I have no interest in PvP, but I do like playing my high elves and khajiits, and having this freedom allows me to play the races I like in whatever area I like. Indeed, the faction limit was putting me off quite a bit. When pre-order came with the option to play any race in any faction, I bought it right away.
lordrichter wrote: »Even if the game does not explode over the next couple days, over time as new players enter the game with the faction restriction, those of us who created (and can create) Imperials and "any faction and race" characters will start to stand out.
If the game goes to 10 years, these pre-order perks will likely be a badge of honor for those still playing.
Hello, i place my Thread here because i cant find a Feedback or General Discussion Forum right here (why??).
I was realy sad when i heard that all preorders can create any Race in any Faction. After that i hoped that there would be not that much "Outsiders" to save the Faction Identity. But now im realy sad to see Days After Headstart that the Faction Identity is completly lost. Im playing for the Daggerfall Covenant and 50% of all Players are High Elves and Kaijit. That breaks all Lore.
Its ok that some other Races joining a different Faction but thats definitly TO MUCH!
Daggerfall Covenant belongs to the Bretons,Orks and Redguards, not half breton,ork,redguard half Highelves.
I dont know if its possible to solve this Problem. I just can hope that afer the new Players that dont preordered the Game join and cant create any Race in any Faction that the Faction will become more Natives....
How u feel about this guys?
I dont know if its possible to solve this Problem. I just can hope that afer the new Players that dont preordered the Game join and cant create any Race in any Faction that the Faction will become more Natives....
How u feel about this guys?
lordrichter wrote: »Even if the game does not explode over the next couple days, over time as new players enter the game with the faction restriction, those of us who created (and can create) Imperials and "any faction and race" characters will start to stand out.
If the game goes to 10 years, these pre-order perks will likely be a badge of honor for those still playing.
lordrichter wrote: »Even if the game does not explode over the next couple days, over time as new players enter the game with the faction restriction, those of us who created (and can create) Imperials and "any faction and race" characters will start to stand out.
If the game goes to 10 years, these pre-order perks will likely be a badge of honor for those still playing.
THIS^^
Remember we are in early access right now where everyone playing can play any race or any faction. Starting with the hard launch we will see a huge change.
It's a temporary problem. Only people who pre-ordered are able to start in any alliance. Going forward, new players will have to start in their own faction, and with the races in that faction.Hello, i place my Thread here because i cant find a Feedback or General Discussion Forum right here (why??).
I was realy sad when i heard that all preorders can create any Race in any Faction. After that i hoped that there would be not that much "Outsiders" to save the Faction Identity. But now im realy sad to see Days After Headstart that the Faction Identity is completly lost. Im playing for the Daggerfall Covenant and 50% of all Players are High Elves and Kaijit. That breaks all Lore.
Its ok that some other Races joining a different Faction but thats definitly TO MUCH!
Daggerfall Covenant belongs to the Bretons,Orks and Redguards, not half breton,ork,redguard half Highelves.
I dont know if its possible to solve this Problem. I just can hope that afer the new Players that dont preordered the Game join and cant create any Race in any Faction that the Faction will become more Natives....
How u feel about this guys?
Cayce_of_Kata wrote: »That breaks all Lore.
Yes, because when you play Skyrim the only race in Skyrim is Nords.
Yes, because when you play Morrowind, all you see is the Dunmer.
Yes, because when you play Oblivion, all you see is Imperials.
TES is built on the back of a living, breathing world. Khajiit show up in Skyrim to trade, Argonians chill in Vvardenfel.. well.. mostly as slaves. Orcs show up everywhere, cause they're homeless.
The factions only really exist to serve as a reason for PVP. There should never have been such a thing as faction identity.
Welcome to a living world, there's a ton of immigrants.
Wars always have people from opposition working on their side. Open a history book.
And as far as lore, you say seeing too many of any non-faction race breaks it? In Skyrim there are Orc enclaves, Argonian and Dunmer slums, Khajiit merchants, and Breton redoubts. Even in Morrowind, there was a lot of racial diversity. All TES games have let you pick your races regardless of what the setting is. And all factions in the games — even the Stormcloaks and the Dunmer Great Houses — let any race join them. I don't think it breaks the lore at all. The NPCs are overwhelmingly alliance specific. I don't see why it's a bad thing if the players are more varied... *shrug*
Hello, i place my Thread here because i cant find a Feedback or General Discussion Forum right here (why??).
I was realy sad when i heard that all preorders can create any Race in any Faction. After that i hoped that there would be not that much "Outsiders" to save the Faction Identity. But now im realy sad to see Days After Headstart that the Faction Identity is completly lost. Im playing for the Daggerfall Covenant and 50% of all Players are High Elves and Kaijit. That breaks all Lore.
Its ok that some other Races joining a different Faction but thats definitly TO MUCH!
Daggerfall Covenant belongs to the Bretons,Orks and Redguards, not half breton,ork,redguard half Highelves.
I dont know if its possible to solve this Problem. I just can hope that afer the new Players that dont preordered the Game join and cant create any Race in any Faction that the Faction will become more Natives....
How u feel about this guys?