in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
when i just started playing and was utterly bad in this minigame i often lost the chest to others
now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
- if you fail they overtake
- if you succeeded and have no autoloot enabled, they get the loot
- if you run out of bag space, they get the loot you could not grab
- if you have treasure map duplicate in your inventory, they get the map
So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.
katanagirl1 wrote: »in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
when i just started playing and was utterly bad in this minigame i often lost the chest to others
now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
- if you fail they overtake
- if you succeeded and have no autoloot enabled, they get the loot
- if you run out of bag space, they get the loot you could not grab
- if you have treasure map duplicate in your inventory, they get the map
So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.
I hate being pressured to pick it when someone else is hovering nearby. Not that I mess up often.
If I see someone working on a chest I just keep going. Plenty of other chests to open.
katanagirl1 wrote: »in my humble understanding the cooldown timer is intentional to allow other players to overtake the chest if you fail lockpicking
when i just started playing and was utterly bad in this minigame i often lost the chest to others
now i got significantly better, though other players noticing someone lockpicking a chest still stand near and spam the Action button.
- if you fail they overtake
- if you succeeded and have no autoloot enabled, they get the loot
- if you run out of bag space, they get the loot you could not grab
- if you have treasure map duplicate in your inventory, they get the map
So this minigame is not about manners, but about contention, i guess this was the developers idea to implement this timer.
I hate being pressured to pick it when someone else is hovering nearby. Not that I mess up often.
If I see someone working on a chest I just keep going. Plenty of other chests to open.
most ppl hunting chests are farming an item. drop chances require u to open as many chests as possible. so most will wait just because that chest might just be THE chest lol