HoffmannTheBest wrote: »There is no balance in PvP, not at all.
To have balance, you need to introduce a cooldown time for skills, as is done in all normal PvP games, and not who can outspam whom faster.
TechMaybeHic wrote: »Combat is actually very good. The game you want just isnt this one.
ThoraxtheDark wrote: »TechMaybeHic wrote: »Combat is actually very good. The game you want just isnt this one.
But the combat isn't balanced whatsoever. I'm curious on why you think it's " good " in a state where clearly the pvp player base on every console is dying or dead.
Surely the objectivity around you can lead you to some bread crumbs as to why less than 10,% of the total pop plays pvp.
Combat is actually very good
As opposed to what? Morrowind combat?
RaidingTraiding wrote: »Having skill cooldowns takes away from the reactive and fast paced combat of the game. We had aoe cooldowns during the performance tests a few years ago and it felt pretty bad and slow. What makes pvp unfun is when they leave broken sets like rush of agony in the game for years and you get yo yoed all over the place in almost every fight. That and they keep buffing defensive power in the game. when ttk is too high fights get stalematey and boring. the last thing we need is skill cooldowns that will mess up burst timing and further increase ttk.
Because EsO has the worst PvP of any MMO. Dying in 1 second before you have any time to react is not fun at all. Just trash
RaidingTraiding wrote: »Having skill cooldowns takes away from the reactive and fast paced combat of the game. We had aoe cooldowns during the performance tests a few years ago and it felt pretty bad and slow. What makes pvp unfun is when they leave broken sets like rush of agony in the game for years and you get yo yoed all over the place in almost every fight. That and they keep buffing defensive power in the game. when ttk is too high fights get stalematey and boring. the last thing we need is skill cooldowns that will mess up burst timing and further increase ttk.
High TTk? the TTK is ESO is like 2-3 seconds that is absolutely stupid, good luck ever getting new people into PvP with stupid crap like that
Alchimiste1 wrote: »The core mechanics of the game are great.
The direction they are heading towards with hybridization, equalizing everything, and damage procs makes things not as enjoyable as in the past. Unironically, class uniqueness made the game more fun.
Alchimiste1 wrote: »The core mechanics of the game are great.
The direction they are heading towards with hybridization, equalizing everything, and damage procs makes things not as enjoyable as in the past. Unironically, class uniqueness made the game more fun.
Totally agree !! I love the combat of this game. I hate the current balance around healing and extremely broken sets. BALANCE !!!!!! For example sets like Rush of Agony with unbelievable utility with damage!
Nerfing Azure while leaving RoA untouched was probably the final straw for a lot of zerg players. It was a pretty clear message: Cyro is for sweaty organized 12 mans. If that's not you, don't even bother showing up.RaidingTraiding wrote: »Honestly I'm almost convinced sets like these and the fact they've been the meta for years is what's gradually driving the pop down.