Currently, the "Standard" campaign Blackreach is above the Alliance Locked campaign in the campaign roster and is consistently more filled and if full, has a longer queue than the "Alliance Locked" campaign. And what it tells us is what we have known for years. The majority of players prefer not to play Alliance Locked and the only reason that Grey Host was more popular was because it appeared higher on the roster of campaigns.
TheMajority wrote: »says nothing other than that pve players are going into blackreach to turn in quests and stuff cause they ain't locked to one faction and can go in on whatever has the map
Highwayman wrote: »I'd wager most people simply don't care about alliance lock.
Currently, the "Standard" campaign Blackreach is above the Alliance Locked campaign in the campaign roster and is consistently more filled and if full, has a longer queue than the "Alliance Locked" campaign. And what it tells us is what we have known for years. The majority of players prefer not to play Alliance Locked and the only reason that Grey Host was more popular was because it appeared higher on the roster of campaigns.
Highwayman wrote: »I'd wager most people simply don't care about alliance lock.
A lot of daily Cyrodiil players do, which is why it was implemented in the first place.
Prior to its introduction, it had become common for many players to switch factions throughout a play session based on which faction presented favorable conditions.
There were players who played in an EP ball group during the afternoon, a DC ball group during the evening, and then an AD ball group at night. Players would also do the same in the context of small groups and zerg surfing.
You'd even see players switch to a faction they had just gated just to get the gate dtick from the fight for the departing scroll. I'm not joking.
Though many would argue they'd like to be able to switch to a faction that needs help, the reality was that more players would bail on the faction that needed help and join in on farming them.
Highwayman wrote: »Yup, I've been there... seen it all. I think you overestimate how much all that matters to most people and underestimate how easy it is to get a an alt account up to speed to pull the same shenanigans. If anything it just hides the names of the people doing it so you don't see it happening. I understand we aren't ever going to agree on this though.
Highwayman wrote: »Yup, I've been there... seen it all. I think you overestimate how much all that matters to most people and underestimate how easy it is to get a an alt account up to speed to pull the same shenanigans. If anything it just hides the names of the people doing it so you don't see it happening. I understand we aren't ever going to agree on this though.
We saw players vote on which they prefer when the faction locked campaign was introduced.
It's not practical for most players to maintain multiple accounts in terms of sets and mythics. I know some do, but they are a significant minority. So for most players multiple faction play on GH is limited to trolling zone chat and scrolls. Before, it was incredibly accessible and common.
Highwayman wrote: »Yeah, I probably would have voted that way at the time too, because it didn't matter to me and it would have seemed like something that some would get enjoyment from. Can you point out this vote? Did it happen to have an "I don't care but go ahead and try it" option?
It matters now to me with extreme population imbalances and low pop cap exacerbating the issue. It's doing more harm than good, where it was a meaningless gesture for role players back then.
Highwayman wrote: »Yeah, I probably would have voted that way at the time too, because it didn't matter to me and it would have seemed like something that some would get enjoyment from. Can you point out this vote? Did it happen to have an "I don't care but go ahead and try it" option?
It matters now to me with extreme population imbalances and low pop cap exacerbating the issue. It's doing more harm than good, where it was a meaningless gesture for role players back then.
There was no ballot box. Players choose which ruleset they prefer based on the campaign they join.
Highwayman wrote: »Highwayman wrote: »Yeah, I probably would have voted that way at the time too, because it didn't matter to me and it would have seemed like something that some would get enjoyment from. Can you point out this vote? Did it happen to have an "I don't care but go ahead and try it" option?
It matters now to me with extreme population imbalances and low pop cap exacerbating the issue. It's doing more harm than good, where it was a meaningless gesture for role players back then.
There was no ballot box. Players choose which ruleset they prefer based on the campaign they join.
Seems a bad voting method. Play where the action is or don't play to prove a point. Let me know when there is a real vote.
Also, I personally always just played the top campaign if they were empty, what control does your voting method use for that behavior?
I suggest showing some leadership and supporting the ruleset you prefer. If you're correct and most players prefer non-locked factions, then all they need to do is support the ruleset they prefer to make BR the main campaign. Be the change you want to see.
TheMajority wrote: »says nothing other than that pve players are going into blackreach to turn in quests and stuff cause they ain't locked to one faction and can go in on whatever has the map
Highwayman wrote: »So now you are going to strawman this? That wasn't my argument at all. My argument is most people don't care about alliance lock in and of itself. I already have made the change I want, and am continuing to do so here in a public forum. Thanks for your concern though.
Edit: just for clarity, the change I made was playing multiple accounts.
But obviously more players care about faction lock than those who do not to tilt the balance, at least on PC/NA. I think it's also true on all platforms/regions.
Blood_again wrote: »Not that popular?!
I'm rusty in PvP, but this week I pushed all my 15 alts to tier 3 in that aliance locked Greyhost campaign. Just because I can.
For all previous days I saw the Blackreach queue was about a half of the Greyhost's one in prime time (PC EU). So the alliance locked is still popular.
Well, at the moment Greyhost is mostly empty, guess why
I'm sure it's population will rise the day after the campaign ends. Screen this tweet
Why are you trying to promote FALSE information? I thought that was against Forum rules. Here is the current score on 7/30/2024. Why are you wanting ppl to tweet FALSE informationi?