in certain PvE areas wardens were benefiting from arctic blast a bit too much while in PvP the morph that was and still is causing most issues is polar wind.
Already mentioned Infinite Archive is example of the place where wardens were straight abusing arctic blast.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
But that has nothing to do with original post. It's talking about arctic blast being nerfed. The reason Warden is hard to kill has nothing to do with that skill in question. It's hardly even op or even majorly used in pvp and especially not on a warden healer like you mentioned
Ironically because of arctic nerf you will see more people become unkillable high health polar wind Wardens because they have to give up using the offensive morph due to it being repeatedly gutted. So congrats to zos
DenverRalphy wrote: »Players screamed bloody murder when Arcanist's Pragmatic Fatecarver got similar treatment. It was nerfed to cut down on the crazy solo capabiliity. Everybody started saying "Goodbye to Arcanists in Trials!". Look how that turned out.
DenverRalphy wrote: »Players screamed bloody murder when Arcanist's Pragmatic Fatecarver got similar treatment. It was nerfed to cut down on the crazy solo capabiliity. Everybody started saying "Goodbye to Arcanists in Trials!". Look how that turned out.
Are we comparing warden dps trial utility to arcanist? Seriously? Because the starting positions are very far apart. Apples vs oranges doesn't do it justice. More like one is not even fruit.
Wardens have very limited space and flexibility with their bars, making slotting an additional self-heal a non-starter. <snip>
DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
The healing from this is negligible and only happens on despawn.
DenverRalphy wrote: »DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
The healing from this is negligible and only happens on despawn.
Whut.. your main spammable you healing every time you use it is negligible? You can also have multiple instances of Swam/Fetcher-Infection running at the same time. On top of ALL of your other animal skills constantly refreshing while a halfway decent Warden keeps them in a constant juggle with no additional effort than their normal dps rotation?
All that self healing isn't good enough for you?
DenverRalphy wrote: »DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
The healing from this is negligible and only happens on despawn.
Whut.. your main spammable you healing every time you use it is negligible? You can also have multiple instances of Swam/Fetcher-Infection running at the same time. On top of ALL of your other animal skills constantly refreshing while a halfway decent Warden keeps them in a constant juggle with no additional effort than their normal dps rotation?
All that self healing isn't good enough for you?
If you think the bird is a warden's main spammable, there is no point in trying to explain this issue to you.
DenverRalphy wrote: »DenverRalphy wrote: »DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
The healing from this is negligible and only happens on despawn.
Whut.. your main spammable you healing every time you use it is negligible? You can also have multiple instances of Swam/Fetcher-Infection running at the same time. On top of ALL of your other animal skills constantly refreshing while a halfway decent Warden keeps them in a constant juggle with no additional effort than their normal dps rotation?
All that self healing isn't good enough for you?
If you think the bird is a warden's main spammable, there is no point in trying to explain this issue to you.
If you're in a competent group that knows what they're doing, obviously not. But then too, if you're in a competent group, you don't actually need an additional self heal now do you? Not to mention pretty much every warden build has one of the Dive morphs in it, so it's there to serve in a pinch when needed.
Arctic Wind served as a Burst Heal, and it was nice to have. But that burst heal isn't really mandatory. And not having it doesn't suddenly make the Warden class useless. Wardens just have to pay attention to what they're doing and not SiS.
Just like when Pragmatic Fatecarver got nerfed and all the Arcanists screamed bloody murder. Yet Arcanists are doing just fine, because they learned to not SiS. And it'Zos like the nerf never really mattered.
Think of it more as ZoS taking away an un-needed crutch.
DenverRalphy wrote: »DenverRalphy wrote: »DenverRalphy wrote: »Wardens heal passively with their animal companion skills, so they're less in need of a self heal.
The healing from this is negligible and only happens on despawn.
Whut.. your main spammable you healing every time you use it is negligible? You can also have multiple instances of Swam/Fetcher-Infection running at the same time. On top of ALL of your other animal skills constantly refreshing while a halfway decent Warden keeps them in a constant juggle with no additional effort than their normal dps rotation?
All that self healing isn't good enough for you?
If you think the bird is a warden's main spammable, there is no point in trying to explain this issue to you.
If you're in a competent group that knows what they're doing, obviously not. But then too, if you're in a competent group, you don't actually need an additional self heal now do you? Not to mention pretty much every warden build has one of the Dive morphs in it, so it's there to serve in a pinch when needed.
Arctic Wind served as a Burst Heal, and it was nice to have. But that burst heal isn't really mandatory. And not having it doesn't suddenly make the Warden class useless. Wardens just have to pay attention to what they're doing and not SiS.
Just like when Pragmatic Fatecarver got nerfed and all the Arcanists screamed bloody murder. Yet Arcanists are doing just fine, because they learned to not SiS. And it'Zos like the nerf never really mattered.
Think of it more as ZoS taking away an un-needed crutch.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
And because of PvP something got nerfed affecting PvE too. Again. I'm so tired of it.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
And because of PvP something got nerfed affecting PvE too. Again. I'm so tired of it.
Dragonnord wrote: »Useless? Unkillable class in PvP if you know how to use it, one of the best PvE/PvP healers in the game, one of the top solo classes in Infinite Archive.
Yeah, useless, sure.
And because of PvP something got nerfed affecting PvE too. Again. I'm so tired of it.
DenverRalphy wrote: »Wardens have very limited space and flexibility with their bars, making slotting an additional self-heal a non-starter. <snip>
Am I hearing this correctly? You're worried about not being able to slot an additional self heal? Every other class' DPS builds typically only have ONE. And even then they only slot one in situational circumstances (pugs). Wardens heal passively with their animal companion skills, so they're less in need of a self heal. A warden DPS is better served allowing the Healer in the group to do their job.