There are a lot of things in this game that make you personally wonder if you need more of them. Some will say "yes, definitely!", others... well...
AvalonRanger wrote: »I don't want to do baby sitter role for the useless companion anymore.
JiubLeRepenti wrote: »There are a lot of things in this game that make you personally wonder if you need more of them. Some will say "yes, definitely!", others... well...
I agree.
I've never found a decent use in companions. I guess roleplay players will find it "cool" to have a follower you can speak with.
But in order to achieve mid/high level content they are really pointless, not matter how you equip them.
Was quite happy to see they didn't add any new companion with Gold Road tbh.
AvalonRanger wrote: »I don't want to do baby sitter role for the useless companion anymore.
How about just don't using them then?
TybaltKaine wrote: »I've never had problems with any of my companions tanking any content. Using the recall commands ahead of mechanics avoids the "standing in stupid" issue that most run into. Properly built, controlled and supported companions are fine.
AvalonRanger wrote: »AvalonRanger wrote: »I don't want to do baby sitter role for the useless companion anymore.
How about just don't using them then?
LoL, agree... Isobel suck up all my magika resource only for her healing, and make me dead body.
I really want to use my real tank character as companion.
TybaltKaine wrote: »I've never had problems with any of my companions tanking any content. Using the recall commands ahead of mechanics avoids the "standing in stupid" issue that most run into. Properly built, controlled and supported companions are fine.
Which traits are you using?AvalonRanger wrote: »(...) That's Isobel is weaker than my DD character, even with all purple heavy gear. (...)
I admit, I have tried everything except for controlling my companions, because I hate the gameplay between the pet key and the mouse buttons. Between that and having to throw them some healing now and then, I find them not worth the hassle. This is especially true if you're sacrificing a whole armor set, e.g. to wear Telvanni Efficiency.TybaltKaine wrote: »I've never had problems with any of my companions tanking any content. Using the recall commands ahead of mechanics avoids the "standing in stupid" issue that most run into. Properly built, controlled and supported companions are fine.
One has to wonder what the point of companions is when Ring of the Pale Order exists, fills the same purpose, and does its job far better than any of the companions.
One has to wonder what the point of companions is when Ring of the Pale Order exists, fills the same purpose, and does its job far better than any of the companions.
They serve as a roleplaying device and another different way for storytelling. That they can also aid the player in fights is a side-effect.
Hmm. As far as companions go, Telvanni Efficiency is a game changer. The cooldown reduction is additive with Quickened. This results in an overall cooldown reduction of upto around 80%. That resto shield at 25% health is down to 2 seconds. I think Vanish is down to something like 6.7 seconds downtime.TybaltKaine wrote: »I don't wear any specialty sets when using companions and prefer to just use traits on their armor that fit their roles.
I cannot possibly agree with that. In content where you actually need a tank, a "tank" who vanishes for 6 seconds and sheds aggro is not a tank. Of course, if you're just role-playing...The Vanish skill from the medium armor line is very useful for Tanks...
Actually the final nail in the coffin, why I don't run companions even in solo play, is how they dodge backwards and they are, therefore, the reason for splitting mobs up in the first place. It is such a waste of time.I've also run into the "standing around" problem when they taunt or when mobs get split up and combat technically ends but doesn't really, if that makes sense. Like if two or three of a mob of 8 dies, they will stand around and I have to order them to re-engage.
On a heavy attack build I wouldn't run Telvanni Efficiency either. You need the heavy attack sets for it to work.It can be tricky to issue commands with HA builds on a controller...
AvalonRanger wrote: »Isobel the fake tank....
Do we really need another companion NPC for the future?
They're almost fake role, just same as non combat pet character.
That's Isobel is weaker than my DD character, even with all purple heavy gear.
Can't treat HarrowStorm as tank.
I don't want to do baby sitter role for the useless companion anymore.