Two dungeons - okay, I'm not big on them but free is fine. But HOT DAMN! Furnishings! Alinor window boxes, lanterns, potted trees! Blue butterflies! And a new headdress! And the rest of the stuff is good too.... Oh, yeah, even ink....
Great month, I'm really happy!
Also big fan of the furnishings!!! Butterflies!! BUT....I agree with Denver...how many research items do we need? I have 3 researched crafters! lol Just seems to be a waste to destroy them.
freespirit wrote: »Also big fan of the furnishings!!! Butterflies!! BUT....I agree with Denver...how many research items do we need? I have 3 researched crafters! lol Just seems to be a waste to destroy them.
I gradually over time research everything on every character, Master Writs can be very handy!
DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
To me 400 Seals are the highlight, but I'm in the camp of those who won't claim them since I don't want the 2 Dungeon DLCs. Sad me.
I'm now in favor of the implementation of a "skip" button for daily rewards...
DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
What about people already bought those dungeons, what reward will they get?
spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
spartaxoxo wrote: »To me 400 Seals are the highlight, but I'm in the camp of those who won't claim them since I don't want the 2 Dungeon DLCs. Sad me.
I'm now in favor of the implementation of a "skip" button for daily rewards...
Sometimes you can get support to remove something from your collections. It's worth collecting everything and then submitting a ticket to have that item removed
DenverRalphy wrote: »spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
You sure you're not confusing Storage and Slots?
Note that I did not say housing slots. I said Storage. Big difference.
Yes housing slots cannot be increased due to a technological limitation. But the ability to add storage isn't the same thing.
What about people already bought those dungeons, what reward will they get?
DenverRalphy wrote: »spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
You sure you're not confusing Storage and Slots?
Note that I did not say housing slots. I said Storage. Big difference.
Yes housing slots cannot be increased due to a technological limitation. But the ability to add storage isn't the same thing.
DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
I wasn't aware of the furnishings not stacking, but that doesn't surprise me. Thankfully, it also won't affect me.
I used the research scrolls previously. The research scrolls are most valuable when you have all three (used to be four...) research slots active. But I'm no longer actively researching on new chars now. No more wasting skill points on developing crafting skills that are now worthless.
The first reward this month is 400 hours of base skill buff. Players that used to buy these now won't need to for 3-6 months. Playing 12 hours per day won't see them consumed inside one month. So no need to make any to sell now. Useless.
Erickson9610 wrote: »
spartaxoxo wrote: »DenverRalphy wrote: »spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
You sure you're not confusing Storage and Slots?
Note that I did not say housing slots. I said Storage. Big difference.
Yes housing slots cannot be increased due to a technological limitation. But the ability to add storage isn't the same thing.
Yes. Both. They can't add more slots for decoration, and they also can't add furnishing bag/storage. It was something about database limits and how there's too many different categories and types of furnishings.
FlopsyPrince wrote: »Erickson9610 wrote: »
Why do so many hate for others to get a benefit? Do you love it when you paid full price for something that is later discounted?
spartaxoxo wrote: »DenverRalphy wrote: »spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
You sure you're not confusing Storage and Slots?
Note that I did not say housing slots. I said Storage. Big difference.
Yes housing slots cannot be increased due to a technological limitation. But the ability to add storage isn't the same thing.
Yes. Both. They can't add more slots for decoration, and they also can't add furnishing bag/storage. It was something about database limits and how there's too many different categories and types of furnishings.
I thought it was in that post by an admin back in 2020 maybe? But I saw a post by @virtus753 where he said it was in a livestream.FlopsyPrince wrote: »Erickson9610 wrote: »
Why do so many hate for others to get a benefit? Do you love it when you paid full price for something that is later discounted?
Doesn't bother me....
spartaxoxo wrote: »DenverRalphy wrote: »spartaxoxo wrote: »DenverRalphy wrote: »Meh.
3 of the furnishings are easily craftable in game. So now, after one of the most requested housing improvements was completely ignored, an improvement to housing storage, we're given housing items that won't even stack with their crafted counterparts. Adding a few more drops to the overfull bucket that runneth over.
And why has 4 days of research scrolls become a permanent fixture on the wall of the Daily Login Rewards? It was nice to see when it happened the first time, but every month now?
Even if one would find the furnishing items acceptable rewards, I personally see 7 days of nice rewards (maybe 9), but the rest of the month is all what most players would consider "Filler".
Housing Storage was not ignored. They have already stated it's not possible for them to do it from a technology standpoint. It's a hard no
You sure you're not confusing Storage and Slots?
Note that I did not say housing slots. I said Storage. Big difference.
Yes housing slots cannot be increased due to a technological limitation. But the ability to add storage isn't the same thing.
Yes. Both. They can't add more slots for decoration, and they also can't add furnishing bag/storage. It was something about database limits and how there's too many different categories and types of furnishings.